Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Hex Anxiety2459
Aphrodite
Level 69
God Stats
61W - 42L
1,589 SR
Queue Stats
534W - 501L
1,570 Elo+
Solo
Ah Puch
Ah Puch
MagentaNebula77
Ah Puch
Level 118
God Stats
17W - 18L
1,616 SR
Queue Stats
366W - 393L
1,566 Elo+
Solo
Ymir
Ymir
S_RockY_H
Ymir
Level 82
God Stats
2W - 4L
1,478 SR
Queue Stats
51W - 55L
1,499 Elo+
Party 1
Susano
Susano
Scarecrxw_XIII
Susano
Level 103
God Stats
2W - 1L
1,600 SR
Queue Stats
101W - 73L
1,590 Elo+
Party 1
Team Averages
Level 96
1,557 SR
1,545 Elo+

VS

Team Averages
Level 73
1,595 SR
1,627 Elo+
Hercules
Hercules
BDChurch
Hercules
Level 79
God Stats
9W - 10L
1,467 SR
Queue Stats
219W - 176L
1,628 Elo+
Party 2
Ares
Ares
CptBromo
Ares
Level 80
God Stats
18W - 8L
1,730 SR
Queue Stats
218W - 183L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
MisterBigDealBoi
Danzaburou
Level 48
God Stats
52W - 37L
1,670 SR
Queue Stats
412W - 271L
1,656 Elo+
Party 3
Ra
Ra
ZSMARTI
Ra
Level 69
God Stats
16W - 21L
1,455 SR
Queue Stats
166W - 139L
1,628 Elo+
Party 2
Tsukuyomi
Tsukuyomi
our-mug
Tsukuyomi
Level 88
God Stats
37W - 26L
1,652 SR
Queue Stats
543W - 419L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
3 / 3 / 4
10,519
956
15,012
19,752
23,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
Hex Anxiety2459
Aphrodite
16
2 / 4 / 3
10,073
916
9,317
13,071
6,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 3 / 5
9,483
862
20,673
6,747
2,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
1 / 7 / 4
9,580
871
13,075
17,242
8,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 2
9,330
848
7,822
7,271
3,091
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

173

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BDChurch
Hercules
18
5 / 2 / 13
11,326
1,030
11,402
18,942
21,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
17
2 / 0 / 15
10,933
994
9,146
15,411
21,644
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
MisterBigDealBoi
Danzaburou
17
2 / 3 / 12
10,040
913
10,158
14,204
7,136
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
5 / 2 / 14
11,729
1,066
15,390
12,286
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
our-mug
Tsukuyomi
17
5 / 0 / 10
11,181
1,016
13,430
8,171
4,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
7
Kills
19
19
Deaths
7
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
3
4
1.67
W
Hercules
BDChurch
Hercules
5
2
13
5.75
W
Ares
2
0
15
9.5
L
Aphrodite
Hex Anxiety2459
Aphrodite
2
4
3
0.88
L
0
3
5
0.83
W
Danzaburou
MisterBigDealBoi
Danzaburou
2
3
12
2.67
L
Ymir
1
7
4
0.43
L
1
2
2
1
W
5
2
14
6
W
Tsukuyomi
our-mug
Tsukuyomi
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,899
Damage
59,526
64,083
Taken
69,014
43,615
Mitigated
60,375
14,307
Healing
23,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
15,012
2,460
0
2,491
19,752
23,088
0
7,285
12,467
0
33,699
W
Hercules
BDChurch
Hercules
11,402
2,686
732
8,253
18,942
21,234
0
11,570
6,302
4,533
18,157
W
Ares
9,146
335
1,175
3,680
15,411
21,644
0
9,025
5,584
19,712
0
L
Aphrodite
Hex Anxiety2459
Aphrodite
9,317
455
5,568
3,981
13,071
6,943
0
6,704
6,367
35,984
0
L
20,673
93
138
1,851
6,747
2,380
0
2,453
4,294
42,498
0
W
Danzaburou
MisterBigDealBoi
Danzaburou
10,158
4,429
0
1,654
14,204
7,136
0
7,816
5,811
0
26,404
L
Ymir
13,075
932
0
95
17,242
8,113
0
8,286
8,956
26,588
0
L
7,822
744
0
183
7,271
3,091
0
2,018
5,253
0
14,984
W
15,390
865
4,578
3,343
12,286
6,159
0
8,905
3,103
52,197
0
W
Tsukuyomi
our-mug
Tsukuyomi
13,430
3,780
0
331
8,171
4,202
0
4,400
3,571
0
36,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,985
Gold Earned
55,209
204
Minions Killed
239
5
Camps Cleared
11
1,024,463
Distance Traveled
1,175,587
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,519
956
29
3
0
240,972
0
W
Hercules
11,326
1,030
28
3
2
239,477
1
W
Ares
10,933
994
16
1
1
227,451
0
L
Aphrodite
10,073
916
73
7
0
206,148
2
L
Ah Puch
9,483
862
44
4
3
211,390
0
W
Danzaburou
10,040
913
48
4
1
219,337
4
L
Ymir
9,580
871
33
3
1
191,580
0
L
Susano
9,330
848
25
2
1
174,373
0
W
Ra
11,729
1,066
86
8
4
239,443
0
W
Tsukuyomi
11,181
1,016
61
6
3
249,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role