Player Matchup

Ymir
Ymir
DPI2high
Ymir
Level 125
God Stats
6W - 3L
1,820 SR
Queue Stats
93W - 71L
1,636 Elo+
Party 1
Discordia
Discordia
TheKukukachu
Discordia
Level 108
God Stats
14W - 8L
1,535 SR
Queue Stats
46W - 31L
1,599 Elo+
Party 1
Chaac
Chaac
omgyaitzme
Chaac
Level 144
God Stats
5W - 4L
1,786 SR
Queue Stats
108W - 88L
1,605 Elo+
Party 1
Team Averages
Level 126
1,714 SR
1,613 Elo+

VS

Team Averages
Level 125
1,598 SR
1,630 Elo+
Cu Chulainn
Cu Chulainn
DaBertier
Cu Chulainn
Level 157
God Stats
28W - 19L
1,715 SR
Queue Stats
266W - 267L
1,675 Elo+
Party 2
Thoth
Thoth
GVitalzz
Thoth
Level 156
God Stats
14W - 21L
1,577 SR
Queue Stats
153W - 173L
1,569 Elo+
Party 2
Anhur
Anhur
alloutmonkey
Anhur
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 18L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 11 / 4
12,454
623
12,024
28,822
34,455
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
TheKukukachu
Discordia
15
2 / 8 / 5
12,131
607
14,225
13,920
3,401
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
17
9 / 8 / 4
13,807
690
21,746
35,259
35,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DaBertier
Cu Chulainn
19
9 / 3 / 15
14,742
737
28,931
29,604
29,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thoth
GVitalzz
Thoth
17
9 / 8 / 14
14,441
722
24,875
15,779
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 5 / 10
14,157
708
15,821
21,540
6,986
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
16
Kills
27
27
Deaths
16
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
11
4
0.64
W
Cu Chulainn
DaBertier
Cu Chulainn
9
3
15
5.5
W
Thoth
GVitalzz
Thoth
9
8
14
2
L
Discordia
TheKukukachu
Discordia
2
8
5
0.56
W
9
5
10
2.8
L
Chaac
9
8
4
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,995
Damage
69,627
78,001
Taken
66,923
73,063
Mitigated
41,858
18,501
Healing
18,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
12,024
1,532
0
3,279
28,822
34,455
0
11,007
16,700
29,039
0
W
Cu Chulainn
DaBertier
Cu Chulainn
28,931
4,121
0
9,611
29,604
29,835
449
10,976
16,778
14,291
63,246
W
Thoth
GVitalzz
Thoth
24,875
637
130
3,122
15,779
5,037
168
6,053
9,077
54,093
0
L
Discordia
TheKukukachu
Discordia
14,225
901
0
364
13,920
3,401
258
6,643
7,058
47,949
0
W
15,821
10,594
0
6,071
21,540
6,986
1,736
8,249
12,354
0
55,091
L
Chaac
21,746
4,077
0
14,858
35,259
35,207
0
12,769
21,152
0
48,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,392
Gold Earned
43,340
179
Minions Killed
222
5
Camps Cleared
10
980,596
Distance Traveled
987,994
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,454
623
25
1
3
305,646
4
W
Cu Chulainn
14,742
737
99
5
8
394,003
1
W
Thoth
14,441
722
66
3
0
296,706
2
L
Discordia
12,131
607
91
5
2
309,458
6
W
Anhur
14,157
708
57
3
2
297,285
1
L
Chaac
13,807
690
63
3
0
365,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role