Player Matchup

Cthulhu
Cthulhu
Beef666
Cthulhu
Level 28
God Stats
87W - 85L
1,507 SR
Queue Stats
223W - 262L
1,340 Elo+
Solo
Sun Wukong
Sun Wukong
SHOONY55
Sun Wukong
Level 8
God Stats
24W - 32L
1,172 SR
Queue Stats
573W - 643L
1,252 Elo+
Solo
Ne Zha
Ne Zha
SKSDecendent
Ne Zha
Level 27
God Stats
14W - 6L
1,563 SR
Queue Stats
64W - 48L
1,373 Elo+
Solo
Apollo
Apollo
THUNDERCHEESE89
Apollo
Level 26
God Stats
10W - 7L
1,508 SR
Queue Stats
104W - 99L
1,369 Elo+
Solo
Arachne
Arachne
Tyrurgenburg
Arachne
Level 9
God Stats
4W - 1L
1,507 SR
Queue Stats
5W - 11L
1,165 Elo+
Solo
Team Averages
Level 20
1,452 SR
1,300 Elo+

VS

Team Averages
Level 33
1,470 SR
1,308 Elo+
Morgan Le Fay
Morgan Le Fay
NrD Dragon
Morgan Le Fay
Level 12
God Stats
2W - 3L
1,454 SR
Queue Stats
11W - 10L
1,288 Elo+
Solo
Scylla
Scylla
Spd Buff
Scylla
Level 104
God Stats
0W - 1L
1,531 SR
Queue Stats
4W - 5L
1,406 Elo+
Party 1
Skadi
Skadi
glukamann
Skadi
Level 29
God Stats
4W - 4L
1,457 SR
Queue Stats
13W - 11L
1,303 Elo+
Solo
Thor
Thor
therealTrusk
Thor
Level 4
God Stats
3W - 3L
1,409 SR
Queue Stats
4W - 5L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
wes90
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 66L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beef666
Cthulhu
20
9 / 4 / 21
14,773
1,136
20,568
24,746
28,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
SHOONY55
Sun Wukong
20
8 / 4 / 12
13,476
1,037
13,698
22,698
17,932
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ne Zha
20
13 / 10 / 19
15,854
1,220
32,126
23,242
9,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 5 / 16
14,503
1,116
16,913
15,521
5,335
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Tyrurgenburg
Arachne
20
3 / 11 / 19
13,216
1,017
11,945
20,551
7,268
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NrD Dragon
Morgan Le Fay
18
2 / 4 / 6
11,340
872
8,030
7,315
3,441
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Spd Buff
Scylla
20
17 / 3 / 14
17,664
1,359
41,937
21,636
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
glukamann
Skadi
20
8 / 12 / 8
14,174
1,090
26,864
22,304
5,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 9 / 16
13,116
1,009
12,378
23,901
7,650
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
wes90
Baron Samedi
20
4 / 15 / 21
13,858
1,066
8,610
26,004
10,563
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
99
43
Kills
34
34
Deaths
43
87
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beef666
Cthulhu
9
4
21
4.88
L
Morgan Le Fay
NrD Dragon
Morgan Le Fay
2
4
6
1.25
W
Sun Wukong
SHOONY55
Sun Wukong
8
4
12
3.5
W
Ne Zha
13
10
19
2.25
L
Scylla
Spd Buff
Scylla
17
3
14
8
W
10
5
16
3.6
W
Arachne
Tyrurgenburg
Arachne
3
11
19
1.14
L
Skadi
glukamann
Skadi
8
12
8
1
L
3
9
16
1.22
L
Baron Samedi
wes90
Baron Samedi
4
15
21
0.97

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,250
Damage
97,819
106,758
Taken
101,160
68,154
Mitigated
32,706
7,430
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beef666
Cthulhu
20,568
767
477
894
24,746
28,266
0
9,190
15,556
44,114
0
L
Morgan Le Fay
NrD Dragon
Morgan Le Fay
8,030
1,882
0
670
7,315
3,441
0
2,041
5,274
13,550
0
W
Sun Wukong
SHOONY55
Sun Wukong
13,698
6,643
0
590
22,698
17,932
0
9,102
13,596
0
31,925
W
Ne Zha
32,126
10,071
0
2,342
23,242
9,353
0
14,240
9,002
0
50,729
L
Scylla
Spd Buff
Scylla
41,937
4,554
211
3,436
21,636
5,850
0
3,937
17,699
91,208
0
W
16,913
12,099
456
354
15,521
5,335
0
12,210
3,311
0
49,313
W
Arachne
Tyrurgenburg
Arachne
11,945
8,418
0
2,317
20,551
7,268
0
13,835
6,716
0
22,930
L
Skadi
glukamann
Skadi
26,864
18,509
0
0
22,304
5,202
0
3,769
18,535
0
51,141
L
12,378
5,382
0
0
23,901
7,650
0
5,048
18,853
0
31,016
L
Baron Samedi
wes90
Baron Samedi
8,610
2,735
826
1,435
26,004
10,563
0
5,773
20,231
20,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,822
Gold Earned
70,152
213
Minions Killed
259
4
Camps Cleared
5
1,243,001
Distance Traveled
890,782
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,773
1,136
42
3
2
251,153
1
L
Morgan Le Fay
11,340
872
12
1
1
92,268
0
W
Sun Wukong
13,476
1,037
44
3
0
244,685
0
W
Ne Zha
15,854
1,220
40
3
0
248,204
0
L
Scylla
17,664
1,359
142
11
1
255,772
0
W
Apollo
14,503
1,116
75
6
2
241,425
0
W
Arachne
13,216
1,017
12
1
0
257,534
0
L
Skadi
14,174
1,090
51
4
2
143,682
0
L
Thor
13,116
1,009
29
2
0
226,309
0
L
Baron Samedi
13,858
1,066
25
2
1
172,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role