Player Matchup

Merlin
Merlin
thehudman18
Merlin
Level 8
God Stats
8W - 7L
1,821 SR
Queue Stats
17W - 18L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
whallo14
Nu Wa
Level 11
God Stats
10W - 14L
1,580 SR
Queue Stats
16W - 25L
1,324 Elo+
Party 2
Odin
Odin
xJAK3LLERx
Odin
Level 13
God Stats
2W - 1L
1,777 SR
Queue Stats
18W - 11L
1,487 Elo+
Party 2
Team Averages
Level 11
1,726 SR
1,408 Elo+

VS

Team Averages
Level 43
1,518 SR
1,507 Elo+
Artio
Artio
BotAngel
Artio
Level 81
God Stats
19W - 8L
1,511 SR
Queue Stats
133W - 116L
1,496 Elo+
Party 1
Hun Batz
Hun Batz
FamousJ21
Hun Batz
Level 20
God Stats
3W - 3L
1,461 SR
Queue Stats
74W - 63L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Gaby_a_215
Danzaburou
Level 29
God Stats
73W - 39L
1,582 SR
Queue Stats
104W - 82L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 2 / 11
10,512
584
14,983
13,756
5,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
whallo14
Nu Wa
15
7 / 6 / 7
12,236
680
16,145
15,071
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
7 / 5 / 6
11,142
619
14,931
15,696
13,068
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
BotAngel
Artio
15
3 / 6 / 6
11,584
644
10,026
34,453
24,653
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
FamousJ21
Hun Batz
15
4 / 5 / 8
12,240
680
14,151
17,449
12,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Gaby_a_215
Danzaburou
17
6 / 4 / 6
12,991
722
15,906
14,669
5,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
15
Kills
13
13
Deaths
15
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
BotAngel
Artio
3
6
6
1
W
Hun Batz
FamousJ21
Hun Batz
4
5
8
1.6
W
Danzaburou
Gaby_a_215
Danzaburou
6
4
6
2.25
L
Merlin
1
2
11
3.25
L
Nu Wa
whallo14
Nu Wa
7
6
7
1.75
L
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,059
Damage
40,083
44,523
Taken
66,571
23,757
Mitigated
42,304
7,344
Healing
26,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
BotAngel
Artio
10,026
582
1,118
12,504
34,453
24,653
447
19,049
15,404
50,422
0
W
Hun Batz
FamousJ21
Hun Batz
14,151
4,070
0
5,914
17,449
12,200
24
8,249
9,200
0
55,100
W
Danzaburou
Gaby_a_215
Danzaburou
15,906
6,934
431
6,251
14,669
5,451
2,509
6,515
8,154
0
55,879
L
Merlin
14,983
1,109
0
2,767
13,756
5,642
0
3,039
10,717
50,450
0
L
Nu Wa
whallo14
Nu Wa
16,145
6,065
0
2,799
15,071
5,047
24
4,216
10,855
33,200
0
L
14,931
3,102
566
1,212
15,696
13,068
0
3,622
12,074
2,650
34,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
36,815
175
Minions Killed
223
5
Camps Cleared
10
852,096
Distance Traveled
885,215
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,584
644
71
4
2
282,066
0
W
Hun Batz
12,240
680
64
4
5
310,177
4
W
Danzaburou
12,991
722
88
5
3
292,972
3
L
Merlin
10,512
584
81
5
1
307,969
3
L
Nu Wa
12,236
680
36
2
3
261,661
4
L
Odin
11,142
619
58
3
1
282,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role