Player Matchup

Sun Wukong
Sun Wukong
KenpachiKLE
Sun Wukong
Level 26
God Stats
18W - 45L
1,272 SR
Queue Stats
26W - 61L
1,206 Elo+
Party 2
Athena
Athena
RockTheRipper
Athena
Level 79
God Stats
10W - 8L
1,352 SR
Queue Stats
122W - 174L
1,282 Elo+
Party 2
Apollo
Apollo
YHWH_Skywalker
Apollo
Level 67
God Stats
17W - 24L
1,436 SR
Queue Stats
135W - 219L
1,304 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
degeneratePrime
Morgan Le Fay
Level 30
God Stats
15W - 11L
1,664 SR
Queue Stats
80W - 103L
1,357 Elo+
Party 2
Fenrir
Fenrir
meanjoegreen48
Fenrir
Level 91
God Stats
12W - 14L
1,522 SR
Queue Stats
209W - 235L
1,403 Elo+
Solo
Team Averages
Level 59
1,449 SR
1,310 Elo+

VS

Team Averages
Level 74
1,498 SR
1,420 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
MarvePhugga69
Athena
Level 104
God Stats
2W - 1L
1,291 SR
Queue Stats
115W - 137L
1,346 Elo+
Solo
Nu Wa
Nu Wa
iiMerely
Nu Wa
Level 66
God Stats
37W - 21L
1,634 SR
Queue Stats
253W - 294L
1,366 Elo+
Party 1
Izanami
Izanami
skc924
Izanami
Level 45
God Stats
10W - 9L
1,568 SR
Queue Stats
97W - 101L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KenpachiKLE
Sun Wukong
12
0 / 8 / 0
7,239
381
3,636
15,364
11,707
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 7
8,360
440
8,766
19,201
15,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 5 / 3
9,210
485
7,121
13,003
3,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
degeneratePrime
Morgan Le Fay
13
1 / 3 / 4
7,892
415
5,060
9,864
8,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 8 / 0
7,838
413
6,506
15,992
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
9 / 1 / 4
10,900
574
8,811
6,378
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
 
Fenrir
16
7 / 4 / 5
9,854
519
11,561
17,939
8,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 6 / 10
7,573
399
3,632
12,860
10,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
iiMerely
Nu Wa
15
6 / 1 / 9
10,238
539
22,056
9,495
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
skc924
Izanami
16
5 / 1 / 5
9,787
515
8,652
9,659
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
13
Kills
27
27
Deaths
13
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
9
1
4
11
W
Fenrir
 
Fenrir
7
4
5
2.38
L
Sun Wukong
KenpachiKLE
Sun Wukong
0
8
0
0
W
0
6
10
0.83
L
2
3
7
1.83
L
7
5
3
1.7
L
Morgan Le Fay
degeneratePrime
Morgan Le Fay
1
3
4
1
W
Nu Wa
iiMerely
Nu Wa
6
1
9
10.5
L
3
8
0
0.38
W
Izanami
skc924
Izanami
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,089
Damage
54,712
73,424
Taken
56,331
44,263
Mitigated
28,226
13,162
Healing
18,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,811
6,130
362
1,490
6,378
2,315
363
379
5,999
0
54,788
W
Fenrir
 
Fenrir
11,561
2,332
0
7,516
17,939
8,309
0
3,729
14,182
0
67,044
L
Sun Wukong
KenpachiKLE
Sun Wukong
3,636
204
0
1,628
15,364
11,707
21
3,023
12,109
0
33,793
W
3,632
837
0
498
12,860
10,903
48
4,619
8,197
23,293
0
L
8,766
1,808
0
3,390
19,201
15,931
0
7,411
11,475
26,996
0
L
7,121
3,429
0
3,011
13,003
3,256
0
5,363
7,337
0
61,798
L
Morgan Le Fay
degeneratePrime
Morgan Le Fay
5,060
871
0
3,018
9,864
8,170
54
2,822
6,745
46,052
0
W
Nu Wa
iiMerely
Nu Wa
22,056
4,003
268
2,794
9,495
3,186
458
2,891
6,604
63,714
0
L
6,506
1,363
0
2,115
15,992
5,199
0
5,810
9,960
0
27,839
W
Izanami
skc924
Izanami
8,652
4,459
223
5,356
9,659
3,513
1,314
2,136
7,523
0
65,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
48,352
333
Minions Killed
486
0
Camps Cleared
0
1,710,263
Distance Traveled
1,811,493
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
10,900
574
116
6
0
348,384
1
W
Fenrir
9,854
519
106
6
0
337,092
3
L
Sun Wukong
7,239
381
70
4
0
291,171
2
W
Athena
7,573
399
30
2
0
380,890
7
L
Athena
8,360
440
33
2
0
373,399
13
L
Apollo
9,210
485
113
6
0
341,954
6
L
Morgan Le Fay
7,892
415
69
4
0
336,276
3
W
Nu Wa
10,238
539
117
6
0
379,058
3
L
Fenrir
7,838
413
48
3
0
367,463
0
W
Izanami
9,787
515
117
6
0
366,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role