Player Matchup

Heimdallr
Heimdallr
Bizcs
Heimdallr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,759 Elo+
Solo
Camazotz
Camazotz
FallenSeth
Camazotz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,559 Elo+
Solo
Sobek
Sobek
PaleAbyss721
Sobek
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,486 Elo+
Solo
Arachne
Arachne
Rickyroll69
Arachne
Level 28
God Stats
32W - 26L
1,571 SR
Queue Stats
102W - 103L
1,473 Elo+
Solo
Persephone
Persephone
WatchMeCatDaddy1
Persephone
Level 4
God Stats
8W - 2L
1,500 SR
Queue Stats
18W - 13L
1,748 Elo+
Solo
Team Averages
Level 12
1,514 SR
1,605 Elo+

VS

Team Averages
Level 17
1,686 SR
1,647 Elo+
Hel
Hel
Aphrospimp
Hel
Level 18
God Stats
18W - 7L
1,942 SR
Queue Stats
105W - 47L
1,826 Elo+
Party 1
Medusa
Medusa
HotTubHottie
Medusa
Level 16
God Stats
4W - 3L
1,668 SR
Queue Stats
61W - 24L
1,876 Elo+
Party 1
Tyr
Tyr
Rafa7315
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,345 Elo+
Solo
Mercury
Mercury
ZhongQueff
Mercury
Level 18
God Stats
1W - 2L
1,771 SR
Queue Stats
65W - 38L
1,737 Elo+
Party 1
Charybdis
Charybdis
ktownsfinest865
Charybdis
Level 26
God Stats
34W - 37L
1,548 SR
Queue Stats
126W - 121L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bizcs
Heimdallr
20
4 / 4 / 5
16,257
650
15,126
17,837
8,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
FallenSeth
Camazotz
20
7 / 2 / 5
15,565
623
23,023
29,278
19,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 6 / 13
13,309
532
7,256
38,736
47,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Rickyroll69
Arachne
20
4 / 5 / 3
14,442
578
7,118
19,728
11,443
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Persephone
WatchMeCatDaddy1
Persephone
19
7 / 5 / 5
14,315
573
18,398
19,615
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 7
11,698
468
16,181
21,054
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
12 / 3 / 6
13,319
533
30,145
23,675
8,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 4 / 1
7,071
283
258
4,484
1,429
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
ZhongQueff
Mercury
20
6 / 4 / 7
12,287
491
14,366
22,534
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
ktownsfinest865
Charybdis
16
0 / 5 / 11
9,978
399
8,616
19,031
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
53
22
Kills
21
22
Deaths
23
31
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
W
Heimdallr
Bizcs
Heimdallr
4
4
5
1.63
W
Camazotz
FallenSeth
Camazotz
7
2
5
4.75
L
Medusa
12
3
6
5
W
0
6
13
1.08
L
0
4
1
0.13
W
Arachne
Rickyroll69
Arachne
4
5
3
1.1
W
Persephone
WatchMeCatDaddy1
Persephone
7
5
5
1.9
L
Mercury
ZhongQueff
Mercury
6
4
7
2.38
L
Charybdis
ktownsfinest865
Charybdis
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,921
Damage
69,566
125,194
Taken
90,778
94,933
Mitigated
31,921
49,468
Healing
34,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,181
791
11,126
9,182
21,054
7,506
216
6,022
14,853
82,980
0
W
Heimdallr
Bizcs
Heimdallr
15,126
8,234
0
5,813
17,837
8,214
5,610
1,024
16,813
0
169,668
W
Camazotz
FallenSeth
Camazotz
23,023
3,657
0
17,480
29,278
19,767
2,609
7,195
19,713
0
104,905
L
Medusa
30,145
18,002
0
3,308
23,675
8,217
1,216
8,313
15,277
0
92,247
W
7,256
580
2,956
9,405
38,736
47,357
365
5,130
31,576
40,586
0
L
258
73
0
190
4,484
1,429
0
0
4,484
0
2,357
W
Arachne
Rickyroll69
Arachne
7,118
4,340
41
7,309
19,728
11,443
4,359
3,178
16,512
0
99,268
W
Persephone
WatchMeCatDaddy1
Persephone
18,398
908
374
6,090
19,615
8,152
2,014
3,948
15,663
100,406
0
L
Mercury
ZhongQueff
Mercury
14,366
6,697
0
4,451
22,534
9,635
0
5,312
17,126
0
105,678
L
Charybdis
ktownsfinest865
Charybdis
8,616
4,864
0
5,872
19,031
5,134
6
5,529
13,383
0
53,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,888
Gold Earned
54,353
739
Minions Killed
552
0
Camps Cleared
0
2,343,831
Distance Traveled
2,135,538
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,698
468
149
6
0
470,147
2
W
Heimdallr
16,257
650
235
9
0
423,823
7
W
Camazotz
15,565
623
161
6
0
473,508
2
L
Medusa
13,319
533
149
6
0
544,465
5
W
Sobek
13,309
532
57
2
0
466,742
12
L
Tyr
7,071
283
5
0
0
75,015
0
W
Arachne
14,442
578
154
6
0
532,253
0
W
Persephone
14,315
573
132
5
0
447,505
2
L
Mercury
12,287
491
160
6
0
578,181
5
L
Charybdis
9,978
399
89
4
0
467,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role