Player Matchup

Ganesha
Ganesha
Chris_P_Bacon06
Ganesha
Level 109
God Stats
1W - 3L
1,569 SR
Queue Stats
276W - 264L
1,491 Elo+
Party 2
Anhur
Anhur
Dynam1cs
Anhur
Level 160
God Stats
3W - 6L
1,629 SR
Queue Stats
45W - 45L
1,585 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gamefreak334
Morgan Le Fay
Level 129
God Stats
1W - 1L
1,516 SR
Queue Stats
52W - 47L
1,584 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HiberNate--
Ah Muzen Cab
Level 159
God Stats
2W - 3L
1,514 SR
Queue Stats
102W - 82L
1,605 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rofero_Da_King97
Tsukuyomi
Level 140
God Stats
3W - 2L
1,624 SR
Queue Stats
76W - 58L
1,581 Elo+
Party 2
Team Averages
Level 139
1,570 SR
1,569 Elo+

VS

Team Averages
Level 134
1,645 SR
1,581 Elo+
Nu Wa
Nu Wa
Amaturus
Nu Wa
Level 158
God Stats
36W - 25L
1,659 SR
Queue Stats
157W - 157L
1,557 Elo+
Party 1
Gilgamesh
Gilgamesh
Gaunterr O Dimm
Gilgamesh
Level 56
God Stats
16W - 5L
1,776 SR
Queue Stats
35W - 22L
1,646 Elo+
Solo
Bastet
Bastet
InfamousJarl
Bastet
Level 153
God Stats
2W - 3L
1,411 SR
Queue Stats
130W - 128L
1,576 Elo+
Solo
Cerberus
Cerberus
Monosynaptic
Cerberus
Level 155
God Stats
8W - 11L
1,598 SR
Queue Stats
132W - 127L
1,567 Elo+
Party 1
Artemis
Artemis
Ragnarok918
Artemis
Level 147
God Stats
5W - 4L
1,782 SR
Queue Stats
151W - 149L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 9
12,211
581
10,375
25,539
14,055
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Dynam1cs
Anhur
20
10 / 7 / 0
15,696
747
21,635
26,105
8,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Gamefreak334
Morgan Le Fay
18
0 / 8 / 4
11,540
550
12,988
21,208
7,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HiberNate--
Ah Muzen Cab
20
4 / 9 / 4
14,836
706
18,233
24,632
10,715
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
20
3 / 8 / 5
13,685
652
11,385
21,466
12,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amaturus
Nu Wa
20
4 / 4 / 18
15,382
732
23,954
10,238
2,844
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Gaunterr O Dimm
Gilgamesh
20
7 / 3 / 25
17,198
819
21,846
26,039
36,573
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
20
9 / 5 / 14
17,322
825
24,768
17,915
7,942
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Monosynaptic
Cerberus
20
11 / 0 / 19
19,009
905
17,627
28,746
35,117
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Ragnarok918
Artemis
20
7 / 6 / 8
16,096
766
21,346
16,606
6,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
122
17
Kills
38
38
Deaths
18
22
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Amaturus
Nu Wa
4
4
18
3.25
L
0
6
9
0.75
L
Anhur
Dynam1cs
Anhur
10
7
0
1.43
L
Morgan Le Fay
Gamefreak334
Morgan Le Fay
0
8
4
0.25
W
Gilgamesh
Gaunterr O Dimm
Gilgamesh
7
3
25
6.5
L
Ah Muzen Cab
HiberNate--
Ah Muzen Cab
4
9
4
0.67
W
Bastet
9
5
14
3.2
W
Cerberus
Monosynaptic
Cerberus
11
0
19
20.5
W
Artemis
Ragnarok918
Artemis
7
6
8
1.83
L
Tsukuyomi
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,616
Damage
109,541
118,950
Taken
99,544
53,287
Mitigated
88,775
12,812
Healing
18,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Amaturus
Nu Wa
23,954
4,550
165
2,233
10,238
2,844
2,585
1,159
9,079
56,271
0
L
10,375
435
0
2,381
25,539
14,055
0
9,935
14,689
38,945
0
L
Anhur
Dynam1cs
Anhur
21,635
7,866
0
4,277
26,105
8,581
0
11,695
13,904
0
76,811
L
Morgan Le Fay
Gamefreak334
Morgan Le Fay
12,988
579
0
2,798
21,208
7,870
0
8,088
12,802
53,102
0
W
Gilgamesh
Gaunterr O Dimm
Gilgamesh
21,846
3,004
0
2,117
26,039
36,573
780
7,006
19,033
12,308
59,826
L
Ah Muzen Cab
HiberNate--
Ah Muzen Cab
18,233
6,148
0
3,179
24,632
10,715
0
7,585
16,585
0
91,205
W
Bastet
24,768
4,845
0
1,421
17,915
7,942
488
3,212
14,703
0
66,667
W
Cerberus
Monosynaptic
Cerberus
17,627
203
2,747
7,344
28,746
35,117
964
8,442
20,304
46,084
0
W
Artemis
Ragnarok918
Artemis
21,346
10,475
0
2,568
16,606
6,299
5,741
4,126
12,480
0
77,394
L
Tsukuyomi
11,385
1,989
0
177
21,466
12,066
0
6,483
14,645
0
50,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,968
Gold Earned
85,007
534
Minions Killed
521
8
Camps Cleared
10
1,709,076
Distance Traveled
1,964,420
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,382
732
91
4
0
372,974
1
L
Ganesha
12,211
581
14
1
0
350,164
0
L
Anhur
15,696
747
155
7
1
305,448
3
L
Morgan Le Fay
11,540
550
68
3
3
350,291
10
W
Gilgamesh
17,198
819
117
6
6
427,483
5
L
Ah Muzen Cab
14,836
706
192
9
2
328,458
3
W
Bastet
17,322
825
110
5
2
377,860
4
W
Cerberus
19,009
905
73
3
1
460,619
4
W
Artemis
16,096
766
130
6
1
325,484
2
L
Tsukuyomi
13,685
652
105
5
2
374,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role