Player Matchup

Apollo
Apollo
 
Apollo
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Faceless_Fetus
Scylla
Level 22
God Stats
19W - 2L
1,957 SR
Queue Stats
143W - 20L
1,859 Elo+
Party 1
Cabrakan
Cabrakan
Ninjas_Be_Wildin
Cabrakan
Level 17
God Stats
7W - 0L
1,893 SR
Queue Stats
128W - 20L
1,875 Elo+
Party 1
Sol
Sol
naudyboy
Sol
Level 139
God Stats
34W - 8L
1,776 SR
Queue Stats
607W - 164L
1,831 Elo+
Party 1
Team Averages
Level 73
1,725 SR
1,713 Elo+

VS

Team Averages
Level 72
1,522 SR
1,450 Elo+
Izanami
Izanami
CherryBoss255
Izanami
Level 18
God Stats
21W - 16L
1,520 SR
Queue Stats
22W - 17L
1,442 Elo+
Party 3
Anubis
Anubis
IAmGoldfishh
Anubis
Level 15
God Stats
30W - 24L
1,590 SR
Queue Stats
40W - 39L
1,457 Elo+
Party 2
King Arthur
King Arthur
LandOfDonkey
King Arthur
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,446 Elo+
Party 3
Yemoja
Yemoja
Roll4Innitiative
Yemoja
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 89L
1,496 Elo+
Party 2
Charybdis
Charybdis
earthgirlscum
Charybdis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 1 / 22
10,911
1,091
14,250
10,064
4,149
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
 
Tyr
17
4 / 0 / 23
10,457
1,046
9,217
8,675
9,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
12 / 0 / 29
12,041
1,204
19,394
5,320
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 0 / 30
11,919
1,192
18,348
11,042
14,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
14 / 1 / 23
11,690
1,169
31,562
6,398
2,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
0 / 8 / 1
8,179
818
8,093
16,842
6,516
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
14
1 / 11 / 1
8,987
899
5,434
18,045
9,453
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LandOfDonkey
King Arthur
14
0 / 13 / 1
8,034
803
6,348
25,896
22,649
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 7 / 2
9,225
923
8,269
22,022
21,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
earthgirlscum
Charybdis
14
1 / 8 / 1
8,668
867
8,070
14,106
5,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
8
47
Kills
2
2
Deaths
47
127
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
8
1
22
19
W
Tyr
 
Tyr
4
0
23
15.5
L
Izanami
0
8
1
0.06
W
12
0
29
26.5
L
Anubis
1
11
1
0.14
L
King Arthur
LandOfDonkey
King Arthur
0
13
1
0.04
W
9
0
30
24
L
0
7
2
0.14
L
Charybdis
earthgirlscum
Charybdis
1
8
1
0.19
W
14
1
23
25.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,771
Damage
36,214
41,499
Taken
96,911
32,176
Mitigated
65,498
12,160
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
14,250
9,307
0
4,868
10,064
4,149
0
2,583
7,481
0
37,904
W
Tyr
 
Tyr
9,217
1,600
0
2,049
8,675
9,484
0
2,715
5,960
0
17,635
L
Izanami
8,093
4,462
0
218
16,842
6,516
0
13,178
3,664
0
23,339
W
19,394
1,580
454
312
5,320
1,961
0
1,790
3,530
35,973
0
L
Anubis
5,434
295
0
1,583
18,045
9,453
0
11,162
6,883
20,019
0
L
King Arthur
LandOfDonkey
King Arthur
6,348
261
0
530
25,896
22,649
0
17,687
8,209
0
11,868
W
18,348
1,945
0
1,366
11,042
14,020
0
3,780
7,262
29,157
0
L
8,269
1,241
1,949
1,477
22,022
21,860
0
14,591
7,431
28,872
0
L
Charybdis
earthgirlscum
Charybdis
8,070
3,663
0
58
14,106
5,020
0
9,619
4,487
0
16,706
W
31,562
14,058
0
3,111
6,398
2,562
0
2,835
3,563
41,474
4,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,018
Gold Earned
43,093
173
Minions Killed
162
8
Camps Cleared
4
903,156
Distance Traveled
772,606
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,911
1,091
57
6
1
167,345
0
W
Tyr
10,457
1,046
17
2
2
187,161
0
L
Izanami
8,179
818
41
4
2
171,414
0
W
Scylla
12,041
1,204
44
4
1
188,348
0
L
Anubis
8,987
899
39
4
1
150,513
0
L
King Arthur
8,034
803
16
2
0
153,392
0
W
Cabrakan
11,919
1,192
29
3
2
194,060
0
L
Yemoja
9,225
923
40
4
0
148,552
0
L
Charybdis
8,668
867
26
3
1
148,735
0
W
Sol
11,690
1,169
26
3
2
166,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role