Player Matchup

Artio
Artio
ElPavoGuapo
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,652 Elo+
Party 3
Skadi
Skadi
IKiller_LegacyI
Skadi
Level 143
God Stats
15W - 13L
1,645 SR
Queue Stats
96W - 104L
1,497 Elo+
Party 2
Terra
Terra
Ostrich Licker
Terra
Level 130
God Stats
3W - 2L
1,627 SR
Queue Stats
32W - 30L
1,556 Elo+
Party 3
Chronos
Chronos
Slayer3799
Chronos
Level 101
God Stats
0W - 1L
1,153 SR
Queue Stats
251W - 255L
1,423 Elo+
Party 2
Mercury
Mercury
wagglydaggly
Mercury
Level 128
God Stats
3W - 7L
1,436 SR
Queue Stats
614W - 574L
1,535 Elo+
Party 2
Team Averages
Level 118
1,472 SR
1,533 Elo+

VS

Team Averages
Level 92
1,606 SR
1,453 Elo+
Ravana
Ravana
BOB_BARKER_704
Ravana
Level 77
God Stats
8W - 4L
1,520 SR
Queue Stats
271W - 293L
1,444 Elo+
Party 1
Khepri
Khepri
Davidalex956
Khepri
Level 123
God Stats
2W - 0L
1,826 SR
Queue Stats
111W - 105L
1,472 Elo+
Party 1
Artemis
Artemis
Dunn-om
Artemis
Level 69
God Stats
10W - 3L
1,687 SR
Queue Stats
153W - 181L
1,378 Elo+
Party 1
The Morrigan
The Morrigan
KeepDatEnergy
The Morrigan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 175L
1,542 Elo+
Party 1
Ares
Ares
KhaiUnchained
Ares
Level 82
God Stats
4W - 2L
1,499 SR
Queue Stats
37W - 47L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,333
524
5,938
11,427
9,532
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

10
4 / 5 / 1
6,823
487
6,977
8,856
2,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 2 / 3
6,492
464
3,542
10,131
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Slayer3799
Chronos
9
1 / 7 / 2
6,082
434
4,429
8,006
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
wagglydaggly
Mercury
14
6 / 1 / 1
8,240
589
8,634
9,627
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 6
7,817
558
8,025
8,690
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
11
4 / 1 / 4
7,272
519
4,973
9,250
7,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Dunn-om
Artemis
13
2 / 4 / 0
7,700
550
4,357
7,733
2,445
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
KeepDatEnergy
The Morrigan
14
7 / 3 / 4
8,837
631
9,359
7,111
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 7
7,235
517
4,838
9,977
7,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
13
Kills
19
19
Deaths
13
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Khepri
4
1
4
6
W
Artemis
Dunn-om
Artemis
2
4
0
0.5
L
1
4
3
0.63
L
4
5
1
0.9
W
The Morrigan
KeepDatEnergy
The Morrigan
7
3
4
3
W
0
3
7
1.17
L
1
2
3
1.25
L
Chronos
Slayer3799
Chronos
1
7
2
0.29
L
Mercury
wagglydaggly
Mercury
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,520
Damage
31,552
48,047
Taken
42,761
27,883
Mitigated
24,432
14,128
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,025
2,513
0
2,934
8,690
4,007
155
1,674
7,016
0
33,345
W
Khepri
4,973
738
591
2,215
9,250
7,289
0
3,384
5,721
18,804
0
W
Artemis
Dunn-om
Artemis
4,357
1,883
0
2,541
7,733
2,445
680
333
7,400
0
51,679
L
5,938
1,198
453
4,170
11,427
9,532
0
4,580
6,847
38,142
0
L
6,977
4,560
0
1,562
8,856
2,396
700
3,181
5,675
0
36,730
W
The Morrigan
KeepDatEnergy
The Morrigan
9,359
4,012
0
2,231
7,111
2,982
240
3,628
3,253
41,292
6,320
W
4,838
463
0
2,082
9,977
7,709
0
4,283
5,386
27,081
0
L
3,542
278
1,381
2,993
10,131
9,236
168
2,709
7,422
18,548
0
L
Chronos
Slayer3799
Chronos
4,429
1,280
0
585
8,006
2,179
520
3,888
4,118
27,467
0
L
Mercury
wagglydaggly
Mercury
8,634
4,335
0
2,984
9,627
4,540
62
2,275
7,352
0
58,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
38,861
332
Minions Killed
314
0
Camps Cleared
0
1,240,203
Distance Traveled
1,335,524
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,817
558
53
4
0
285,533
0
W
Khepri
7,272
519
22
2
0
298,007
2
W
Artemis
7,700
550
97
7
0
244,959
4
L
Artio
7,333
524
89
6
0
277,578
1
L
Skadi
6,823
487
70
5
0
180,745
4
W
The Morrigan
8,837
631
84
6
0
259,210
3
W
Ares
7,235
517
58
4
0
247,815
3
L
Terra
6,492
464
30
2
0
269,883
5
L
Chronos
6,082
434
50
4
0
191,117
0
L
Mercury
8,240
589
93
7
0
320,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role