Player Matchup

Bacchus
Bacchus
Enderbays
Bacchus
Level 66
God Stats
14W - 10L
1,395 SR
Queue Stats
89W - 79L
1,470 Elo+
Solo
Skadi
Skadi
Ontheybunz
Skadi
Level 108
God Stats
4W - 2L
1,543 SR
Queue Stats
66W - 54L
1,551 Elo+
Solo
Kukulkan
Kukulkan
Raptors60
Kukulkan
Level 85
God Stats
9W - 13L
1,431 SR
Queue Stats
449W - 426L
1,541 Elo+
Party 2
Loki
Loki
Sublime69
Loki
Level 83
God Stats
5W - 10L
1,259 SR
Queue Stats
625W - 564L
1,562 Elo+
Party 2
Osiris
Osiris
TiG3Rs101
Osiris
Level 53
God Stats
1W - 2L
1,328 SR
Queue Stats
216W - 232L
1,456 Elo+
Party 2
Team Averages
Level 79
1,391 SR
1,516 Elo+

VS

Team Averages
Level 93
1,557 SR
1,463 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AggrssiveMindset
Anubis
Level 88
God Stats
37W - 37L
1,440 SR
Queue Stats
457W - 532L
1,409 Elo+
Party 3
Camazotz
Camazotz
FactorForm
Camazotz
Level 124
God Stats
46W - 48L
1,531 SR
Queue Stats
1,393W - 1,344L
1,462 Elo+
Solo
Bacchus
Bacchus
RafaelCV1979
Bacchus
Level 64
God Stats
0W - 1L
1,617 SR
Queue Stats
208W - 207L
1,521 Elo+
Party 1
Anhur
Anhur
mcdabs780
Anhur
Level 63
God Stats
13W - 8L
1,698 SR
Queue Stats
260W - 286L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Enderbays
Bacchus
12
4 / 0 / 6
8,359
492
4,848
11,504
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
15
5 / 2 / 6
9,132
537
13,457
9,656
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Raptors60
Kukulkan
17
7 / 4 / 1
10,390
611
7,258
7,450
2,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
14
1 / 2 / 7
8,770
516
5,843
9,026
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
TiG3Rs101
Osiris
14
1 / 4 / 3
8,612
507
3,437
11,705
9,758
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 1 / 2
9,284
546
7,480
8,233
6,798
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
3 / 7 / 1
8,868
522
6,117
13,794
6,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
FactorForm
Camazotz
15
5 / 1 / 2
9,147
538
8,072
10,101
3,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
RafaelCV1979
Bacchus
8
1 / 2 / 0
6,256
368
2,358
6,832
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anhur
mcdabs780
Anhur
11
0 / 7 / 0
6,985
411
3,981
13,040
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
18
Kills
12
12
Deaths
18
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
2
4
L
3
7
1
0.5
W
Bacchus
Enderbays
Bacchus
4
0
6
7
L
Camazotz
FactorForm
Camazotz
5
1
2
6
W
Skadi
5
2
6
4
L
Bacchus
RafaelCV1979
Bacchus
1
2
0
0.5
W
Kukulkan
Raptors60
Kukulkan
7
4
1
1.88
W
Loki
1
2
7
2.25
W
Osiris
TiG3Rs101
Osiris
1
4
3
0.63
L
Anhur
mcdabs780
Anhur
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,843
Damage
28,008
49,341
Taken
52,000
28,788
Mitigated
24,343
13,770
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,480
1,170
0
4,320
8,233
6,798
396
1,366
6,867
54,161
0
L
6,117
108
0
4,677
13,794
6,658
0
6,063
7,731
50,631
0
W
Bacchus
Enderbays
Bacchus
4,848
894
0
3,067
11,504
10,662
0
4,476
7,028
23,183
0
L
Camazotz
FactorForm
Camazotz
8,072
1,510
0
6,422
10,101
3,434
0
1,475
8,626
0
59,130
W
Skadi
13,457
6,367
0
2,613
9,656
3,446
878
2,536
7,120
0
78,147
L
Bacchus
RafaelCV1979
Bacchus
2,358
240
0
1,270
6,832
4,522
0
1,460
5,372
12,994
0
W
Kukulkan
Raptors60
Kukulkan
7,258
1,421
0
1,339
7,450
2,157
1,480
3,589
3,861
71,226
0
W
Loki
5,843
1,147
0
3,548
9,026
2,765
0
631
8,395
0
53,070
W
Osiris
TiG3Rs101
Osiris
3,437
1,267
0
3,203
11,705
9,758
37
4,916
6,789
1,624
37,172
L
Anhur
mcdabs780
Anhur
3,981
1,203
0
3,127
13,040
2,931
1,012
1,742
11,298
0
35,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
40,540
481
Minions Killed
404
0
Camps Cleared
0
1,607,444
Distance Traveled
1,329,660
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,284
546
118
7
0
266,820
2
L
Anubis
8,868
522
102
6
0
260,596
3
W
Bacchus
8,359
492
22
1
0
325,765
9
L
Camazotz
9,147
538
104
6
0
364,510
5
W
Skadi
9,132
537
114
7
0
305,949
0
L
Bacchus
6,256
368
21
1
0
188,327
3
W
Kukulkan
10,390
611
140
8
0
298,331
3
W
Loki
8,770
516
102
6
0
375,357
3
W
Osiris
8,612
507
103
6
0
302,042
0
L
Anhur
6,985
411
59
3
0
249,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role