Player Matchup

Fenrir
Fenrir
Alexismtz16
Fenrir
Level 89
God Stats
40W - 58L
1,510 SR
Queue Stats
281W - 350L
1,391 Elo+
Party 3
Chiron
Chiron
Creeker squad00
Chiron
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 162L
1,515 Elo+
Party 2
Bellona
Bellona
Isaacatom7
Bellona
Level 28
God Stats
0W - 1L
1,803 SR
Queue Stats
156W - 184L
1,460 Elo+
Party 3
Yemoja
Yemoja
MajorKyleD
Yemoja
Level 121
God Stats
0W - 4L
1,680 SR
Queue Stats
209W - 206L
1,499 Elo+
Party 2
Nox
Nox
Rans_Vi
Nox
Level 19
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 8L
1,423 Elo+
Party 3
Team Averages
Level 58
1,561 SR
1,457 Elo+

VS

Team Averages
Level 52
1,552 SR
1,514 Elo+
Loki
Loki
AMTO6969
Loki
Level 48
God Stats
24W - 23L
1,486 SR
Queue Stats
78W - 99L
1,353 Elo+
Solo
Ares
Ares
Andywiz21
Ares
Level 7
God Stats
1W - 2L
1,478 SR
Queue Stats
5W - 4L
1,456 Elo+
Party 1
Chaac
Chaac
TanglingPrawn64
Chaac
Level 35
God Stats
3W - 2L
1,734 SR
Queue Stats
99W - 63L
1,630 Elo+
Party 1
Scylla
Scylla
WarrTurtle
Scylla
Level 41
God Stats
2W - 0L
1,627 SR
Queue Stats
126W - 98L
1,628 Elo+
Party 1
Ullr
Ullr
sG i IK ii IN G
Ullr
Level 128
God Stats
5W - 12L
1,435 SR
Queue Stats
238W - 207L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 7 / 0
10,782
513
12,810
18,335
10,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 7 / 2
10,567
503
11,451
14,821
5,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Isaacatom7
Bellona
15
1 / 5 / 3
9,744
464
6,267
16,606
13,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
MajorKyleD
Yemoja
14
1 / 3 / 9
9,420
449
9,116
15,654
15,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nox
12
0 / 12 / 1
7,888
376
1,598
12,122
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
2 / 7 / 4
10,644
507
3,569
17,411
6,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
13
0 / 5 / 11
9,013
429
3,186
10,714
8,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
13 / 2 / 5
12,868
613
23,160
23,004
18,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
WarrTurtle
Scylla
17
12 / 3 / 6
11,911
567
14,820
10,371
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 8
11,529
549
14,109
14,725
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
68
18
Kills
34
34
Deaths
18
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Loki
2
7
4
0.57
L
Fenrir
8
7
0
1.14
W
Ares
0
5
11
1.1
L
8
7
2
1.29
L
Bellona
Isaacatom7
Bellona
1
5
3
0.5
L
Yemoja
MajorKyleD
Yemoja
1
3
9
1.83
L
Nox
0
12
1
0.04
W
13
2
5
7.75
W
Scylla
WarrTurtle
Scylla
12
3
6
5
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,242
Damage
58,844
77,538
Taken
76,225
47,811
Mitigated
43,473
13,092
Healing
29,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,569
924
117
6,272
17,411
6,704
720
1,066
16,345
0
78,495
L
Fenrir
12,810
1,097
0
3,282
18,335
10,100
0
4,405
13,668
159
62,456
W
Ares
3,186
153
0
960
10,714
8,637
128
2,304
8,410
10,976
0
L
11,451
3,588
980
2,844
14,821
5,052
1,716
3,051
11,610
0
56,596
L
Bellona
Isaacatom7
Bellona
6,267
1,536
0
2,458
16,606
13,027
962
2,335
14,237
300
46,925
L
Yemoja
MajorKyleD
Yemoja
9,116
1,284
920
2,238
15,654
15,636
543
3,323
12,279
40,423
0
L
Nox
1,598
640
0
370
12,122
3,996
183
4,185
7,619
29,973
0
W
23,160
2,436
0
13,644
23,004
18,182
42
3,425
19,579
0
105,793
W
Scylla
WarrTurtle
Scylla
14,820
2,029
326
2,145
10,371
3,752
840
1,745
8,626
73,277
0
W
14,109
4,757
0
5,926
14,725
6,198
1,920
2,633
12,092
0
94,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
55,965
416
Minions Killed
608
0
Camps Cleared
0
1,755,087
Distance Traveled
1,935,781
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,644
507
124
6
0
351,115
0
L
Fenrir
10,782
513
96
5
0
391,693
1
W
Ares
9,013
429
17
1
0
398,619
1
L
Chiron
10,567
503
92
4
0
332,182
2
L
Bellona
9,744
464
97
5
0
360,531
2
L
Yemoja
9,420
449
57
3
0
361,587
4
L
Nox
7,888
376
74
4
0
309,094
2
W
Chaac
12,868
613
184
9
0
422,441
4
W
Scylla
11,911
567
119
6
0
375,623
6
W
Ullr
11,529
549
164
8
0
387,983
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role