Player Matchup

Agni
Agni
BOHICA1009
Agni
Level 69
God Stats
0W - 1L
1,117 SR
Queue Stats
153W - 161L
1,454 Elo+
Party 1
Nike
Nike
BloodyInstinctz
Nike
Level 142
God Stats
18W - 20L
1,366 SR
Queue Stats
379W - 400L
1,543 Elo+
Party 1
Danzaburou
Danzaburou
StealthShadow52
Danzaburou
Level 139
God Stats
8W - 13L
1,463 SR
Queue Stats
118W - 121L
1,464 Elo+
Party 1
Team Averages
Level 117
1,316 SR
1,487 Elo+

VS

Team Averages
Level 88
1,654 SR
1,466 Elo+
Medusa
Medusa
DustyBerr89
Medusa
Level 156
God Stats
56W - 54L
1,480 SR
Queue Stats
494W - 555L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Food item
Cthulhu
Level 55
God Stats
33W - 24L
1,614 SR
Queue Stats
240W - 263L
1,427 Elo+
Party 2
Zhong Kui
Zhong Kui
TfireDoom
Zhong Kui
Level 53
God Stats
6W - 1L
1,868 SR
Queue Stats
23W - 19L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 11 / 5
11,880
699
18,005
13,247
4,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 6 / 6
10,819
636
12,015
20,751
19,171
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
StealthShadow52
Danzaburou
15
4 / 8 / 5
11,443
673
10,705
17,692
5,562
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
7 / 2 / 12
12,828
755
12,540
12,281
5,046
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
Food item
Cthulhu
15
6 / 5 / 12
12,369
728
12,567
21,860
26,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
TfireDoom
Zhong Kui
16
12 / 5 / 8
13,133
773
19,341
21,207
12,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
12
Kills
25
25
Deaths
12
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
5
11
5
0.68
L
3
6
6
1
W
Medusa
7
2
12
6.5
W
Cthulhu
Food item
Cthulhu
6
5
12
2.4
L
Danzaburou
StealthShadow52
Danzaburou
4
8
5
0.81
W
Zhong Kui
TfireDoom
Zhong Kui
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,725
Damage
44,448
51,690
Taken
55,348
28,772
Mitigated
44,526
6,053
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,005
1,289
0
385
13,247
4,039
0
9,135
3,891
32,228
0
L
12,015
1,247
0
3,218
20,751
19,171
0
12,028
7,961
0
29,578
W
Medusa
12,540
4,528
1,873
2,804
12,281
5,046
2,471
3,419
8,101
0
53,905
W
Cthulhu
Food item
Cthulhu
12,567
1,778
189
1,219
21,860
26,967
243
5,555
15,056
28,659
0
L
Danzaburou
StealthShadow52
Danzaburou
10,705
3,294
0
2,450
17,692
5,562
0
10,222
7,240
0
36,854
W
Zhong Kui
TfireDoom
Zhong Kui
19,341
2,269
0
8,462
21,207
12,513
274
8,078
12,070
53,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
38,330
134
Minions Killed
206
3
Camps Cleared
10
784,893
Distance Traveled
891,488
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
11,880
699
34
2
0
263,427
0
L
Nike
10,819
636
36
2
1
288,991
2
W
Medusa
12,828
755
91
5
5
314,327
6
W
Cthulhu
12,369
728
35
2
0
304,373
1
L
Danzaburou
11,443
673
64
4
2
232,475
1
W
Zhong Kui
13,133
773
80
5
5
272,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role