Player Matchup

Chaac
Chaac
ollinchas
Chaac
Level 86
God Stats
14W - 7L
1,678 SR
Queue Stats
63W - 52L
1,469 Elo+
Party 1
Skadi
Skadi
pinchimono1
Skadi
Level 28
God Stats
14W - 12L
1,571 SR
Queue Stats
88W - 93L
1,508 Elo+
Party 1
Chang'e
Chang'e
sunnycty
Chang'e
Level 69
God Stats
4W - 7L
1,315 SR
Queue Stats
7W - 14L
1,073 Elo+
Solo
Team Averages
Level 61
1,521 SR
1,350 Elo+

VS

Team Averages
Level 47
1,546 SR
1,390 Elo+
Nu Wa
Nu Wa
J U L I N K S O
Nu Wa
Level 25
God Stats
49W - 41L
1,466 SR
Queue Stats
175W - 190L
1,358 Elo+
Solo
Ah Puch
Ah Puch
Jorgino3755
Ah Puch
Level 18
God Stats
12W - 8L
1,515 SR
Queue Stats
29W - 31L
1,407 Elo+
Party 2
Ares
Ares
Terminator4895
Ares
Level 97
God Stats
18W - 7L
1,656 SR
Queue Stats
54W - 48L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ollinchas
Chaac
17
7 / 3 / 8
13,433
672
22,876
29,819
41,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

17
7 / 4 / 5
13,375
669
20,127
13,123
4,701
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
sunnycty
Chang'e
14
1 / 5 / 7
11,673
584
6,288
18,019
6,051
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 8
11,214
561
15,234
16,083
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
Jorgino3755
Ah Puch
15
4 / 3 / 6
12,171
609
19,135
15,378
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
6 / 4 / 5
12,384
619
14,600
23,287
28,156
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
15
Kills
11
12
Deaths
15
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
8
8
0.63
L
Ah Puch
Jorgino3755
Ah Puch
4
3
6
2.33
L
6
4
5
2.13
W
Chaac
ollinchas
Chaac
7
3
8
3.67
W
7
4
5
2.38
W
Chang'e
sunnycty
Chang'e
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,291
Damage
48,969
60,961
Taken
54,748
52,747
Mitigated
41,829
23,614
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,234
3,566
10
1,308
16,083
6,774
381
1,626
13,633
45,016
0
L
Ah Puch
Jorgino3755
Ah Puch
19,135
865
98
4,707
15,378
6,899
264
736
14,198
57,865
0
L
14,600
1,162
0
175
23,287
28,156
0
4,277
18,262
26,243
0
W
Chaac
ollinchas
Chaac
22,876
2,047
0
9,783
29,819
41,995
93
21,846
7,295
0
66,113
W
20,127
10,156
0
0
13,123
4,701
2,139
10,858
2,051
0
53,640
W
Chang'e
sunnycty
Chang'e
6,288
143
5,745
8,086
18,019
6,051
290
15,725
1,960
38,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
35,769
283
Minions Killed
180
9
Camps Cleared
4
1,013,351
Distance Traveled
910,822
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,214
561
56
3
3
297,447
0
L
Ah Puch
12,171
609
104
5
0
313,280
1
L
Ares
12,384
619
20
1
1
300,095
0
W
Chaac
13,433
672
112
6
1
363,388
4
W
Skadi
13,375
669
83
4
5
309,314
5
W
Chang'e
11,673
584
88
4
3
340,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role