Player Matchup

Skadi
Skadi
 
Skadi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MDJIM8120
Tsukuyomi
Level 47
God Stats
1W - 1L
1,156 SR
Queue Stats
87W - 119L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
SigmaTheSinner
Baron Samedi
Level 47
God Stats
42W - 36L
1,566 SR
Queue Stats
125W - 137L
1,492 Elo+
Party 2
Bacchus
Bacchus
d3vilove
Bacchus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 7L
1,618 Elo+
Party 4
Bellona
Bellona
scilenceikeelu
Bellona
Level 123
God Stats
6W - 2L
1,823 SR
Queue Stats
207W - 203L
1,573 Elo+
Party 4
Team Averages
Level 67
1,509 SR
1,522 Elo+

VS

Team Averages
Level 62
1,627 SR
1,467 Elo+
Ah Puch
Ah Puch
Alucard11303
Ah Puch
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 47L
1,328 Elo+
Party 1
Neith
Neith
Guijân
Neith
Level 18
God Stats
3W - 2L
1,690 SR
Queue Stats
16W - 13L
1,327 Elo+
Party 1
Sylvanus
Sylvanus
Sogeking
Sylvanus
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 43L
1,681 Elo+
Party 3
Thanatos
Thanatos
VenenusBathWater
Thanatos
Level 20
God Stats
5W - 4L
1,944 SR
Queue Stats
65W - 44L
1,672 Elo+
Party 3
Cu Chulainn
Cu Chulainn
XxN_HanssenxX
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 3 / 1
7,904
565
3,251
6,695
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MDJIM8120
Tsukuyomi
8
1 / 1 / 0
5,840
417
656
3,287
1,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SigmaTheSinner
Baron Samedi
14
7 / 1 / 5
8,933
638
7,985
8,243
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
d3vilove
Bacchus
10
1 / 4 / 13
7,463
533
7,208
12,216
7,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 2 / 1
8,760
626
8,563
8,210
6,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alucard11303
Ah Puch
9
1 / 4 / 2
6,043
432
5,341
5,869
2,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Guijân
Neith
12
0 / 1 / 4
7,190
514
3,858
4,764
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Sogeking
Sylvanus
10
1 / 5 / 5
6,476
463
3,553
11,695
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
8 / 4 / 1
8,193
585
8,931
10,484
4,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
XxN_HanssenxX
Cu Chulainn
10
0 / 7 / 0
5,812
415
2,766
10,265
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
21
Kills
10
11
Deaths
21
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
1
0.83
L
Ah Puch
Alucard11303
Ah Puch
1
4
2
0.5
L
Neith
Guijân
Neith
0
1
4
2
W
Tsukuyomi
MDJIM8120
Tsukuyomi
1
1
0
1
W
Baron Samedi
SigmaTheSinner
Baron Samedi
7
1
5
9.5
L
Sylvanus
Sogeking
Sylvanus
1
5
5
0.7
L
8
4
1
2.13
L
Cu Chulainn
XxN_HanssenxX
Cu Chulainn
0
7
0
0
W
Bacchus
d3vilove
Bacchus
1
4
13
1.88
W
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
24,449
38,651
Taken
43,077
19,234
Mitigated
22,282
14,339
Healing
15,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,251
1,577
0
1,679
6,695
1,571
950
616
6,079
0
49,609
L
Ah Puch
Alucard11303
Ah Puch
5,341
126
0
721
5,869
2,013
0
2,436
3,433
24,671
0
L
Neith
Guijân
Neith
3,858
1,528
0
1,478
4,764
1,889
824
1,254
3,510
0
43,695
W
Tsukuyomi
MDJIM8120
Tsukuyomi
656
246
0
1,402
3,287
1,084
0
180
3,107
0
21,512
W
Baron Samedi
SigmaTheSinner
Baron Samedi
7,985
521
803
3,377
8,243
3,080
662
4,131
4,072
54,959
0
L
Sylvanus
Sogeking
Sylvanus
3,553
1,175
206
2,144
11,695
8,294
0
6,286
5,409
23,719
0
L
8,931
3,193
0
9,849
10,484
4,668
0
3,424
7,060
0
54,083
L
Cu Chulainn
XxN_HanssenxX
Cu Chulainn
2,766
549
0
1,147
10,265
5,418
0
1,793
8,472
0
25,484
W
Bacchus
d3vilove
Bacchus
7,208
1,570
1,143
3,771
12,216
7,310
0
2,958
9,141
17,158
0
W
8,563
3,427
0
2,164
8,210
6,189
444
1,099
6,708
0
44,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,900
Gold Earned
33,714
372
Minions Killed
330
0
Camps Cleared
0
1,223,060
Distance Traveled
1,225,079
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,904
565
105
8
0
273,755
3
L
Ah Puch
6,043
432
50
4
0
238,656
0
L
Neith
7,190
514
101
7
0
236,177
0
W
Tsukuyomi
5,840
417
42
3
0
142,901
0
W
Baron Samedi
8,933
638
105
8
0
256,381
6
L
Sylvanus
6,476
463
38
3
0
233,337
1
L
Thanatos
8,193
585
92
7
0
265,841
2
L
Cu Chulainn
5,812
415
49
4
0
251,068
3
W
Bacchus
7,463
533
27
2
0
271,322
1
W
Bellona
8,760
626
93
7
0
278,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role