Player Matchup

Anhur
Anhur
Demonic_Reaper11
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,440 Elo+
Party 1
Raijin
Raijin
Nyx_Darkclaw99
Raijin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,341 Elo+
Party 1
Thoth
Thoth
SunsetDread
Thoth
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,568 Elo+
Solo
Izanami
Izanami
Wichi2 MX
Izanami
Level 129
God Stats
8W - 6L
1,536 SR
Queue Stats
506W - 544L
1,498 Elo+
Solo
Kukulkan
Kukulkan
carmahunter377
Kukulkan
Level 100
God Stats
0W - 1L
1,256 SR
Queue Stats
28W - 36L
1,398 Elo+
Party 1
Team Averages
Level 81
1,458 SR
1,449 Elo+

VS

Team Averages
Level 115
1,595 SR
1,474 Elo+
Jing Wei
Jing Wei
Dadeebool
Jing Wei
Level 103
God Stats
5W - 4L
1,342 SR
Queue Stats
395W - 449L
1,389 Elo+
Solo
Janus
Janus
FiestaFox
Janus
Level 135
God Stats
4W - 1L
1,927 SR
Queue Stats
242W - 272L
1,498 Elo+
Solo
Loki
Loki
TragicElegance
Loki
Level 64
God Stats
1W - 1L
1,516 SR
Queue Stats
29W - 43L
1,401 Elo+
Solo
Apollo
Apollo
Xavia
Apollo
Level 145
God Stats
5W - 0L
1,906 SR
Queue Stats
201W - 196L
1,566 Elo+
Solo
Ymir
Ymir
jorgejassiel
Ymir
Level 127
God Stats
1W - 1L
1,282 SR
Queue Stats
105W - 95L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 7
9,010
601
5,720
14,390
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 11 / 5
8,747
583
5,473
16,022
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 4 / 8
11,390
759
16,183
11,545
4,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Wichi2 MX
Izanami
19
7 / 5 / 6
12,266
818
16,738
12,021
3,821
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
17
2 / 4 / 8
9,949
663
8,719
10,448
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dadeebool
Jing Wei
19
9 / 2 / 17
12,036
802
8,308
11,462
4,964
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
FiestaFox
Janus
20
7 / 4 / 14
12,066
804
26,665
9,382
3,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 6 / 15
10,346
690
9,193
11,232
6,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Xavia
Apollo
19
7 / 1 / 15
11,602
773
9,295
8,591
3,666
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 3 / 16
10,819
721
7,141
20,961
23,630
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
109
16
Kills
32
32
Deaths
16
34
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Dadeebool
Jing Wei
9
2
17
8.75
L
1
8
7
0.56
W
Janus
FiestaFox
Janus
7
4
14
3.5
L
0
11
5
0.23
L
6
4
8
2.5
W
4
6
15
1.92
L
Izanami
Wichi2 MX
Izanami
7
5
6
2
W
Apollo
Xavia
Apollo
7
1
15
14.5
L
Kukulkan
2
4
8
1.5
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,833
Damage
60,602
64,426
Taken
61,628
20,089
Mitigated
42,869
15,211
Healing
25,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Dadeebool
Jing Wei
8,308
4,829
2,703
3,322
11,462
4,964
1,170
6,316
5,130
0
19,875
L
5,720
1,657
615
1,250
14,390
3,886
0
5,800
8,402
0
9,563
W
Janus
FiestaFox
Janus
26,665
237
1,460
1,413
9,382
3,881
962
5,612
3,708
43,034
0
L
5,473
378
1,705
1,812
16,022
4,633
0
9,646
6,046
16,507
0
L
16,183
255
712
3,334
11,545
4,079
0
5,728
5,585
33,807
0
W
9,193
1,084
1,333
984
11,232
6,728
970
4,403
6,762
0
27,834
L
Izanami
Wichi2 MX
Izanami
16,738
8,191
302
1,671
12,021
3,821
0
5,434
6,427
0
38,507
W
Apollo
Xavia
Apollo
9,295
2,548
3,063
3,462
8,591
3,666
1,408
4,075
4,516
0
30,077
L
Kukulkan
8,719
688
1,324
2,486
10,448
3,670
0
6,030
4,160
21,226
0
W
7,141
529
2,069
5,813
20,961
23,630
399
9,653
11,137
10,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,362
Gold Earned
56,869
159
Minions Killed
169
0
Camps Cleared
0
1,288,685
Distance Traveled
1,479,197
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,036
802
36
2
0
308,397
1
L
Anhur
9,010
601
17
1
0
265,623
1
W
Janus
12,066
804
50
3
0
279,339
2
L
Raijin
8,747
583
16
1
0
227,824
0
L
Thoth
11,390
759
26
2
0
288,773
0
W
Loki
10,346
690
23
2
0
297,176
2
L
Izanami
12,266
818
54
4
0
238,843
2
W
Apollo
11,602
773
51
3
0
303,877
0
L
Kukulkan
9,949
663
46
3
0
267,622
3
W
Ymir
10,819
721
9
1
0
290,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role