Player Matchup

Hel
Hel
ChinChecka
Hel
Level 57
God Stats
0W - 1L
1,379 SR
Queue Stats
60W - 64L
1,477 Elo+
Party 2
Ao Kuang
Ao Kuang
Dakotaisaqt69
Ao Kuang
Level 68
God Stats
293W - 222L
1,635 SR
Queue Stats
484W - 384L
1,610 Elo+
Party 4
Ganesha
Ganesha
NickyMFB
Ganesha
Level 97
God Stats
6W - 4L
1,580 SR
Queue Stats
87W - 80L
1,479 Elo+
Party 2
Susano
Susano
ShrimpTail1230
Susano
Level 102
God Stats
28W - 21L
1,599 SR
Queue Stats
888W - 783L
1,660 Elo+
Party 4
Danzaburou
Danzaburou
StepSis13
Danzaburou
Level 79
God Stats
14W - 12L
1,637 SR
Queue Stats
482W - 436L
1,675 Elo+
Party 4
Team Averages
Level 81
1,566 SR
1,580 Elo+

VS

Team Averages
Level 96
1,586 SR
1,550 Elo+
Bellona
Bellona
 
Bellona
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fuilteach
Olorun
Level 112
God Stats
7W - 4L
1,937 SR
Queue Stats
179W - 189L
1,662 Elo+
Party 1
Freya
Freya
Nariko87
Freya
Level 87
God Stats
3W - 7L
1,425 SR
Queue Stats
157W - 165L
1,500 Elo+
Party 3
Da Ji
Da Ji
PlentyRoyal
Da Ji
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,593 Elo+
Party 1
Chaac
Chaac
The_Darksoul
Chaac
Level 119
God Stats
7W - 3L
1,566 SR
Queue Stats
342W - 350L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 4
8,672
482
9,198
11,549
4,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Dakotaisaqt69
Ao Kuang
16
6 / 1 / 2
10,165
565
14,717
15,076
16,907
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
NickyMFB
Ganesha
13
0 / 4 / 5
8,243
458
3,716
14,197
11,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 5 / 1
9,665
537
9,847
16,585
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
StepSis13
Danzaburou
15
1 / 2 / 1
8,748
486
4,403
9,115
3,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 6 / 0
9,614
534
5,172
13,821
10,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Fuilteach
Olorun
16
8 / 5 / 5
10,867
604
15,749
14,226
5,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
Nariko87
Freya
16
5 / 1 / 2
9,878
549
7,313
10,146
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 3 / 6
9,295
516
10,057
11,803
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 9
9,780
543
5,760
17,594
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
17
Kills
20
20
Deaths
17
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
6
0
0
L
3
8
4
0.63
L
Ao Kuang
Dakotaisaqt69
Ao Kuang
6
1
2
7
W
Olorun
Fuilteach
Olorun
8
5
5
2.1
W
Freya
Nariko87
Freya
5
1
2
6
L
Ganesha
NickyMFB
Ganesha
0
4
5
0.63
W
5
3
6
2.67
L
7
5
1
1.5
L
Danzaburou
StepSis13
Danzaburou
1
2
1
0.75
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
44,051
66,522
Taken
67,590
42,107
Mitigated
38,384
19,029
Healing
30,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,172
1,054
0
5,026
13,821
10,390
0
10,032
3,789
0
65,413
L
9,198
1,241
324
2,794
11,549
4,130
0
4,979
6,570
41,230
0
L
Ao Kuang
Dakotaisaqt69
Ao Kuang
14,717
3,662
0
5,790
15,076
16,907
876
3,490
11,586
60,834
0
W
Olorun
Fuilteach
Olorun
15,749
9,658
682
7,025
14,226
5,230
165
7,064
7,162
72,065
9,554
W
Freya
Nariko87
Freya
7,313
2,317
286
5,903
10,146
3,141
634
2,198
7,948
63,275
0
L
Ganesha
NickyMFB
Ganesha
3,716
503
339
2,852
14,197
11,629
0
7,671
6,526
17,291
0
W
10,057
2,598
0
1,648
11,803
4,720
81
3,573
8,230
0
59,262
L
9,847
2,872
0
4,142
16,585
6,245
0
3,296
13,289
0
68,643
L
Danzaburou
StepSis13
Danzaburou
4,403
2,743
0
2,788
9,115
3,196
0
2,997
6,118
0
62,625
W
5,760
266
122
9,745
17,594
14,903
293
5,161
12,433
6,411
31,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
49,434
430
Minions Killed
511
0
Camps Cleared
0
1,582,614
Distance Traveled
1,698,248
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,614
534
134
7
0
309,137
2
L
Hel
8,672
482
72
4
0
288,181
1
L
Ao Kuang
10,165
565
120
7
0
297,653
0
W
Olorun
10,867
604
122
7
0
330,156
0
W
Freya
9,878
549
96
5
0
347,247
1
L
Ganesha
8,243
458
6
0
0
318,220
9
W
Da Ji
9,295
516
83
5
0
338,222
1
L
Susano
9,665
537
104
6
0
364,195
3
L
Danzaburou
8,748
486
128
7
0
314,365
1
W
Chaac
9,780
543
76
4
0
373,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role