Player Matchup

King Arthur
King Arthur
Silver III
BabyGarcDooDoo
King Arthur
Silver III
Level 68
God Stats
1W - 0L
1,509 SR
Queue Stats
5W - 6L
1,448 MMR
Solo
Rama
Rama
Gold III
PlGUl
Rama
Gold III
Level 146
God Stats
4W - 2L
1,639 SR
Queue Stats
89W - 90L
1,532 MMR
Party 1
Zeus
Zeus
Gold IV
VeTony
Zeus
Gold IV
Level 144
God Stats
3W - 1L
1,920 SR
Queue Stats
84W - 86L
1,419 MMR
Solo
Thor
Thor
Silver I
ZapJr
Thor
Silver I
Level 67
God Stats
3W - 0L
1,736 SR
Queue Stats
12W - 13L
1,491 MMR
Solo
Sobek
Sobek
Gold IV
mesjdvska
Sobek
Gold IV
Level 149
God Stats
2W - 2L
1,448 SR
Queue Stats
47W - 47L
1,425 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,650 SR
1,463 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,615 SR
1,463 MMR
Achilles
Achilles
Gold I
CadizAGemini
Achilles
Gold I
Level 124
God Stats
16W - 7L
1,648 SR
Queue Stats
310W - 314L
1,589 MMR
Party 2
Cupid
Cupid
Gold IV
DadsGettinCigs
Cupid
Gold IV
Level 109
God Stats
3W - 4L
1,460 SR
Queue Stats
172W - 172L
1,417 MMR
Solo
Ymir
Ymir
Gold III
FyreSt0ne
Ymir
Gold III
Level 143
God Stats
7W - 3L
1,784 SR
Queue Stats
552W - 540L
1,349 MMR
Party 2
Tiamat
Tiamat
Gold II
RoseAce11
Tiamat
Gold II
Level 142
God Stats
4W - 10L
1,496 SR
Queue Stats
540W - 547L
1,493 MMR
Solo
Fenrir
Fenrir
Gold V
Sexyboy101
Fenrir
Gold V
Level 45
God Stats
14W - 9L
1,686 SR
Queue Stats
76W - 70L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BabyGarcDooDoo
King Arthur
20
4 / 8 / 12
16,576
502
17,490
35,183
32,035
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
PlGUl
Rama
20
13 / 6 / 8
18,872
572
26,950
28,436
11,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
VeTony
Zeus
20
5 / 6 / 11
16,528
501
38,776
18,241
7,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
ZapJr
Thor
20
10 / 6 / 11
17,084
518
18,821
25,807
14,176
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sobek
mesjdvska
Sobek
19
0 / 4 / 21
14,536
440
9,892
31,340
39,691
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bans
PersephoneAthenaMorgan Le FayGilgameshCharybdis

VS

Bans
OdinScyllaSetPoseidonRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CadizAGemini
Achilles
20
12 / 6 / 4
16,290
494
25,012
36,224
70,748
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
3 / 8 / 10
14,721
446
25,744
27,864
12,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
19
1 / 7 / 12
13,665
414
11,558
41,111
70,185
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
RoseAce11
Tiamat
20
9 / 4 / 4
16,762
508
24,599
20,273
15,022
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Sexyboy101
Fenrir
20
5 / 7 / 7
15,064
456
13,089
30,222
14,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
67
32
Kills
30
30
Deaths
32
63
Assists
37
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BabyGarcDooDoo
King Arthur
4
8
12
1.25
L
Achilles
CadizAGemini
Achilles
12
6
4
2.33
L
3
8
10
1
L
Ymir
1
7
12
1
W
Rama
PlGUl
Rama
13
6
8
2.83
L
Tiamat
RoseAce11
Tiamat
9
4
4
2.75
L
Fenrir
Sexyboy101
Fenrir
5
7
7
1.21
W
Zeus
VeTony
Zeus
5
6
11
1.75
W
Thor
ZapJr
Thor
10
6
11
2.58
W
Sobek
mesjdvska
Sobek
0
4
21
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,929
Damage
100,002
139,007
Taken
155,694
104,675
Mitigated
182,895
38,455
Healing
41,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BabyGarcDooDoo
King Arthur
17,490
1,775
0
2,968
35,183
32,035
398
6,558
28,522
231
114,022
L
Achilles
CadizAGemini
Achilles
25,012
4,893
0
7,565
36,224
70,748
826
8,122
28,102
0
105,162
L
25,744
15,851
1,181
11,202
27,864
12,172
0
7,899
19,965
0
122,753
L
Ymir
11,558
2,334
0
3,850
41,111
70,185
287
17,144
23,967
53,165
0
W
Rama
PlGUl
Rama
26,950
21,559
0
12,535
28,436
11,196
4,841
7,051
21,287
0
182,604
L
Tiamat
RoseAce11
Tiamat
24,599
1,064
0
5,208
20,273
15,022
98
9,854
10,419
130,344
0
L
Fenrir
Sexyboy101
Fenrir
13,089
2,366
0
12,218
30,222
14,768
0
6,910
23,312
0
133,068
W
Zeus
VeTony
Zeus
38,776
2,246
736
4,707
18,241
7,577
670
5,628
12,444
140,482
0
W
Thor
ZapJr
Thor
18,821
5,461
0
4,932
25,807
14,176
0
5,706
19,901
0
124,210
W
Sobek
mesjdvska
Sobek
9,892
1,297
3,518
9,059
31,340
39,691
188
13,119
17,888
30,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,596
Gold Earned
76,502
779
Minions Killed
763
0
Camps Cleared
0
3,033,512
Distance Traveled
2,995,006
30
Wards Purchased
58
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,576
502
161
5
0
594,338
8
L
Achilles
16,290
494
190
6
0
571,837
13
L
Cupid
14,721
446
154
5
0
583,133
5
L
Ymir
13,665
414
54
2
0
566,685
15
W
Rama
18,872
572
219
7
0
624,900
5
L
Tiamat
16,762
508
216
7
0
601,152
13
L
Fenrir
15,064
456
149
5
0
672,199
12
W
Zeus
16,528
501
219
7
0
549,208
1
W
Thor
17,084
518
142
4
0
574,136
9
W
Sobek
14,536
440
38
1
0
690,930
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role