Player Matchup

Zeus
Zeus
Chrys_Santana84
Zeus
Level 29
God Stats
16W - 37L
1,307 SR
Queue Stats
65W - 113L
1,229 Elo+
Party 2
Ao Kuang
Ao Kuang
King__Baboon__
Ao Kuang
Level 119
God Stats
2W - 3L
1,718 SR
Queue Stats
58W - 72L
1,310 Elo+
Solo
Hachiman
Hachiman
WildtacoBR
Hachiman
Level 29
God Stats
1W - 4L
1,285 SR
Queue Stats
70W - 105L
1,236 Elo+
Party 2
Cthulhu
Cthulhu
corre_joaozinho
Cthulhu
Level 78
God Stats
6W - 11L
1,348 SR
Queue Stats
141W - 176L
1,280 Elo+
Party 2
Chaac
Chaac
gxldNugg
Chaac
Level 49
God Stats
0W - 2L
1,281 SR
Queue Stats
9W - 14L
1,015 Elo+
Solo
Team Averages
Level 61
1,388 SR
1,214 Elo+

VS

Team Averages
Level 81
1,438 SR
1,380 Elo+
Nemesis
Nemesis
 
Nemesis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
DethAwaits696
Athena
Level 87
God Stats
5W - 4L
1,386 SR
Queue Stats
65W - 56L
1,462 Elo+
Solo
Hera
Hera
DirtyNikki
Hera
Level 63
God Stats
11W - 18L
1,336 SR
Queue Stats
169W - 254L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
Level 25
God Stats
9W - 11L
1,455 SR
Queue Stats
44W - 56L
1,292 Elo+
Party 1
Danzaburou
Danzaburou
dark1knight
Danzaburou
Level 121
God Stats
12W - 8L
1,513 SR
Queue Stats
84W - 92L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 3
10,021
456
6,372
14,087
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
16
8 / 3 / 2
10,654
484
9,265
18,236
6,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
WildtacoBR
Hachiman
15
1 / 6 / 3
8,894
404
6,016
12,401
3,655
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 7
9,709
441
11,811
14,079
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
gxldNugg
Chaac
18
2 / 0 / 0
10,490
477
7,427
14,541
10,394
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
8 / 5 / 4
11,401
518
11,304
16,605
6,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 3 / 6
9,263
421
7,591
18,309
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 2 / 1
10,281
467
9,253
10,103
4,039
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
17
2 / 4 / 6
11,231
511
10,095
9,828
3,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
dark1knight
Danzaburou
18
6 / 2 / 1
11,462
521
12,359
16,718
7,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
15
Kills
17
17
Deaths
16
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
5
4
2
L
2
7
3
0.5
W
1
3
6
1.33
W
0
2
1
0.25
L
Ao Kuang
8
3
2
3
W
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
2
4
6
1.25
L
Hachiman
WildtacoBR
Hachiman
1
6
3
0.42
L
2
1
7
5.5
W
Danzaburou
dark1knight
Danzaburou
6
2
1
3.25
L
Chaac
gxldNugg
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,891
Damage
50,602
73,344
Taken
71,563
37,584
Mitigated
39,507
19,240
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,304
3,710
0
5,962
16,605
6,670
922
6,461
10,038
0
75,204
L
6,372
814
0
891
14,087
3,293
433
4,980
8,905
60,362
0
W
7,591
2,710
0
3,717
18,309
17,774
13
9,324
8,899
30,337
0
W
9,253
3,529
0
3,750
10,103
4,039
925
1,094
9,009
64,001
0
L
Ao Kuang
9,265
2,515
0
6,977
18,236
6,819
195
5,747
12,186
48,976
14,403
W
Morgan Le Fay
MizastaPlusUltra
Morgan Le Fay
10,095
1,361
0
406
9,828
3,941
1,049
4,049
5,549
58,055
0
L
Hachiman
WildtacoBR
Hachiman
6,016
3,150
0
3,583
12,401
3,655
594
2,886
9,515
0
46,203
L
11,811
664
596
3,400
14,079
13,423
26
4,977
9,014
43,777
0
W
Danzaburou
dark1knight
Danzaburou
12,359
5,362
0
8,447
16,718
7,083
2,251
5,712
10,930
0
103,936
L
Chaac
gxldNugg
Chaac
7,427
452
0
3,793
14,541
10,394
0
7,756
6,785
3,245
72,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,768
Gold Earned
53,638
485
Minions Killed
546
0
Camps Cleared
0
2,044,676
Distance Traveled
2,157,429
1
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,401
518
95
4
0
472,329
12
L
Zeus
10,021
456
118
5
0
387,980
1
W
Athena
9,263
421
50
2
0
449,026
0
W
Hera
10,281
467
139
6
0
424,943
0
L
Ao Kuang
10,654
484
85
4
0
433,199
0
W
Morgan Le Fay
11,231
511
117
5
0
418,117
4
L
Hachiman
8,894
404
92
4
0
388,677
0
L
Cthulhu
9,709
441
54
2
0
412,635
0
W
Danzaburou
11,462
521
145
7
0
393,014
9
L
Chaac
10,490
477
136
6
0
422,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role