Player Matchup

Odin
Odin
Albert DK M
Odin
Level 17
God Stats
0W - 2L
1,132 SR
Queue Stats
8W - 15L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Ferretcutie1
Kukulkan
Level 23
God Stats
42W - 56L
1,492 SR
Queue Stats
67W - 91L
1,391 Elo+
Solo
Ares
Ares
GecKyo
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Chiron
Chiron
Metio
Chiron
Level 24
God Stats
1W - 2L
1,292 SR
Queue Stats
72W - 82L
1,413 Elo+
Solo
Khepri
Khepri
Netinho2695
Khepri
Level 27
God Stats
3W - 5L
1,318 SR
Queue Stats
61W - 75L
1,379 Elo+
Solo
Team Averages
Level 19
1,347 SR
1,352 Elo+

VS

Team Averages
Level 34
1,469 SR
1,595 Elo+
Vulcan
Vulcan
Electro Twinky
Vulcan
Level 88
God Stats
1W - 1L
1,642 SR
Queue Stats
59W - 60L
1,528 Elo+
Party 1
Thoth
Thoth
HYDROGRANADE
Thoth
Level 52
God Stats
1W - 1L
1,291 SR
Queue Stats
19W - 27L
1,759 Elo+
Party 2
Hun Batz
Hun Batz
Jetz1231
Hun Batz
Level 7
God Stats
1W - 0L
1,291 SR
Queue Stats
4W - 12L
1,681 Elo+
Party 2
Chiron
Chiron
Noviadyealin
Chiron
Level 12
God Stats
2W - 0L
1,836 SR
Queue Stats
8W - 3L
1,685 Elo+
Party 1
Olorun
Olorun
pansita091
Olorun
Level 11
God Stats
1W - 0L
1,286 SR
Queue Stats
4W - 6L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
9,415
496
10,291
16,118
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Ferretcutie1
Kukulkan
13
1 / 3 / 1
8,044
423
7,187
10,199
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
GecKyo
Ares
8
0 / 10 / 0
5,851
308
592
10,813
4,787
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
Metio
Chiron
12
3 / 13 / 0
8,235
433
8,178
17,595
5,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
13
0 / 1 / 0
7,018
369
2,799
8,891
7,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 5
11,182
589
12,312
8,226
3,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 1
8,450
445
4,420
7,120
3,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hun Batz
Jetz1231
Hun Batz
13
0 / 4 / 4
7,968
419
3,588
10,518
3,922
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
19
14 / 1 / 1
11,744
618
18,189
14,127
5,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
pansita091
Olorun
17
4 / 1 / 2
10,364
545
7,450
12,902
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
9
Kills
28
31
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
8
1
5
10.5
L
Kukulkan
Ferretcutie1
Kukulkan
1
3
1
0.5
L
Ares
GecKyo
Ares
0
10
0
0
W
2
3
1
0.83
W
Hun Batz
Jetz1231
Hun Batz
0
4
4
0.5
L
Chiron
Metio
Chiron
3
13
0
0.23
L
Khepri
0
1
0
0
W
Chiron
14
1
1
14.5
W
Olorun
pansita091
Olorun
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,047
Damage
45,959
63,616
Taken
52,893
31,944
Mitigated
21,507
10,615
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,291
1,759
0
4,173
16,118
10,682
399
2,653
12,947
0
44,375
W
12,312
4,480
0
2,731
8,226
3,534
1,890
2,833
5,275
70,325
0
L
Kukulkan
Ferretcutie1
Kukulkan
7,187
533
0
1,309
10,199
3,258
327
4,867
5,066
48,009
0
L
Ares
GecKyo
Ares
592
108
0
630
10,813
4,787
0
3,727
7,000
19,132
0
W
4,420
374
342
885
7,120
3,273
2,073
1,695
4,960
38,823
0
W
Hun Batz
Jetz1231
Hun Batz
3,588
1,322
0
199
10,518
3,922
738
957
8,937
0
21,739
L
Chiron
Metio
Chiron
8,178
1,981
145
2,520
17,595
5,490
0
7,114
10,069
0
37,103
L
Khepri
2,799
148
0
1,838
8,891
7,727
0
4,506
4,323
27,187
0
W
Chiron
18,189
8,149
897
8,463
14,127
5,658
1,560
771
13,106
0
94,592
W
Olorun
pansita091
Olorun
7,450
3,720
127
9,140
12,902
5,120
2,783
3,926
8,730
71,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,563
Gold Earned
49,708
286
Minions Killed
527
0
Camps Cleared
0
1,498,826
Distance Traveled
1,651,741
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,415
496
66
3
0
368,487
5
W
Vulcan
11,182
589
144
8
0
328,586
3
L
Kukulkan
8,044
423
109
6
0
346,533
0
L
Ares
5,851
308
24
1
0
244,112
0
W
Thoth
8,450
445
78
4
0
290,721
0
W
Hun Batz
7,968
419
40
2
0
342,462
4
L
Chiron
8,235
433
56
3
0
248,202
2
L
Khepri
7,018
369
31
2
0
291,492
1
W
Chiron
11,744
618
153
8
0
363,632
1
W
Olorun
10,364
545
112
6
0
326,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role