Player Matchup

Cerberus
Cerberus
MEGADU
Cerberus
Level 76
God Stats
13W - 17L
1,342 SR
Queue Stats
342W - 494L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
PRADÖS
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 239L
1,418 Elo+
Party 2
Neith
Neith
lyndalucy05
Neith
Level 67
God Stats
21W - 47L
1,367 SR
Queue Stats
38W - 79L
1,343 Elo+
Party 2
Team Averages
Level 89
1,403 SR
1,380 Elo+

VS

Team Averages
Level 100
1,533 SR
1,408 Elo+
Cupid
Cupid
 
Cupid
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
HeadShotBJ
Anubis
Level 68
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 2L
1,361 Elo+
Party 1
Ares
Ares
RazorTDG
Ares
Level 128
God Stats
1W - 0L
1,501 SR
Queue Stats
4W - 2L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MEGADU
Cerberus
8
0 / 2 / 3
7,575
583
679
6,270
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
PRADÖS
Baron Samedi
14
4 / 5 / 0
8,962
689
8,805
14,797
5,189
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 3
7,835
603
3,973
8,131
2,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
4 / 2 / 8
9,541
734
6,936
6,182
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
HeadShotBJ
Anubis
13
4 / 3 / 7
9,460
728
10,712
7,860
3,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
13
4 / 0 / 8
10,750
827
7,414
11,053
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
12
12
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
8
4
W
Anubis
HeadShotBJ
Anubis
4
3
7
2.5
L
Cerberus
MEGADU
Cerberus
0
2
3
0.75
L
Baron Samedi
PRADÖS
Baron Samedi
4
5
0
0.8
W
Ares
4
0
8
8
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,457
Damage
25,062
29,198
Taken
25,095
8,730
Mitigated
15,880
6,277
Healing
8,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
6,936
4,501
836
2,001
6,182
2,237
1,505
3,911
2,271
0
34,181
W
Anubis
HeadShotBJ
Anubis
10,712
322
0
2,664
7,860
3,716
601
3,520
4,340
46,218
0
L
Cerberus
MEGADU
Cerberus
679
0
24
1,028
6,270
1,522
0
4,748
1,522
2,475
0
L
Baron Samedi
PRADÖS
Baron Samedi
8,805
185
399
4,119
14,797
5,189
0
8,445
6,352
33,279
0
W
Ares
7,414
487
0
3,150
11,053
9,927
709
2,204
8,849
17,840
0
L
3,973
1,336
0
707
8,131
2,019
0
5,250
2,881
0
29,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,372
Gold Earned
29,751
124
Minions Killed
146
3
Camps Cleared
7
480,629
Distance Traveled
682,252
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,541
734
54
4
0
208,174
1
W
Anubis
9,460
728
74
6
4
221,815
5
L
Cerberus
7,575
583
9
1
0
54,546
0
L
Baron Samedi
8,962
689
41
3
3
223,390
3
W
Ares
10,750
827
18
1
3
252,263
1
L
Neith
7,835
603
74
6
0
202,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role