Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
OEGCowboy
Bacchus
Level 156
God Stats
4W - 3L
1,446 SR
Queue Stats
613W - 576L
1,536 Elo+
Solo
Ne Zha
Ne Zha
PolarBehr95
Ne Zha
Level 126
God Stats
18W - 13L
1,561 SR
Queue Stats
135W - 127L
1,487 Elo+
Solo
Skadi
Skadi
T1 Jungler
Skadi
Level 18
God Stats
4W - 0L
1,777 SR
Queue Stats
60W - 18L
1,778 Elo+
Party 3
Cu Chulainn
Cu Chulainn
silence423
Cu Chulainn
Level 160
God Stats
3W - 2L
1,764 SR
Queue Stats
461W - 362L
1,615 Elo+
Party 3
Team Averages
Level 124
1,609 SR
1,583 Elo+

VS

Team Averages
Level 115
1,494 SR
1,500 Elo+
Bellona
Bellona
Condemner22
Bellona
Level 138
God Stats
7W - 6L
1,612 SR
Queue Stats
188W - 180L
1,493 Elo+
Party 1
Agni
Agni
CrAzY-Chris5
Agni
Level 150
God Stats
16W - 16L
1,525 SR
Queue Stats
370W - 324L
1,482 Elo+
Party 1
Neith
Neith
EvilBreeBunny
Neith
Level 127
God Stats
1W - 4L
1,294 SR
Queue Stats
159W - 165L
1,522 Elo+
Party 1
Thanatos
Thanatos
Ron_Paul4PoTUS
Thanatos
Level 113
God Stats
21W - 23L
1,539 SR
Queue Stats
342W - 299L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
WattsThePoint69
Kuzenbo
Level 45
God Stats
169W - 141L
1,502 SR
Queue Stats
278W - 243L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 0 / 1
6,103
610
2,524
2,659
835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
OEGCowboy
Bacchus
7
3 / 2 / 3
5,170
517
3,268
8,806
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
11
5 / 0 / 2
6,417
642
4,354
5,803
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
9
2 / 4 / 3
5,714
571
5,951
6,247
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
silence423
Cu Chulainn
11
5 / 0 / 3
6,747
675
5,582
6,332
4,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Condemner22
Bellona
10
0 / 4 / 0
5,595
560
2,159
7,028
3,366
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
5,213
521
1,991
4,371
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 1
4,932
493
2,522
4,950
1,480
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
9
4 / 3 / 0
5,618
562
2,760
7,132
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 4 / 4
4,952
495
3,569
7,909
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
6
6
Deaths
17
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
1
2.5
L
Bellona
Condemner22
Bellona
0
4
0
0
L
1
3
1
0.5
L
1
3
1
0.5
W
Bacchus
OEGCowboy
Bacchus
3
2
3
2.25
W
Ne Zha
5
0
2
6
L
Thanatos
4
3
0
1.33
W
Skadi
2
4
3
0.88
L
0
4
4
0.5
W
Cu Chulainn
silence423
Cu Chulainn
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
13,001
29,847
Taken
31,390
15,093
Mitigated
14,344
10,644
Healing
10,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
2,524
239
0
1,708
2,659
835
0
563
2,096
35,006
0
L
Bellona
Condemner22
Bellona
2,159
702
0
2,267
7,028
3,366
184
0
7,028
0
30,997
L
1,991
0
0
497
4,371
1,268
0
2,071
2,183
24,366
0
L
2,522
532
0
824
4,950
1,480
29
2,006
2,944
0
23,889
W
Bacchus
OEGCowboy
Bacchus
3,268
545
0
3,371
8,806
5,993
0
2,131
6,675
9,869
0
W
Ne Zha
4,354
1,486
0
1,406
5,803
1,942
0
405
5,398
0
35,491
L
Thanatos
2,760
626
0
5,542
7,132
1,826
0
1,032
6,034
0
24,798
W
Skadi
5,951
2,928
0
1,415
6,247
1,708
0
1,865
4,382
0
32,170
L
3,569
1,121
80
1,170
7,909
6,404
0
1,234
6,675
13,208
0
W
Cu Chulainn
silence423
Cu Chulainn
5,582
1,618
0
2,744
6,332
4,615
0
596
5,736
2,928
32,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
26,310
319
Minions Killed
261
0
Camps Cleared
0
988,076
Distance Traveled
931,006
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,103
610
88
9
0
187,767
2
L
Bellona
5,595
560
79
8
0
185,457
1
L
Agni
5,213
521
49
5
0
187,999
1
L
Neith
4,932
493
46
5
0
169,725
3
W
Bacchus
5,170
517
12
1
0
196,045
1
W
Ne Zha
6,417
642
69
7
0
223,282
5
L
Thanatos
5,618
562
58
6
0
207,908
1
W
Skadi
5,714
571
70
7
0
166,906
1
L
Kuzenbo
4,952
495
29
3
0
179,917
0
W
Cu Chulainn
6,747
675
80
8
0
214,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role