Player Matchup

Izanami
Izanami
BIG C0UNTRY5
Izanami
Level 67
God Stats
2W - 0L
1,776 SR
Queue Stats
167W - 166L
1,381 Elo+
Solo
Amaterasu
Amaterasu
HornKetchup6434
Amaterasu
Level 69
God Stats
8W - 3L
1,595 SR
Queue Stats
357W - 342L
1,431 Elo+
Party 3
Persephone
Persephone
PrepaidApple215
Persephone
Level 62
God Stats
16W - 3L
1,675 SR
Queue Stats
263W - 307L
1,332 Elo+
Party 3
Arachne
Arachne
maruxx33
Arachne
Level 147
God Stats
55W - 69L
1,534 SR
Queue Stats
250W - 290L
1,464 Elo+
Party 1
Fafnir
Fafnir
thumper618
Fafnir
Level 147
God Stats
24W - 30L
1,290 SR
Queue Stats
258W - 309L
1,461 Elo+
Party 1
Team Averages
Level 98
1,574 SR
1,414 Elo+

VS

Team Averages
Level 77
1,435 SR
1,345 Elo+
Anhur
Anhur
Arashikage85
Anhur
Level 67
God Stats
13W - 23L
1,415 SR
Queue Stats
396W - 492L
1,319 Elo+
Solo
Ganesha
Ganesha
DukeJukem420
Ganesha
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,395 Elo+
Solo
Fenrir
Fenrir
LordeASAP
Fenrir
Level 81
God Stats
12W - 20L
1,410 SR
Queue Stats
155W - 218L
1,304 Elo+
Party 2
Persephone
Persephone
Njislo
Persephone
Level 67
God Stats
5W - 5L
1,521 SR
Queue Stats
52W - 69L
1,448 Elo+
Solo
Scylla
Scylla
red_firebyrd
Scylla
Level 88
God Stats
12W - 27L
1,330 SR
Queue Stats
226W - 305L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIG C0UNTRY5
Izanami
20
9 / 3 / 7
13,896
604
20,896
15,238
5,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
HornKetchup6434
Amaterasu
18
9 / 2 / 19
12,772
555
13,742
22,272
17,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
PrepaidApple215
Persephone
16
7 / 7 / 12
12,233
532
12,346
14,259
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
maruxx33
Arachne
20
16 / 2 / 12
14,565
633
22,056
23,123
9,837
Heavy Mace

Heavy Mace

+30
Physical Power

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
thumper618
Fafnir
16
6 / 5 / 22
12,740
554
8,603
23,483
33,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
11,101
483
8,090
18,600
6,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
DukeJukem420
Ganesha
16
2 / 6 / 7
10,553
459
8,919
19,999
21,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
LordeASAP
Fenrir
18
8 / 13 / 5
12,534
545
19,259
23,702
10,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Njislo
Persephone
16
2 / 11 / 6
11,135
484
11,351
18,275
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
16
4 / 13 / 4
10,676
464
17,115
21,549
7,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
47
Kills
19
19
Deaths
47
72
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Izanami
BIG C0UNTRY5
Izanami
9
3
7
4.17
L
Ganesha
DukeJukem420
Ganesha
2
6
7
0.92
W
Amaterasu
HornKetchup6434
Amaterasu
9
2
19
9.25
L
Fenrir
LordeASAP
Fenrir
8
13
5
0.81
L
Persephone
Njislo
Persephone
2
11
6
0.45
W
Persephone
PrepaidApple215
Persephone
7
7
12
1.86
W
Arachne
maruxx33
Arachne
16
2
12
11
L
Scylla
4
13
4
0.46
W
Fafnir
thumper618
Fafnir
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,643
Damage
64,734
98,375
Taken
102,125
71,465
Mitigated
52,675
36,590
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,090
3,207
0
8,931
18,600
6,846
315
1,938
16,590
0
73,767
W
Izanami
BIG C0UNTRY5
Izanami
20,896
12,323
700
5,889
15,238
5,405
3,950
3,099
12,091
0
122,088
L
Ganesha
DukeJukem420
Ganesha
8,919
932
0
2,318
19,999
21,885
0
5,267
14,536
37,212
0
W
Amaterasu
HornKetchup6434
Amaterasu
13,742
6,337
0
8,846
22,272
17,777
513
10,172
11,881
0
64,516
L
Fenrir
LordeASAP
Fenrir
19,259
4,581
0
2,461
23,702
10,182
0
5,447
18,023
0
65,645
L
Persephone
Njislo
Persephone
11,351
414
0
3,103
18,275
6,198
0
1,787
16,469
66,973
0
W
Persephone
PrepaidApple215
Persephone
12,346
700
298
1,712
14,259
4,866
1,929
6,381
7,455
49,094
0
W
Arachne
maruxx33
Arachne
22,056
14,941
499
14,613
23,123
9,837
1,624
6,954
16,079
0
116,371
L
Scylla
17,115
1,670
0
4,692
21,549
7,564
26
6,117
15,209
63,204
0
W
Fafnir
thumper618
Fafnir
8,603
3,913
0
4,033
23,483
33,580
1,057
9,894
13,322
26,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,206
Gold Earned
55,999
538
Minions Killed
485
0
Camps Cleared
0
2,110,572
Distance Traveled
1,857,006
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,101
483
166
7
0
339,540
4
W
Izanami
13,896
604
178
8
0
357,666
1
L
Ganesha
10,553
459
13
1
0
414,516
0
W
Amaterasu
12,772
555
89
4
0
475,568
3
L
Fenrir
12,534
545
94
4
0
391,797
3
L
Persephone
11,135
484
125
5
0
407,136
0
W
Persephone
12,233
532
80
3
0
421,995
1
W
Arachne
14,565
633
154
7
0
470,724
7
L
Scylla
10,676
464
87
4
0
304,017
0
W
Fafnir
12,740
554
37
2
0
384,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role