Player Matchup

Ares
Ares
AkiBearBelle
Ares
Level 157
God Stats
2W - 5L
1,503 SR
Queue Stats
178W - 162L
1,554 Elo+
Party 1
Achilles
Achilles
DarklikeBlood
Achilles
Level 140
God Stats
15W - 9L
1,557 SR
Queue Stats
1,055W - 944L
1,553 Elo+
Party 2
Hou Yi
Hou Yi
Fifa-king-20-19_
Hou Yi
Level 25
God Stats
5W - 1L
1,362 SR
Queue Stats
134W - 69L
1,602 Elo+
Party 2
Raijin
Raijin
WintrySauce51
Raijin
Level 29
God Stats
6W - 5L
1,308 SR
Queue Stats
127W - 80L
1,575 Elo+
Party 1
Pele
Pele
gxldNugg
Pele
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
995 Elo+
Solo
Team Averages
Level 80
1,446 SR
1,456 Elo+

VS

Team Averages
Level 87
1,678 SR
1,526 Elo+
Fenrir
Fenrir
AdmiralBeeeach
Fenrir
Level 124
God Stats
4W - 5L
1,746 SR
Queue Stats
380W - 364L
1,592 Elo+
Party 3
Ares
Ares
TacosDeAsada545
Ares
Level 41
God Stats
0W - 1L
1,477 SR
Queue Stats
77W - 77L
1,423 Elo+
Solo
Cthulhu
Cthulhu
Tatsuma_daDemon
Cthulhu
Level 127
God Stats
0W - 2L
1,708 SR
Queue Stats
13W - 11L
1,515 Elo+
Party 3
Hachiman
Hachiman
mighty_apples
Hachiman
Level 18
God Stats
2W - 3L
1,749 SR
Queue Stats
34W - 19L
1,529 Elo+
Party 3
Ra
Ra
mparker02
Ra
Level 125
God Stats
3W - 3L
1,711 SR
Queue Stats
46W - 44L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 5
5,145
515
3,279
8,238
5,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
DarklikeBlood
Achilles
12
6 / 0 / 0
7,121
712
5,003
6,662
4,806
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 2 / 4
5,350
535
6,209
7,117
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 0 / 0
6,997
700
6,262
5,371
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
9
1 / 4 / 3
5,392
539
2,359
7,000
1,566
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 6
5,859
586
5,873
7,604
2,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 6 / 0
4,812
481
2,308
7,943
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
3 / 4 / 2
5,119
512
5,960
8,840
4,830
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
mighty_apples
Hachiman
9
2 / 2 / 4
5,269
527
3,677
4,884
1,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 0
5,842
584
2,018
4,903
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
15
Kills
9
9
Deaths
15
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
6
3
W
0
3
5
0.83
W
Achilles
DarklikeBlood
Achilles
6
0
0
6
W
2
2
4
2
L
1
6
0
0.17
L
3
4
2
1
W
6
0
0
6
W
Pele
1
4
3
0.63
L
Hachiman
mighty_apples
Hachiman
2
2
4
2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,112
Damage
19,836
34,388
Taken
34,174
15,563
Mitigated
12,416
11,489
Healing
9,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,873
2,210
0
2,307
7,604
2,522
0
1,982
5,540
0
29,860
W
3,279
119
427
2,727
8,238
5,266
0
3,300
4,938
9,656
0
W
Achilles
DarklikeBlood
Achilles
5,003
1,619
0
3,204
6,662
4,806
0
1,688
4,692
0
39,127
W
6,209
2,332
0
875
7,117
2,206
0
1,813
5,304
0
28,801
L
2,308
218
43
1,787
7,943
2,368
0
0
7,682
16,150
0
L
5,960
414
90
1,460
8,840
4,830
0
4,302
4,538
20,825
0
W
6,262
835
0
1,810
5,371
1,719
0
2,207
3,164
48,868
0
W
Pele
2,359
681
0
2,446
7,000
1,566
0
967
6,004
0
20,858
L
Hachiman
mighty_apples
Hachiman
3,677
2,168
0
1,199
4,884
1,099
132
1,548
3,336
0
20,987
L
2,018
402
160
2,434
4,903
1,597
150
1,709
3,194
43,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,005
Gold Earned
26,901
311
Minions Killed
242
0
Camps Cleared
0
985,733
Distance Traveled
979,999
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,859
586
53
5
0
218,140
2
W
Ares
5,145
515
21
2
0
192,380
3
W
Achilles
7,121
712
88
9
0
202,096
4
W
Hou Yi
5,350
535
49
5
0
189,497
3
L
Ares
4,812
481
30
3
0
175,893
1
L
Cthulhu
5,119
512
26
3
0
194,102
1
W
Raijin
6,997
700
101
10
0
195,921
2
W
Pele
5,392
539
52
5
0
205,839
0
L
Hachiman
5,269
527
43
4
0
183,818
1
L
Ra
5,842
584
90
9
0
208,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role