Player Matchup

Geb
Geb
DrakeVescatur
Geb
Level 27
God Stats
8W - 1L
1,500 SR
Queue Stats
44W - 28L
1,491 Elo+
Party 1
Kali
Kali
Drewskitor
Kali
Level 80
God Stats
2W - 1L
1,584 SR
Queue Stats
238W - 208L
1,505 Elo+
Party 1
Mercury
Mercury
ExilexGaming
Mercury
Level 83
God Stats
6W - 2L
1,636 SR
Queue Stats
89W - 79L
1,504 Elo+
Party 1
Nox
Nox
RedFrogz
Nox
Level 79
God Stats
11W - 13L
1,626 SR
Queue Stats
177W - 158L
1,486 Elo+
Party 1
He Bo
He Bo
TheNoobyGamer13
He Bo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,426 Elo+
Solo
Team Averages
Level 78
1,569 SR
1,482 Elo+

VS

Team Averages
Level 69
1,462 SR
1,451 Elo+
Anubis
Anubis
FallGryphon8433
Anubis
Level 26
God Stats
2W - 1L
1,665 SR
Queue Stats
3W - 5L
1,601 Elo+
Party 3
Sun Wukong
Sun Wukong
Hue Danado
Sun Wukong
Level 142
God Stats
18W - 12L
1,564 SR
Queue Stats
118W - 117L
1,430 Elo+
Solo
Neith
Neith
Podo Dub
Neith
Level 15
God Stats
0W - 3L
1,455 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Scylla
Scylla
iSpaz lulz
Scylla
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,317 Elo+
Party 2
King Arthur
King Arthur
tundrahmb
King Arthur
Level 121
God Stats
0W - 1L
1,127 SR
Queue Stats
24W - 35L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 13
9,472
947
7,142
9,592
8,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 0 / 12
8,716
872
6,501
8,554
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
ExilexGaming
Mercury
15
7 / 0 / 12
8,986
899
7,901
6,311
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 0 / 10
8,198
820
6,007
3,334
1,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 11
7,429
743
5,417
5,940
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
6,698
670
6,725
8,720
5,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Hue Danado
Sun Wukong
13
0 / 3 / 2
6,641
664
3,647
8,622
6,942
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
Podo Dub
Neith
12
0 / 4 / 0
6,014
601
3,597
5,945
2,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
iSpaz lulz
Scylla
12
1 / 3 / 1
6,673
667
2,819
4,287
1,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
tundrahmb
King Arthur
11
0 / 6 / 2
5,933
593
5,967
9,359
7,505
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
22
Kills
2
2
Deaths
22
58
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
W
4
0
12
10
W
Mercury
ExilexGaming
Mercury
7
0
12
13
L
1
6
1
0.25
L
Sun Wukong
Hue Danado
Sun Wukong
0
3
2
0.33
L
Neith
Podo Dub
Neith
0
4
0
0
W
4
0
10
9
W
1
1
11
6.5
L
Scylla
iSpaz lulz
Scylla
1
3
1
0.5
L
King Arthur
tundrahmb
King Arthur
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,968
Damage
22,755
33,731
Taken
36,933
18,874
Mitigated
23,365
7,544
Healing
3,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,142
929
0
2,032
9,592
8,949
40
3,197
6,395
11,689
0
W
6,501
3,808
0
3,680
8,554
3,802
326
2,266
6,288
0
24,957
W
Mercury
ExilexGaming
Mercury
7,901
4,153
0
394
6,311
2,560
136
1,349
4,962
0
19,698
L
6,725
42
0
1,637
8,720
5,080
0
3,217
5,503
22,520
0
L
Sun Wukong
Hue Danado
Sun Wukong
3,647
524
0
955
8,622
6,942
0
4,897
3,725
511
26,056
L
Neith
Podo Dub
Neith
3,597
1,107
0
0
5,945
2,281
0
3,387
2,558
0
18,501
W
6,007
292
0
705
3,334
1,508
112
1,064
2,270
30,756
0
W
5,417
253
0
733
5,940
2,055
0
2,309
3,631
33,273
0
L
Scylla
iSpaz lulz
Scylla
2,819
99
0
530
4,287
1,557
0
2,337
1,794
13,028
0
L
King Arthur
tundrahmb
King Arthur
5,967
210
0
210
9,359
7,505
0
4,947
4,412
0
14,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,801
Gold Earned
31,959
247
Minions Killed
208
11
Camps Cleared
5
1,082,908
Distance Traveled
776,727
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,472
947
15
2
0
224,903
7
W
Kali
8,716
872
51
5
2
223,765
4
W
Mercury
8,986
899
32
3
0
233,515
0
L
Anubis
6,698
670
41
4
2
139,094
3
L
Sun Wukong
6,641
664
77
8
3
189,984
3
L
Neith
6,014
601
45
5
0
147,968
0
W
Nox
8,198
820
77
8
2
215,616
1
W
He Bo
7,429
743
72
7
7
185,109
1
L
Scylla
6,673
667
24
2
0
133,702
0
L
King Arthur
5,933
593
21
2
0
165,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role