Player Matchup

Set
Set
Briscoenepapai
Set
Level 18
God Stats
13W - 8L
1,490 SR
Queue Stats
59W - 21L
1,685 Elo+
Party 3
Artemis
Artemis
Flammeum
Artemis
Level 28
God Stats
2W - 0L
1,737 SR
Queue Stats
43W - 8L
1,741 Elo+
Party 3
Kukulkan
Kukulkan
HugoNegoShow
Kukulkan
Level 25
God Stats
3W - 0L
1,830 SR
Queue Stats
13W - 0L
1,951 Elo+
Party 3
Geb
Geb
RandowBR
Geb
Level 87
God Stats
56W - 24L
1,659 SR
Queue Stats
187W - 134L
1,674 Elo+
Party 3
Ra
Ra
golhun
Ra
Level 6
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 5L
1,419 Elo+
Solo
Team Averages
Level 33
1,603 SR
1,694 Elo+

VS

Team Averages
Level 21
1,535 SR
1,542 Elo+
Ullr
Ullr
Auzyss
Ullr
Level 8
God Stats
54W - 19L
1,873 SR
Queue Stats
401W - 122L
1,839 Elo+
Party 2
Janus
Janus
Buttt3r324
Janus
Level 2
God Stats
7W - 4L
1,692 SR
Queue Stats
19W - 6L
1,692 Elo+
Party 2
Fafnir
Fafnir
Th3Cr4zyM4n
Fafnir
Level 65
God Stats
2W - 8L
1,285 SR
Queue Stats
125W - 152L
1,430 Elo+
Party 1
Chaac
Chaac
Vinidelas8427
Chaac
Level 18
God Stats
9W - 12L
1,328 SR
Queue Stats
58W - 81L
1,318 Elo+
Party 1
Olorun
Olorun
WaterishLotus63
Olorun
Level 14
God Stats
22W - 29L
1,497 SR
Queue Stats
53W - 74L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 2
10,405
694
14,604
12,641
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
Flammeum
Artemis
14
6 / 3 / 9
9,018
601
10,597
10,525
4,374
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
HugoNegoShow
Kukulkan
14
4 / 2 / 4
8,392
559
6,525
5,783
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 1 / 8
8,303
554
6,504
9,760
9,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
11
0 / 5 / 2
6,934
462
1,748
8,350
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Auzyss
Ullr
15
4 / 2 / 2
8,485
566
6,288
9,712
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
3 / 4 / 2
8,474
565
3,247
8,277
2,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
7
0 / 6 / 1
5,963
398
3,224
9,561
6,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 5 / 1
7,729
515
7,074
13,866
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 12 / 1
5,545
370
1,792
10,277
2,312
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
29
Kills
10
11
Deaths
29
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ullr
Auzyss
Ullr
4
2
2
2.5
W
14
0
2
15
L
Janus
3
4
2
1
W
Artemis
Flammeum
Artemis
6
3
9
3.5
W
Kukulkan
HugoNegoShow
Kukulkan
4
2
4
3
W
5
1
8
9
L
Fafnir
0
6
1
0.08
L
3
5
1
0.7
L
0
12
1
0.04
W
Ra
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,978
Damage
21,625
47,059
Taken
51,693
23,611
Mitigated
23,226
17,148
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Auzyss
Ullr
6,288
1,766
0
2,262
9,712
3,016
0
4,561
4,987
0
57,084
W
14,604
8,405
0
3,796
12,641
5,364
0
1,968
10,496
0
82,661
L
Janus
3,247
135
0
2,100
8,277
2,138
0
2,447
5,712
48,239
0
W
Artemis
Flammeum
Artemis
10,597
6,849
0
5,701
10,525
4,374
48
2,854
7,671
0
57,194
W
Kukulkan
HugoNegoShow
Kukulkan
6,525
450
0
1,598
5,783
2,320
658
221
5,562
49,884
0
W
6,504
1,513
0
4,198
9,760
9,732
132
2,464
7,249
28,176
0
L
Fafnir
3,224
1,490
0
821
9,561
6,840
0
1,034
8,521
13,880
0
L
7,074
1,002
0
3,992
13,866
8,920
580
3,545
10,292
0
40,190
L
1,792
1,342
0
538
10,277
2,312
738
2,852
7,345
16,753
0
W
Ra
1,748
136
0
1,855
8,350
1,821
1,570
756
7,222
24,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,052
Gold Earned
36,196
436
Minions Killed
368
0
Camps Cleared
0
1,482,918
Distance Traveled
1,304,336
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,485
566
112
7
0
292,794
3
W
Set
10,405
694
130
9
0
341,495
0
L
Janus
8,474
565
114
8
0
312,271
1
W
Artemis
9,018
601
104
7
0
273,191
4
W
Kukulkan
8,392
559
118
8
0
288,037
6
W
Geb
8,303
554
33
2
0
335,613
7
L
Fafnir
5,963
398
20
1
0
209,275
0
L
Chaac
7,729
515
95
6
0
251,878
0
L
Olorun
5,545
370
27
2
0
238,118
0
W
Ra
6,934
462
51
3
0
244,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role