Player Matchup

Skadi
Skadi
LyraYeagar
Skadi
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 47L
1,855 Elo+
Party 2
Scylla
Scylla
Shtinkee
Scylla
Level 24
God Stats
2W - 4L
1,327 SR
Queue Stats
2W - 4L
1,265 Elo+
Party 1
Khepri
Khepri
Suthamorak
Khepri
Level 11
God Stats
11W - 7L
1,743 SR
Queue Stats
30W - 22L
1,548 Elo+
Party 1
Thanatos
Thanatos
therealdoom
Thanatos
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 12L
1,538 Elo+
Party 1
Hel
Hel
x Asuna o
Hel
Level 154
God Stats
1W - 0L
1,538 SR
Queue Stats
10W - 8L
1,683 Elo+
Party 2
Team Averages
Level 44
1,522 SR
1,578 Elo+

VS

Team Averages
Level 15
1,587 SR
1,609 Elo+
Thor
Thor
Elozs
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,189 Elo+
Solo
Yemoja
Yemoja
GODESSHERMES
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,775 Elo+
Party 3
Rama
Rama
PatateEnfleur26
Rama
Level 25
God Stats
1W - 2L
1,773 SR
Queue Stats
15W - 6L
1,642 Elo+
Solo
Medusa
Medusa
morbidmia
Medusa
Level 29
God Stats
17W - 8L
1,662 SR
Queue Stats
153W - 80L
1,665 Elo+
Solo
Ymir
Ymir
superninjadude
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,775 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
7 / 4 / 12
12,313
1,026
21,522
12,954
7,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Shtinkee
Scylla
19
5 / 3 / 19
12,257
1,021
23,834
9,142
4,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Suthamorak
Khepri
19
1 / 2 / 24
12,891
1,074
7,346
19,303
27,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
therealdoom
Thanatos
19
7 / 5 / 13
12,574
1,048
13,422
15,007
8,944
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
14 / 1 / 16
14,743
1,229
26,881
18,755
12,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

281

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Elozs
Thor
16
1 / 2 / 1
9,829
819
3,734
4,241
1,583
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
17
0 / 10 / 4
11,095
925
2,181
24,099
15,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

20
5 / 7 / 8
13,887
1,157
24,232
18,045
7,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
morbidmia
Medusa
18
7 / 12 / 4
12,766
1,064
25,327
25,898
10,633
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 3 / 6
11,220
935
8,513
27,492
47,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
34
Kills
15
15
Deaths
34
84
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thor
Elozs
Thor
1
2
1
0.75
L
Yemoja
0
10
4
0.2
W
Skadi
7
4
12
3.25
L
5
7
8
1.29
W
Scylla
Shtinkee
Scylla
5
3
19
4.83
W
Khepri
Suthamorak
Khepri
1
2
24
6.5
L
Medusa
morbidmia
Medusa
7
12
4
0.75
L
2
3
6
1.67
W
Thanatos
therealdoom
Thanatos
7
5
13
2.7
W
14
1
16
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,005
Damage
63,987
75,161
Taken
99,775
61,083
Mitigated
82,918
33,359
Healing
6,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Elozs
Thor
3,734
1,104
0
0
4,241
1,583
0
1,905
2,336
0
8,014
L
Yemoja
2,181
759
1,508
1,132
24,099
15,231
0
14,124
9,975
11,078
0
W
Skadi
21,522
13,682
0
1,270
12,954
7,300
0
1,447
11,507
0
41,788
L
24,232
12,113
0
1,160
18,045
7,871
0
11,711
6,334
0
49,711
W
Scylla
Shtinkee
Scylla
23,834
1,336
0
602
9,142
4,531
0
1,503
7,639
31,691
0
W
Khepri
Suthamorak
Khepri
7,346
881
0
934
19,303
27,623
0
2,573
16,730
22,901
0
L
Medusa
morbidmia
Medusa
25,327
13,351
0
1,571
25,898
10,633
0
16,848
9,050
0
37,517
L
8,513
1,492
207
831
27,492
47,600
0
13,473
14,019
22,853
0
W
Thanatos
therealdoom
Thanatos
13,422
6,515
0
6,473
15,007
8,944
0
2,556
12,451
0
24,593
W
26,881
2,131
10,931
13,149
18,755
12,685
0
2,615
15,900
56,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,778
Gold Earned
58,797
199
Minions Killed
132
4
Camps Cleared
9
1,085,154
Distance Traveled
887,856
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,829
819
5
0
1
99,927
1
L
Yemoja
11,095
925
16
1
1
165,297
1
W
Skadi
12,313
1,026
72
6
1
179,399
0
L
Rama
13,887
1,157
56
5
6
204,719
0
W
Scylla
12,257
1,021
20
2
1
223,199
0
W
Khepri
12,891
1,074
31
3
0
230,717
1
L
Medusa
12,766
1,064
20
2
0
221,648
1
L
Ymir
11,220
935
35
3
1
196,265
0
W
Thanatos
12,574
1,048
21
2
1
198,893
0
W
Hel
14,743
1,229
55
5
1
252,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role