Player Matchup

Merlin
Merlin
AsteroidBus8657
Merlin
Level 8
God Stats
9W - 20L
1,452 SR
Queue Stats
16W - 27L
1,361 Elo+
Solo
Agni
Agni
McGruder78
Agni
Level 8
God Stats
5W - 3L
1,592 SR
Queue Stats
25W - 26L
1,504 Elo+
Solo
Neith
Neith
TRIIGERXx
Neith
Level 24
God Stats
63W - 46L
1,541 SR
Queue Stats
63W - 46L
1,472 Elo+
Solo
Ra
Ra
ValkyrieNova302
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,521 Elo+
Party 2
Horus
Horus
WariosWhoorio
Horus
Level 14
God Stats
2W - 6L
1,714 SR
Queue Stats
14W - 19L
1,422 Elo+
Party 2
Team Averages
Level 12
1,560 SR
1,456 Elo+

VS

Team Averages
Level 22
1,558 SR
1,463 Elo+
Arachne
Arachne
BarryWood
Arachne
Level 28
God Stats
4W - 1L
1,188 SR
Queue Stats
65W - 67L
1,433 Elo+
Solo
Danzaburou
Danzaburou
Dr Budknight
Danzaburou
Level 22
God Stats
6W - 7L
1,284 SR
Queue Stats
55W - 60L
1,384 Elo+
Solo
Bellona
Bellona
Pervy Gramps
Bellona
Level 26
God Stats
24W - 20L
1,651 SR
Queue Stats
231W - 214L
1,531 Elo+
Solo
Ymir
Ymir
Simp-Zxlo
Ymir
Level 8
God Stats
8W - 3L
1,835 SR
Queue Stats
16W - 17L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
vaxify-_o
Kukulkan
Level 26
God Stats
6W - 2L
1,835 SR
Queue Stats
79W - 82L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,784
1,087
10,005
13,334
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 5 / 6
8,763
974
5,066
8,202
2,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
TRIIGERXx
Neith
15
5 / 6 / 4
10,598
1,178
14,352
13,040
3,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 15 / 3
9,002
1,000
7,807
19,478
6,745
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 12 / 3
8,603
956
4,709
21,658
8,509
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BarryWood
Arachne
17
10 / 4 / 21
11,078
1,231
13,669
13,391
6,323
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
Dr Budknight
Danzaburou
18
11 / 2 / 21
12,405
1,378
14,764
7,867
3,139
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Pervy Gramps
Bellona
17
8 / 0 / 22
11,741
1,305
10,600
8,545
8,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
5 / 4 / 24
10,731
1,192
9,100
14,003
19,410
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
vaxify-_o
Kukulkan
18
11 / 1 / 28
12,017
1,335
20,181
6,909
2,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
161
11
Kills
45
45
Deaths
11
21
Assists
116
Player
Kills
Deaths
Assists
KDA
L
3
7
5
0.79
W
Arachne
BarryWood
Arachne
10
4
21
5.13
W
Danzaburou
Dr Budknight
Danzaburou
11
2
21
10.75
L
0
5
6
0.6
W
Bellona
Pervy Gramps
Bellona
8
0
22
19
W
Ymir
5
4
24
4.25
L
Neith
TRIIGERXx
Neith
5
6
4
1.17
L
2
15
3
0.23
L
1
12
3
0.21
W
Kukulkan
vaxify-_o
Kukulkan
11
1
28
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,939
Damage
68,314
75,712
Taken
50,715
26,004
Mitigated
39,815
4,042
Healing
8,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,005
392
66
129
13,334
4,387
0
4,749
8,585
32,994
0
W
Arachne
BarryWood
Arachne
13,669
11,004
0
1,776
13,391
6,323
0
5,600
7,482
0
22,061
W
Danzaburou
Dr Budknight
Danzaburou
14,764
11,194
0
2,498
7,867
3,139
0
4,842
3,025
0
34,517
L
5,066
985
0
0
8,202
2,622
0
2,687
5,515
21,316
0
W
Bellona
Pervy Gramps
Bellona
10,600
6,347
1,818
1,840
8,545
8,050
0
2,452
6,020
0
24,498
W
Ymir
9,100
1,764
0
0
14,003
19,410
0
6,098
7,905
26,361
0
L
Neith
TRIIGERXx
Neith
14,352
8,745
0
1,015
13,040
3,741
0
4,562
8,478
0
35,184
L
7,807
296
605
1,496
19,478
6,745
0
8,208
11,270
16,079
0
L
4,709
3,141
0
731
21,658
8,509
0
9,075
12,583
0
13,699
W
Kukulkan
vaxify-_o
Kukulkan
20,181
3,869
0
554
6,909
2,893
0
3,813
3,096
37,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,750
Gold Earned
57,972
157
Minions Killed
177
5
Camps Cleared
7
693,274
Distance Traveled
835,612
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,784
1,087
46
5
1
157,708
0
W
Arachne
11,078
1,231
16
2
3
172,440
0
W
Danzaburou
12,405
1,378
46
5
3
155,521
0
L
Agni
8,763
974
31
3
1
132,922
0
W
Bellona
11,741
1,305
21
2
0
183,939
0
W
Ymir
10,731
1,192
45
5
1
145,553
0
L
Neith
10,598
1,178
43
5
3
148,937
1
L
Ra
9,002
1,000
17
2
0
116,563
0
L
Horus
8,603
956
20
2
0
137,144
0
W
Kukulkan
12,017
1,335
49
5
0
178,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role