Player Matchup

Raijin
Raijin
Platinum II
CptnCrunches
Raijin
Platinum II
Level 132
God Stats
6W - 7L
1,654 SR
Queue Stats
272W - 271L
1,852 MMR
Solo
Sobek
Sobek
Gold II
Emu8
Sobek
Gold II
Level 157
God Stats
1W - 1L
1,791 SR
Queue Stats
31W - 10L
1,889 MMR
Party 1
Cu Chulainn
Cu Chulainn
Diamond IV
Marioooooooooooo
Cu Chulainn
Diamond IV
Level 62
God Stats
15W - 6L
1,722 SR
Queue Stats
49W - 28L
2,297 MMR
Solo
Hun Batz
Hun Batz
Platinum III
PickledTea
Hun Batz
Platinum III
Level 86
God Stats
1W - 0L
1,605 SR
Queue Stats
73W - 86L
2,074 MMR
Party 1
Hou Yi
Hou Yi
Diamond I
tecoz
Hou Yi
Diamond I
Level 144
God Stats
43W - 34L
1,680 SR
Queue Stats
221W - 210L
2,486 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 116
1,691 SR
2,120 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,634 SR
1,968 MMR
Discordia
Discordia
Diamond III
 
Discordia
Diamond III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
Daxxonn
Nemesis
Diamond IV
Level 129
God Stats
3W - 2L
1,782 SR
Queue Stats
22W - 23L
2,017 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
DougDimmaDabs
Kumbhakarna
Platinum III
Level 159
God Stats
4W - 5L
1,572 SR
Queue Stats
437W - 432L
1,799 MMR
Solo
Chronos
Chronos
Masters
YungDreadHead
Chronos
Masters
Level 154
God Stats
22W - 9L
1,868 SR
Queue Stats
121W - 102L
2,601 MMR
Solo
Neith
Neith
Platinum III
insoliptico
Neith
Platinum III
Level 159
God Stats
3W - 9L
1,448 SR
Queue Stats
336W - 345L
1,920 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
6 / 8 / 4
13,288
604
11,368
15,922
6,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Emu8
Sobek
17
3 / 6 / 11
11,961
544
9,198
24,515
26,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Marioooooooooooo
Cu Chulainn
20
4 / 3 / 8
13,055
593
20,429
23,652
21,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
PickledTea
Hun Batz
19
4 / 5 / 5
12,536
570
14,642
18,553
7,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
tecoz
Hou Yi
20
6 / 8 / 10
13,640
620
20,322
22,893
7,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
OdinTiamatArtioMorgan Le FayGeb

VS

Bans
AthenaTsukuyomiAresDa JiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
9 / 3 / 8
11,999
545
21,720
14,462
6,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Daxxonn
Nemesis
18
3 / 5 / 8
10,980
499
11,939
18,659
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
DougDimmaDabs
Kumbhakarna
16
8 / 3 / 13
10,857
494
8,195
20,005
24,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
19
3 / 4 / 5
11,735
533
12,435
24,599
19,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 8 / 7
11,690
531
18,149
17,863
6,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
70
23
Kills
29
30
Deaths
23
38
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
9
3
8
4.33
W
Raijin
6
8
4
1
L
Nemesis
Daxxonn
Nemesis
3
5
8
1.4
L
Kumbhakarna
DougDimmaDabs
Kumbhakarna
8
3
13
4.83
W
Sobek
Emu8
Sobek
3
6
11
1.42
W
Cu Chulainn
Marioooooooooooo
Cu Chulainn
4
3
8
2.67
W
Hun Batz
PickledTea
Hun Batz
4
5
5
1.3
L
Chronos
3
4
5
1.38
L
6
8
7
1.19
W
Hou Yi
tecoz
Hou Yi
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,959
Damage
72,438
105,535
Taken
95,588
69,575
Mitigated
64,941
32,457
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,720
763
265
2,400
14,462
6,371
0
6,200
8,217
97,505
0
W
Raijin
11,368
746
68
3,643
15,922
6,501
496
10,455
5,095
78,115
0
L
Nemesis
Daxxonn
Nemesis
11,939
5,614
0
4,818
18,659
7,438
467
3,353
15,006
0
80,430
L
Kumbhakarna
DougDimmaDabs
Kumbhakarna
8,195
930
338
1,788
20,005
24,950
0
6,225
13,533
23,461
0
W
Sobek
Emu8
Sobek
9,198
977
0
6,401
24,515
26,650
182
11,173
12,998
20,586
0
W
Cu Chulainn
Marioooooooooooo
Cu Chulainn
20,429
4,300
0
9,274
23,652
21,635
1,176
7,661
15,722
3,702
86,565
W
Hun Batz
PickledTea
Hun Batz
14,642
4,091
0
5,138
18,553
7,139
1,339
6,867
11,340
0
102,024
L
Chronos
12,435
3,897
122
7,209
24,599
19,885
0
3,535
19,816
97,886
9,397
L
18,149
6,418
0
4,551
17,863
6,297
2,330
2,860
14,939
0
89,936
W
Hou Yi
tecoz
Hou Yi
20,322
10,164
0
7,933
22,893
7,650
4,507
6,023
16,694
0
117,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,480
Gold Earned
57,261
619
Minions Killed
624
0
Camps Cleared
0
2,073,930
Distance Traveled
2,132,432
50
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,999
545
160
7
0
426,991
6
W
Raijin
13,288
604
152
7
0
353,995
1
L
Nemesis
10,980
499
131
6
0
464,723
5
L
Kumbhakarna
10,857
494
24
1
0
461,342
9
W
Sobek
11,961
544
24
1
0
441,111
23
W
Cu Chulainn
13,055
593
158
7
0
453,656
8
W
Hun Batz
12,536
570
132
6
0
442,773
10
L
Chronos
11,735
533
178
8
0
410,110
0
L
Neith
11,690
531
131
6
0
369,266
5
W
Hou Yi
13,640
620
153
7
0
382,395
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role