Player Matchup

Artemis
Artemis
SHBO7E
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
StraightUpXerxes
Arachne
Level 1
God Stats
6W - 3L
1,500 SR
Queue Stats
26W - 21L
1,500 Elo+
Solo
Ra
Ra
Thiccvirginboi
Ra
Level 17
God Stats
35W - 24L
1,627 SR
Queue Stats
69W - 58L
1,585 Elo+
Solo
Ganesha
Ganesha
johfvt
Ganesha
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,248 Elo+
Solo
Hades
Hades
ultralisck
Hades
Level 29
God Stats
143W - 133L
1,580 SR
Queue Stats
145W - 133L
1,562 Elo+
Solo
Team Averages
Level 11
1,541 SR
1,479 Elo+

VS

Team Averages
Level 12
1,538 SR
1,476 Elo+
Susano
Susano
Abysmalparmesan
Susano
Level 8
God Stats
3W - 4L
1,545 SR
Queue Stats
293W - 312L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Chernobyl96
Heimdallr
Level 3
God Stats
1W - 1L
1,712 SR
Queue Stats
11W - 5L
1,679 Elo+
Party 1
Gilgamesh
Gilgamesh
SYNVoodoo
Gilgamesh
Level 18
God Stats
5W - 7L
1,433 SR
Queue Stats
17W - 33L
1,210 Elo+
Solo
Ares
Ares
dadrin2
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,670 Elo+
Party 1
Zeus
Zeus
xSpLlTZz
Zeus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 230L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
SHBO7E
Artemis
13
0 / 4 / 5
8,142
429
2,523
5,520
1,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
18 / 1 / 3
12,385
652
20,908
17,650
9,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

17
6 / 2 / 11
11,176
588
14,289
15,601
6,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
johfvt
Ganesha
15
1 / 4 / 16
9,106
479
3,424
15,046
10,361
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
16
6 / 3 / 6
10,156
535
8,995
10,445
4,853
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 4
9,295
489
12,247
16,296
6,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Heimdallr
Chernobyl96
Heimdallr
15
2 / 5 / 2
9,622
506
8,183
12,057
4,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SYNVoodoo
Gilgamesh
13
2 / 7 / 4
8,316
438
5,923
15,379
6,975
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
dadrin2
Ares
13
3 / 6 / 4
8,605
453
9,773
14,958
13,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
13
1 / 8 / 2
8,212
432
4,332
14,668
3,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
31
Kills
14
14
Deaths
31
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
L
Heimdallr
Chernobyl96
Heimdallr
2
5
2
0.6
W
Artemis
SHBO7E
Artemis
0
4
5
0.63
L
Gilgamesh
SYNVoodoo
Gilgamesh
2
7
4
0.57
W
18
1
3
19.5
W
6
2
11
5.75
L
Ares
dadrin2
Ares
3
6
4
0.83
W
Ganesha
johfvt
Ganesha
1
4
16
2.25
W
Hades
6
3
6
3
L
Zeus
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,139
Damage
40,458
64,262
Taken
73,358
32,360
Mitigated
35,385
30,233
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,247
2,945
0
4,734
16,296
6,588
0
6,770
9,463
0
58,819
L
Heimdallr
Chernobyl96
Heimdallr
8,183
2,809
0
1,679
12,057
4,812
1,978
4,260
7,658
0
63,819
W
Artemis
SHBO7E
Artemis
2,523
788
0
587
5,520
1,382
627
1,102
4,418
0
31,554
L
Gilgamesh
SYNVoodoo
Gilgamesh
5,923
932
0
2,142
15,379
6,975
94
5,405
9,770
0
41,378
W
20,908
14,256
0
9,695
17,650
9,043
1,086
3,856
13,794
0
104,220
W
14,289
3,007
2,806
9,381
15,601
6,721
1,152
3,084
12,517
88,469
0
L
Ares
dadrin2
Ares
9,773
746
180
1,708
14,958
13,018
147
4,835
9,985
28,816
0
W
Ganesha
johfvt
Ganesha
3,424
154
363
1,368
15,046
10,361
358
3,244
11,802
15,278
0
W
Hades
8,995
834
1,174
4,859
10,445
4,853
840
2,819
7,626
54,015
0
L
Zeus
4,332
1,397
0
3,434
14,668
3,992
880
5,042
9,410
44,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,965
Gold Earned
44,050
464
Minions Killed
413
0
Camps Cleared
0
1,937,732
Distance Traveled
1,664,154
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,295
489
108
6
0
363,232
9
L
Heimdallr
9,622
506
128
7
0
363,096
6
W
Artemis
8,142
429
78
4
0
332,738
0
L
Gilgamesh
8,316
438
55
3
0
349,915
1
W
Arachne
12,385
652
129
7
0
471,470
9
W
Ra
11,176
588
145
8
0
391,043
2
L
Ares
8,605
453
38
2
0
327,480
3
W
Ganesha
9,106
479
5
0
0
381,906
2
W
Hades
10,156
535
107
6
0
360,575
2
L
Zeus
8,212
432
84
4
0
260,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role