Player Matchup

Raijin
Raijin
CasualNword
Raijin
Level 54
God Stats
0W - 1L
1,504 SR
Queue Stats
19W - 38L
1,248 Elo+
Party 1
Arachne
Arachne
Lord jjuice
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,235 Elo+
Party 1
Artio
Artio
ZigHail88
Artio
Level 49
God Stats
3W - 5L
1,122 SR
Queue Stats
457W - 480L
1,361 Elo+
Solo
Neith
Neith
pFc Titan 79
Neith
Level 158
God Stats
11W - 2L
1,596 SR
Queue Stats
340W - 382L
1,411 Elo+
Solo
Olorun
Olorun
shmertin
Olorun
Level 148
God Stats
0W - 4L
1,108 SR
Queue Stats
205W - 227L
1,363 Elo+
Solo
Team Averages
Level 91
1,366 SR
1,324 Elo+

VS

Team Averages
Level 109
1,541 SR
1,426 Elo+
Chronos
Chronos
Angeleyez1125
Chronos
Level 153
God Stats
5W - 7L
1,345 SR
Queue Stats
322W - 328L
1,459 Elo+
Party 3
Amaterasu
Amaterasu
EugeneLancelot
Amaterasu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 268L
1,417 Elo+
Solo
Agni
Agni
HUNGRYBLACK93
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,361 Elo+
Party 3
Olorun
Olorun
bpatten464
Olorun
Level 144
God Stats
7W - 5L
1,464 SR
Queue Stats
407W - 434L
1,435 Elo+
Party 2
Nemesis
Nemesis
cryowolf
Nemesis
Level 160
God Stats
5W - 2L
1,896 SR
Queue Stats
591W - 581L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
8 / 7 / 5
11,026
788
13,269
14,070
4,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Lord jjuice
Arachne
13
1 / 10 / 6
8,902
636
7,264
13,718
4,453
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
ZigHail88
Artio
15
2 / 12 / 14
9,648
689
7,122
30,062
24,951
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 6 / 12
11,370
812
15,684
15,757
5,915
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
shmertin
Olorun
20
7 / 4 / 7
12,467
891
11,153
14,039
6,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
9 / 4 / 25
12,310
879
21,150
16,354
7,335
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
EugeneLancelot
Amaterasu
17
5 / 7 / 23
11,270
805
11,404
17,612
15,794
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
5 / 4 / 24
11,831
845
17,199
10,494
4,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
bpatten464
Olorun
20
15 / 2 / 19
12,888
921
19,426
14,686
6,488
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
cryowolf
Nemesis
15
5 / 6 / 19
10,330
738
9,792
12,244
5,202
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
149
22
Kills
39
39
Deaths
23
44
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Chronos
9
4
25
5.38
L
Raijin
8
7
5
1.5
W
Amaterasu
EugeneLancelot
Amaterasu
5
7
23
2.36
W
5
4
24
4.25
L
Arachne
Lord jjuice
Arachne
1
10
6
0.4
L
Artio
ZigHail88
Artio
2
12
14
0.75
W
Olorun
bpatten464
Olorun
15
2
19
12.25
W
Nemesis
cryowolf
Nemesis
5
6
19
2.42
L
4
6
12
1.67
L
Olorun
shmertin
Olorun
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
78,971
87,646
Taken
71,390
46,767
Mitigated
38,970
23,395
Healing
27,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
21,150
9,588
729
4,201
16,354
7,335
2,590
6,929
9,425
47,419
0
L
Raijin
13,269
924
1,369
2,068
14,070
4,982
528
9,675
4,395
26,216
0
W
Amaterasu
EugeneLancelot
Amaterasu
11,404
5,087
1,089
3,606
17,612
15,794
562
7,597
10,015
0
19,398
W
17,199
1,464
2,903
2,794
10,494
4,151
521
4,888
5,606
41,714
0
L
Arachne
Lord jjuice
Arachne
7,264
4,806
116
869
13,718
4,453
134
7,968
5,750
0
8,947
L
Artio
ZigHail88
Artio
7,122
1,538
1,087
3,260
30,062
24,951
412
21,288
8,439
11,739
0
W
Olorun
bpatten464
Olorun
19,426
17,187
2,202
6,987
14,686
6,488
2,417
6,542
8,144
41,898
0
W
Nemesis
cryowolf
Nemesis
9,792
3,335
708
2,200
12,244
5,202
837
5,588
6,656
0
15,880
L
15,684
6,371
1,046
4,851
15,757
5,915
1,795
10,314
5,443
0
37,145
L
Olorun
shmertin
Olorun
11,153
3,847
2,640
6,089
14,039
6,466
980
8,530
5,509
33,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,413
Gold Earned
58,629
118
Minions Killed
166
0
Camps Cleared
0
1,032,207
Distance Traveled
1,203,617
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,310
879
59
4
0
215,403
0
L
Raijin
11,026
788
30
2
0
206,866
2
W
Amaterasu
11,270
805
16
1
0
270,274
0
W
Agni
11,831
845
45
3
0
234,210
1
L
Arachne
8,902
636
3
0
0
228,065
0
L
Artio
9,648
689
4
0
0
190,121
0
W
Olorun
12,888
921
33
2
0
213,886
0
W
Nemesis
10,330
738
13
1
0
269,844
0
L
Neith
11,370
812
40
3
0
198,084
0
L
Olorun
12,467
891
41
3
0
209,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role