Player Matchup

Chaac
Chaac
DisgustedLegend
Chaac
Level 20
God Stats
7W - 4L
1,653 SR
Queue Stats
29W - 35L
1,357 Elo+
Solo
Sobek
Sobek
HOTDOGBOYE
Sobek
Level 18
God Stats
2W - 1L
1,782 SR
Queue Stats
27W - 13L
1,557 Elo+
Party 1
Merlin
Merlin
TheNobleWolf777
Merlin
Level 98
God Stats
23W - 22L
1,605 SR
Queue Stats
732W - 510L
1,620 Elo+
Party 1
Team Averages
Level 45
1,680 SR
1,511 Elo+

VS

Team Averages
Level 76
1,578 SR
1,412 Elo+
Vulcan
Vulcan
Tostadito007
Vulcan
Level 105
God Stats
14W - 12L
1,631 SR
Queue Stats
196W - 246L
1,479 Elo+
Party 2
Izanami
Izanami
WichoGalez12
Izanami
Level 18
God Stats
28W - 33L
1,499 SR
Queue Stats
37W - 51L
1,417 Elo+
Party 2
Bellona
Bellona
manu_toro_2002
Bellona
Level 104
God Stats
2W - 2L
1,603 SR
Queue Stats
5W - 8L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 9
10,140
724
7,977
12,123
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
13
3 / 3 / 10
9,888
706
3,542
10,507
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
11 / 3 / 5
11,249
804
18,794
7,625
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
3 / 10 / 3
10,064
719
10,063
14,580
5,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
WichoGalez12
Izanami
14
3 / 5 / 3
9,651
689
6,895
15,194
5,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

7
0 / 2 / 1
7,344
525
459
3,126
1,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
17
Kills
6
7
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
W
Sobek
3
3
10
2.67
W
11
3
5
4.5
L
Vulcan
3
10
3
0.45
L
Izanami
WichoGalez12
Izanami
3
5
3
0.9
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,313
Damage
17,417
30,255
Taken
32,900
14,922
Mitigated
12,127
10,121
Healing
4,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,977
731
0
6,770
12,123
5,735
1,125
4,294
7,494
0
45,436
W
Sobek
3,542
229
0
2,664
10,507
6,531
0
3,171
7,211
10,683
0
W
18,794
965
0
687
7,625
2,656
745
2,944
4,627
48,453
0
L
Vulcan
10,063
2,200
79
766
14,580
5,284
0
10,095
3,765
32,181
0
L
Izanami
WichoGalez12
Izanami
6,895
4,771
0
3,030
15,194
5,355
0
9,255
5,061
0
33,947
L
459
0
0
134
3,126
1,488
0
1,286
1,650
0
2,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,277
Gold Earned
27,059
176
Minions Killed
122
7
Camps Cleared
4
698,693
Distance Traveled
519,665
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,140
724
94
7
4
237,985
1
W
Sobek
9,888
706
18
1
1
206,627
3
W
Merlin
11,249
804
64
5
2
254,081
3
L
Vulcan
10,064
719
59
4
3
216,066
1
L
Izanami
9,651
689
59
4
1
251,042
4
L
Bellona
7,344
525
4
0
0
52,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role