Player Matchup

Anubis
Anubis
DeathKaps
Anubis
Level 27
God Stats
2W - 4L
1,457 SR
Queue Stats
39W - 39L
1,557 Elo+
Solo
Fenrir
Fenrir
TanGotBanned
Fenrir
Level 12
God Stats
10W - 7L
1,608 SR
Queue Stats
10W - 7L
1,538 Elo+
Party 2
Charybdis
Charybdis
TonyMcDaddy
Charybdis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,534 Elo+
Party 2
Athena
Athena
YesirBobkaban
Athena
Level 13
God Stats
0W - 1L
1,307 SR
Queue Stats
19W - 28L
1,499 Elo+
Solo
Ra
Ra
taxidriverlol
Ra
Level 9
God Stats
3W - 3L
1,606 SR
Queue Stats
9W - 7L
1,493 Elo+
Party 2
Team Averages
Level 32
1,496 SR
1,524 Elo+

VS

Team Averages
Level 22
1,570 SR
1,489 Elo+
Tiamat
Tiamat
GoobersPlural
Tiamat
Level 25
God Stats
1W - 0L
1,673 SR
Queue Stats
63W - 77L
1,438 Elo+
Solo
Kukulkan
Kukulkan
GreedyPoppy
Kukulkan
Level 15
God Stats
71W - 50L
1,504 SR
Queue Stats
121W - 113L
1,402 Elo+
Party 1
Neith
Neith
HellRosfda02
Neith
Level 4
God Stats
10W - 4L
1,675 SR
Queue Stats
34W - 30L
1,723 Elo+
Solo
Loki
Loki
Karzalt
Loki
Level 26
God Stats
20W - 15L
1,520 SR
Queue Stats
112W - 83L
1,376 Elo+
Party 1
Ganesha
Ganesha
Nagalhom
Ganesha
Level 42
God Stats
2W - 0L
1,479 SR
Queue Stats
28W - 26L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DeathKaps
Anubis
16
2 / 6 / 4
9,559
956
11,374
12,902
6,165
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
1 / 8 / 3
8,763
876
3,928
13,709
4,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
TonyMcDaddy
Charybdis
15
0 / 5 / 4
9,126
913
8,754
11,040
3,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 3
10,492
1,049
7,137
16,598
15,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 9 / 4
8,388
839
3,954
13,501
7,806
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

144

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 13
10,477
1,048
12,681
8,542
6,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
GreedyPoppy
Kukulkan
17
7 / 1 / 13
10,549
1,055
12,429
5,470
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 0 / 18
10,438
1,044
16,596
8,080
3,398
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
Karzalt
Loki
17
9 / 3 / 17
10,601
1,060
11,534
8,526
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Nagalhom
Ganesha
18
0 / 1 / 29
9,867
987
10,387
9,388
10,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
119
6
Kills
29
29
Deaths
6
18
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Anubis
DeathKaps
Anubis
2
6
4
0.67
W
7
1
13
13.5
W
Kukulkan
GreedyPoppy
Kukulkan
7
1
13
13.5
W
6
0
18
15
W
Loki
Karzalt
Loki
9
3
17
5.83
W
Ganesha
Nagalhom
Ganesha
0
1
29
14.5
L
Fenrir
1
8
3
0.31
L
Charybdis
TonyMcDaddy
Charybdis
0
5
4
0.4
L
3
1
3
4.5
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,147
Damage
63,627
67,750
Taken
40,006
38,016
Mitigated
26,248
5,714
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DeathKaps
Anubis
11,374
325
0
3,398
12,902
6,165
0
4,828
7,946
30,363
0
W
12,681
895
0
2,597
8,542
6,860
0
5,123
3,419
29,259
0
W
Kukulkan
GreedyPoppy
Kukulkan
12,429
818
0
0
5,470
2,216
0
3,712
1,758
25,214
0
W
16,596
6,644
0
2,367
8,080
3,398
0
5,030
3,050
0
36,288
W
Loki
Karzalt
Loki
11,534
3,280
0
1,642
8,526
3,025
0
4,979
3,547
0
28,915
W
Ganesha
Nagalhom
Ganesha
10,387
285
314
742
9,388
10,749
0
3,621
5,767
16,510
0
L
Fenrir
3,928
408
0
209
13,709
4,969
0
6,959
6,632
0
10,954
L
Charybdis
TonyMcDaddy
Charybdis
8,754
5,120
0
0
11,040
3,530
0
5,180
5,733
0
45,320
L
7,137
1,316
0
1,725
16,598
15,546
0
10,378
5,915
19,458
0
L
3,954
295
306
76
13,501
7,806
0
7,264
6,027
14,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,328
Gold Earned
51,932
179
Minions Killed
185
7
Camps Cleared
8
845,814
Distance Traveled
967,334
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,559
956
32
3
1
170,571
0
W
Tiamat
10,477
1,048
61
6
2
200,068
0
W
Kukulkan
10,549
1,055
49
5
0
194,661
0
W
Neith
10,438
1,044
45
5
0
196,767
0
W
Loki
10,601
1,060
30
3
6
187,378
2
W
Ganesha
9,867
987
0
0
0
188,460
0
L
Fenrir
8,763
876
8
1
1
185,236
0
L
Charybdis
9,126
913
78
8
5
161,336
0
L
Athena
10,492
1,049
36
4
0
173,148
2
L
Ra
8,388
839
25
3
0
155,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role