Player Matchup

Ymir
Ymir
Byunos
Ymir
Level 15
God Stats
5W - 8L
1,630 SR
Queue Stats
8W - 12L
1,516 Elo+
Party 2
Neith
Neith
Coovosi
Neith
Level 67
God Stats
13W - 6L
1,826 SR
Queue Stats
358W - 341L
1,470 Elo+
Party 2
Achilles
Achilles
SolxLunaR
Achilles
Level 47
God Stats
21W - 13L
1,600 SR
Queue Stats
255W - 206L
1,487 Elo+
Party 2
Baron Samedi
Baron Samedi
Valhalla Owl
Baron Samedi
Level 34
God Stats
8W - 7L
1,398 SR
Queue Stats
121W - 115L
1,369 Elo+
Party 2
Awilix
Awilix
snezzyyy
Awilix
Level 41
God Stats
14W - 14L
1,558 SR
Queue Stats
186W - 199L
1,408 Elo+
Party 2
Team Averages
Level 41
1,602 SR
1,450 Elo+

VS

Team Averages
Level 69
1,444 SR
1,445 Elo+
Scylla
Scylla
EnderMew
Scylla
Level 46
God Stats
16W - 15L
1,443 SR
Queue Stats
209W - 206L
1,455 Elo+
Party 1
Neith
Neith
OhRea11ydood
Neith
Level 46
God Stats
91W - 101L
1,546 SR
Queue Stats
193W - 242L
1,434 Elo+
Party 3
Xing Tian
Xing Tian
SaltyOpal
Xing Tian
Level 125
God Stats
7W - 7L
1,191 SR
Queue Stats
1,048W - 1,133L
1,407 Elo+
Party 3
Cthulhu
Cthulhu
Segastar24
Cthulhu
Level 85
God Stats
5W - 7L
1,533 SR
Queue Stats
629W - 617L
1,485 Elo+
Party 1
Arachne
Arachne
ZhouZhouYiYi
Arachne
Level 44
God Stats
13W - 11L
1,508 SR
Queue Stats
197W - 224L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Byunos
Ymir
14
2 / 6 / 1
9,439
410
7,468
14,009
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Coovosi
Neith
17
3 / 4 / 4
11,155
485
14,279
13,440
5,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
SolxLunaR
Achilles
17
4 / 2 / 0
11,258
489
13,050
18,957
19,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Valhalla Owl
Baron Samedi
15
2 / 6 / 0
9,986
434
4,674
15,282
5,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
snezzyyy
Awilix
14
1 / 7 / 3
9,840
428
10,250
18,405
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EnderMew
Scylla
19
6 / 4 / 8
11,950
520
9,493
10,305
3,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
9 / 3 / 4
12,072
525
13,535
11,946
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
SaltyOpal
Xing Tian
16
0 / 2 / 16
10,024
436
8,124
17,081
19,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Segastar24
Cthulhu
19
1 / 3 / 1
12,088
526
9,597
15,086
15,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ZhouZhouYiYi
Arachne
20
9 / 1 / 5
12,303
535
15,501
22,071
9,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
12
Kills
25
25
Deaths
13
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ymir
Byunos
Ymir
2
6
1
0.42
L
Neith
Coovosi
Neith
3
4
4
1.25
W
Scylla
EnderMew
Scylla
6
4
8
2.5
W
9
3
4
3.67
W
Xing Tian
SaltyOpal
Xing Tian
0
2
16
4
W
Cthulhu
Segastar24
Cthulhu
1
3
1
0.5
L
Achilles
SolxLunaR
Achilles
4
2
0
2
L
Baron Samedi
Valhalla Owl
Baron Samedi
2
6
0
0.33
W
Arachne
ZhouZhouYiYi
Arachne
9
1
5
11.5
L
Awilix
snezzyyy
Awilix
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
56,250
80,093
Taken
76,489
47,329
Mitigated
52,585
22,025
Healing
22,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Byunos
Ymir
7,468
1,081
0
860
14,009
10,476
0
4,157
9,796
29,569
0
L
Neith
Coovosi
Neith
14,279
5,307
0
5,101
13,440
5,538
585
4,071
9,325
0
89,420
W
Scylla
EnderMew
Scylla
9,493
872
0
2,240
10,305
3,503
336
1,597
8,708
79,617
0
W
13,535
6,111
0
4,983
11,946
4,477
1,881
1,705
10,241
0
73,242
W
Xing Tian
SaltyOpal
Xing Tian
8,124
801
356
1,382
17,081
19,839
130
5,284
11,797
37,991
0
W
Cthulhu
Segastar24
Cthulhu
9,597
2,253
80
2,127
15,086
15,030
1,344
3,254
11,832
79,281
0
L
Achilles
SolxLunaR
Achilles
13,050
3,028
0
4,085
18,957
19,438
0
9,439
9,482
16,660
64,704
L
Baron Samedi
Valhalla Owl
Baron Samedi
4,674
499
1,060
5,385
15,282
5,803
0
4,274
10,820
46,634
0
W
Arachne
ZhouZhouYiYi
Arachne
15,501
12,310
0
11,413
22,071
9,736
159
4,227
17,844
0
119,728
L
Awilix
snezzyyy
Awilix
10,250
4,657
38
5,496
18,405
6,074
0
5,034
13,287
0
67,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
58,437
505
Minions Killed
648
0
Camps Cleared
0
2,060,769
Distance Traveled
2,320,217
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,439
410
52
2
0
399,819
0
L
Neith
11,155
485
145
6
0
379,766
1
W
Scylla
11,950
520
131
6
0
450,144
3
W
Neith
12,072
525
137
6
0
416,690
4
W
Xing Tian
10,024
436
52
2
0
496,810
3
W
Cthulhu
12,088
526
188
8
0
423,859
4
L
Achilles
11,258
489
140
6
0
473,550
11
L
Baron Samedi
9,986
434
77
3
0
357,315
3
W
Arachne
12,303
535
140
6
0
532,714
6
L
Awilix
9,840
428
91
4
0
450,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role