Player Matchup

Cerberus
Cerberus
A Dam Fool
Cerberus
Level 27
God Stats
26W - 24L
1,466 SR
Queue Stats
132W - 151L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
Damacio1
Sun Wukong
Level 5
God Stats
1W - 4L
1,256 SR
Queue Stats
1W - 4L
1,298 Elo+
Party 1
Bellona
Bellona
Gam3r627
Bellona
Level 15
God Stats
3W - 8L
1,416 SR
Queue Stats
5W - 13L
1,303 Elo+
Party 1
Nox
Nox
Obey-wan__kenobi
Nox
Level 29
God Stats
3W - 3L
1,612 SR
Queue Stats
99W - 109L
1,449 Elo+
Party 2
Ymir
Ymir
kittycatpower
Ymir
Level 5
God Stats
1W - 4L
1,407 SR
Queue Stats
2W - 9L
1,159 Elo+
Party 2
Team Averages
Level 16
1,431 SR
1,317 Elo+

VS

Team Averages
Level 24
1,568 SR
1,418 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ChiefRastaJake
Bacchus
Level 23
God Stats
54W - 31L
1,564 SR
Queue Stats
70W - 50L
1,483 Elo+
Solo
Vulcan
Vulcan
GrizzlyScotTTV
Vulcan
Level 23
God Stats
35W - 45L
1,435 SR
Queue Stats
68W - 109L
1,320 Elo+
Solo
Artemis
Artemis
WAGEDATWAR1
Artemis
Level 28
God Stats
66W - 68L
1,510 SR
Queue Stats
121W - 163L
1,499 Elo+
Solo
Thor
Thor
xaymenoch
Thor
Level 25
God Stats
5W - 0L
1,829 SR
Queue Stats
50W - 90L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
A Dam Fool
Cerberus
16
2 / 3 / 3
9,619
962
7,251
13,637
4,767
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Damacio1
Sun Wukong
16
1 / 7 / 4
9,434
943
5,820
16,011
9,096
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Gam3r627
Bellona
16
3 / 6 / 5
10,329
1,033
13,240
23,923
19,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
4 / 2 / 4
10,844
1,084
15,058
10,376
4,058
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 12 / 3
9,833
983
5,862
21,847
25,027
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

130

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
10 / 1 / 9
11,770
1,177
13,737
16,284
9,684
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 0 / 17
10,592
1,059
6,744
11,162
10,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 1 / 14
11,904
1,190
17,230
4,631
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
WAGEDATWAR1
Artemis
18
10 / 4 / 10
11,753
1,175
27,060
10,127
3,492
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
17
4 / 6 / 10
10,912
1,091
13,033
12,009
3,973
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
12
Kills
30
30
Deaths
12
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
10
1
9
14.5
L
Cerberus
A Dam Fool
Cerberus
2
3
3
1.17
W
1
0
17
9.5
L
Sun Wukong
Damacio1
Sun Wukong
1
7
4
0.43
L
Bellona
Gam3r627
Bellona
3
6
5
0.92
W
5
1
14
12
L
4
2
4
3
W
Artemis
WAGEDATWAR1
Artemis
10
4
10
3.75
L
2
12
3
0.29
W
Thor
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,231
Damage
77,804
85,794
Taken
54,213
62,190
Mitigated
29,756
4,228
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,737
3,469
0
1,945
16,284
9,684
0
8,657
7,627
0
25,628
L
Cerberus
A Dam Fool
Cerberus
7,251
709
0
209
13,637
4,767
0
3,122
10,515
19,116
0
W
6,744
982
1,167
1,236
11,162
10,701
0
6,652
4,510
15,407
0
L
Sun Wukong
Damacio1
Sun Wukong
5,820
2,077
0
838
16,011
9,096
0
4,704
11,277
0
18,169
L
Bellona
Gam3r627
Bellona
13,240
4,418
0
1,724
23,923
19,242
0
5,994
17,675
0
36,930
W
17,230
7,347
0
235
4,631
1,906
0
1,705
2,926
55,166
0
L
15,058
1,488
65
1,372
10,376
4,058
0
2,200
8,176
35,602
0
W
Artemis
WAGEDATWAR1
Artemis
27,060
19,704
0
0
10,127
3,492
0
5,196
4,931
0
40,138
L
5,862
1,626
0
20
21,847
25,027
0
7,954
13,893
23,266
0
W
Thor
13,033
6,604
0
0
12,009
3,973
0
5,961
5,676
0
29,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,059
Gold Earned
56,931
187
Minions Killed
195
5
Camps Cleared
10
879,737
Distance Traveled
1,008,418
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,770
1,177
25
3
0
227,718
2
L
Cerberus
9,619
962
25
3
2
168,778
1
W
Bacchus
10,592
1,059
11
1
0
221,290
3
L
Sun Wukong
9,434
943
19
2
0
164,972
1
L
Bellona
10,329
1,033
45
5
0
187,583
0
W
Vulcan
11,904
1,190
113
11
0
207,070
0
L
Nox
10,844
1,084
49
5
0
203,388
0
W
Artemis
11,753
1,175
22
2
1
192,623
1
L
Ymir
9,833
983
49
5
3
155,016
4
W
Thor
10,912
1,091
24
2
9
159,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role