Player Matchup

Jing Wei
Jing Wei
Kayisawkward
Jing Wei
Level 29
God Stats
9W - 11L
1,491 SR
Queue Stats
32W - 35L
1,404 Elo+
Party 1
Ares
Ares
Loki-Blacksteel
Ares
Level 147
God Stats
6W - 3L
1,639 SR
Queue Stats
339W - 214L
1,659 Elo+
Party 1
Sol
Sol
xXEchoMagicXx
Sol
Level 117
God Stats
12W - 8L
1,636 SR
Queue Stats
241W - 148L
1,593 Elo+
Party 1
Team Averages
Level 98
1,589 SR
1,552 Elo+

VS

Team Averages
Level 27
1,483 SR
1,451 Elo+
Horus
Horus
C0RRECTED
Horus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
issamasri14
Cthulhu
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shell5
Morgan Le Fay
Level 65
God Stats
18W - 19L
1,450 SR
Queue Stats
128W - 144L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Kayisawkward
Jing Wei
11
1 / 2 / 9
7,382
671
3,032
5,451
1,834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 1 / 7
9,039
822
11,429
9,879
8,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
6 / 0 / 7
8,651
786
12,548
6,850
2,524
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C0RRECTED
Horus
10
1 / 4 / 1
6,988
635
1,509
9,932
10,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
issamasri14
Cthulhu
7
0 / 6 / 1
6,135
558
3,029
12,902
11,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
shell5
Morgan Le Fay
10
2 / 4 / 0
7,079
644
10,130
11,039
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
13
Kills
3
3
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
C0RRECTED
Horus
1
4
1
0.38
W
Jing Wei
Kayisawkward
Jing Wei
1
2
9
2.75
W
6
1
7
9.5
L
Cthulhu
issamasri14
Cthulhu
0
6
1
0.08
L
Morgan Le Fay
shell5
Morgan Le Fay
2
4
0
0.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,009
Damage
14,668
22,180
Taken
33,873
12,644
Mitigated
25,698
8,559
Healing
5,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
C0RRECTED
Horus
1,509
893
661
1,590
9,932
10,047
43
7,880
2,052
113
5,277
W
Jing Wei
Kayisawkward
Jing Wei
3,032
2,927
0
2,181
5,451
1,834
442
3,664
1,621
0
12,370
W
11,429
661
0
2,722
9,879
8,286
222
5,115
4,526
28,075
0
L
Cthulhu
issamasri14
Cthulhu
3,029
379
0
522
12,902
11,546
0
7,450
5,452
5,509
0
L
Morgan Le Fay
shell5
Morgan Le Fay
10,130
845
259
2,663
11,039
4,105
0
8,891
2,148
35,653
0
W
12,548
2,939
0
3,656
6,850
2,524
937
4,492
2,151
46,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,072
Gold Earned
20,202
126
Minions Killed
86
9
Camps Cleared
2
615,574
Distance Traveled
596,364
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,988
635
10
1
0
201,464
0
W
Jing Wei
7,382
671
33
3
0
202,590
0
W
Ares
9,039
822
25
2
4
203,111
2
L
Cthulhu
6,135
558
12
1
0
204,019
1
L
Morgan Le Fay
7,079
644
64
6
2
190,881
2
W
Sol
8,651
786
68
6
5
209,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role