Player Matchup

Kukulkan
Kukulkan
Alucard11303
Kukulkan
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 47L
1,309 Elo+
Party 1
Nemesis
Nemesis
Guijân
Nemesis
Level 18
God Stats
1W - 2L
1,272 SR
Queue Stats
16W - 13L
1,256 Elo+
Party 1
Hou Yi
Hou Yi
RarelyPlays
Hou Yi
Level 37
God Stats
8W - 6L
1,140 SR
Queue Stats
137W - 174L
1,285 Elo+
Party 3
Da Ji
Da Ji
XxN_HanssenxX
Da Ji
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,256 Elo+
Party 1
Yemoja
Yemoja
iDontEvenExist
Yemoja
Level 44
God Stats
5W - 6L
1,496 SR
Queue Stats
115W - 158L
1,278 Elo+
Party 3
Team Averages
Level 45
1,381 SR
1,277 Elo+

VS

Team Averages
Level 73
1,525 SR
1,483 Elo+
Charybdis
Charybdis
ChrisHelsing
Charybdis
Level 83
God Stats
19W - 26L
1,411 SR
Queue Stats
133W - 160L
1,454 Elo+
Party 2
Nox
Nox
Ryuu160
Nox
Level 87
God Stats
17W - 13L
1,544 SR
Queue Stats
281W - 342L
1,517 Elo+
Party 2
Serqet
Serqet
Soapytatas
Serqet
Level 89
God Stats
4W - 10L
1,564 SR
Queue Stats
395W - 440L
1,493 Elo+
Party 2
Achilles
Achilles
ThyMoistyBoy
Achilles
Level 29
God Stats
7W - 1L
1,542 SR
Queue Stats
19W - 29L
1,397 Elo+
Party 2
Athena
Athena
imainsupport001
Athena
Level 78
God Stats
44W - 30L
1,566 SR
Queue Stats
293W - 277L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alucard11303
Kukulkan
13
1 / 4 / 2
7,955
419
7,670
5,762
1,708
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Guijân
Nemesis
15
0 / 3 / 2
8,936
470
5,644
11,064
7,009
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
12
0 / 8 / 0
7,044
371
5,086
12,704
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 6 / 1
8,784
462
3,208
13,803
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 5 / 1
8,127
428
3,556
15,841
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChrisHelsing
Charybdis
18
9 / 0 / 5
11,322
596
11,903
10,329
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
17
2 / 0 / 8
10,655
561
5,077
5,661
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Soapytatas
Serqet
17
3 / 2 / 9
10,447
550
8,940
12,157
5,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
ThyMoistyBoy
Achilles
15
2 / 0 / 3
9,531
502
5,612
10,031
10,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
10 / 2 / 6
10,246
539
10,334
14,310
14,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
4
Kills
26
26
Deaths
4
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Alucard11303
Kukulkan
1
4
2
0.5
W
Charybdis
ChrisHelsing
Charybdis
9
0
5
11.5
L
Nemesis
Guijân
Nemesis
0
3
2
0.33
L
Hou Yi
0
8
0
0
W
Nox
2
0
8
6
W
Serqet
Soapytatas
Serqet
3
2
9
3.75
W
Achilles
ThyMoistyBoy
Achilles
2
0
3
3.5
L
2
6
1
0.42
L
1
5
1
0.3
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,164
Damage
41,866
59,174
Taken
52,488
27,422
Mitigated
37,503
9,338
Healing
18,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Alucard11303
Kukulkan
7,670
71
0
107
5,762
1,708
0
1,514
4,081
33,379
0
W
Charybdis
ChrisHelsing
Charybdis
11,903
6,571
0
5,719
10,329
4,058
2,111
2,282
7,967
0
93,911
L
Nemesis
Guijân
Nemesis
5,644
1,809
0
3,223
11,064
7,009
54
3,135
7,181
0
50,920
L
Hou Yi
5,086
1,926
0
220
12,704
3,454
0
2,418
10,286
0
48,562
W
Nox
5,077
749
0
1,753
5,661
2,486
0
802
4,793
68,780
0
W
Serqet
Soapytatas
Serqet
8,940
1,684
0
3,525
12,157
5,574
0
2,583
9,197
0
83,885
W
Achilles
ThyMoistyBoy
Achilles
5,612
1,353
0
2,749
10,031
10,595
414
931
8,742
0
44,880
L
3,208
615
0
1,699
13,803
5,683
0
3,582
10,221
0
54,051
L
3,556
869
763
3,326
15,841
9,568
100
4,762
10,621
13,968
0
W
10,334
2,262
1,780
2,539
14,310
14,790
762
4,390
9,632
28,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,846
Gold Earned
52,201
389
Minions Killed
546
0
Camps Cleared
0
1,741,904
Distance Traveled
1,908,761
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,955
419
73
4
0
346,932
0
W
Charybdis
11,322
596
174
9
0
335,126
0
L
Nemesis
8,936
470
121
6
0
366,072
0
L
Hou Yi
7,044
371
78
4
0
306,917
4
W
Nox
10,655
561
135
7
0
387,323
8
W
Serqet
10,447
550
116
6
0
421,532
6
W
Achilles
9,531
502
88
5
0
404,502
3
L
Da Ji
8,784
462
90
5
0
370,135
4
L
Yemoja
8,127
428
27
1
0
351,848
0
W
Athena
10,246
539
33
2
0
360,278
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role