Player Matchup

The Morrigan
The Morrigan
Supreme120
The Morrigan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 143L
1,426 Elo+
Party 1
Chaac
Chaac
Tythephi
Chaac
Level 49
God Stats
47W - 33L
1,515 SR
Queue Stats
47W - 33L
1,476 Elo+
Party 1
Thor
Thor
j reevzy
Thor
Level 49
God Stats
10W - 10L
1,458 SR
Queue Stats
72W - 69L
1,472 Elo+
Party 1
Team Averages
Level 59
1,491 SR
1,458 Elo+

VS

Team Averages
Level 106
1,488 SR
1,430 Elo+
Sol
Sol
Mordak07
Sol
Level 88
God Stats
3W - 2L
1,450 SR
Queue Stats
49W - 53L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
SoloBolo9014
Sun Wukong
Level 136
God Stats
23W - 17L
1,454 SR
Queue Stats
314W - 277L
1,457 Elo+
Solo
Heimdallr
Heimdallr
WhîtěRãbbît
Heimdallr
Level 95
God Stats
19W - 18L
1,561 SR
Queue Stats
293W - 356L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Supreme120
The Morrigan
15
7 / 8 / 6
12,017
707
8,946
9,588
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Tythephi
Chaac
16
5 / 6 / 8
11,685
687
12,982
22,858
24,982
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
16
6 / 5 / 10
12,372
728
16,144
19,070
14,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 11
12,400
729
15,946
13,517
4,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
SoloBolo9014
Sun Wukong
16
10 / 7 / 7
12,856
756
16,541
18,432
10,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
WhîtěRãbbît
Heimdallr
15
4 / 7 / 12
12,150
715
11,435
16,661
6,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
49
18
Kills
19
19
Deaths
18
24
Assists
30
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
Sun Wukong
SoloBolo9014
Sun Wukong
10
7
7
1.93
L
The Morrigan
Supreme120
The Morrigan
7
8
6
1.25
L
Chaac
Tythephi
Chaac
5
6
8
1.5
W
Heimdallr
WhîtěRãbbît
Heimdallr
4
7
12
1.43
L
Thor
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,072
Damage
43,922
51,516
Taken
48,610
43,114
Mitigated
21,840
13,381
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,946
3,266
775
3,183
13,517
4,059
1,269
2,348
10,723
56,811
0
W
Sun Wukong
SoloBolo9014
Sun Wukong
16,541
4,244
0
771
18,432
10,867
1,552
1,458
16,333
0
42,467
L
The Morrigan
Supreme120
The Morrigan
8,946
291
0
749
9,588
3,563
463
3,514
6,014
33,564
5,006
L
Chaac
Tythephi
Chaac
12,982
1,165
697
10,245
22,858
24,982
473
8,283
14,575
0
46,924
W
Heimdallr
WhîtěRãbbît
Heimdallr
11,435
2,376
771
1,311
16,661
6,914
191
1,736
14,333
0
36,053
L
Thor
16,144
2,220
0
1,690
19,070
14,569
317
4,498
14,572
0
29,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
37,406
167
Minions Killed
186
6
Camps Cleared
9
933,966
Distance Traveled
929,109
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,400
729
97
6
7
322,101
1
W
Sun Wukong
12,856
756
46
3
0
278,497
1
L
The Morrigan
12,017
707
62
4
2
263,360
4
L
Chaac
11,685
687
64
4
2
316,961
2
W
Heimdallr
12,150
715
43
3
2
328,511
4
L
Thor
12,372
728
41
2
2
353,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role