Player Matchup

Loki
Loki
BreathaSativa562
Loki
Level 66
God Stats
2W - 2L
1,328 SR
Queue Stats
381W - 485L
1,373 Elo+
Solo
Baba Yaga
Baba Yaga
HotHands31
Baba Yaga
Level 101
God Stats
2W - 3L
1,155 SR
Queue Stats
99W - 107L
1,448 Elo+
Solo
Guan Yu
Guan Yu
JiggleHeady
Guan Yu
Level 105
God Stats
15W - 10L
1,589 SR
Queue Stats
134W - 127L
1,492 Elo+
Solo
Team Averages
Level 91
1,357 SR
1,438 Elo+

VS

Team Averages
Level 108
1,499 SR
1,435 Elo+
Kukulkan
Kukulkan
GimmeDaYeet
Kukulkan
Level 80
God Stats
1W - 1L
1,268 SR
Queue Stats
5W - 6L
1,445 Elo+
Solo
Nike
Nike
HulkisTurtle
Nike
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,418 Elo+
Party 1
Izanami
Izanami
Hulkispink
Izanami
Level 120
God Stats
4W - 0L
1,729 SR
Queue Stats
25W - 32L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 15 / 6
15,067
580
11,239
22,433
7,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
HotHands31
Baba Yaga
20
8 / 4 / 8
17,073
657
22,955
22,786
10,807
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
JiggleHeady
Guan Yu
20
12 / 2 / 8
18,975
730
17,077
31,579
40,740
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GimmeDaYeet
Kukulkan
20
12 / 9 / 7
19,033
732
30,990
20,533
7,853
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 7 / 11
16,302
627
17,743
25,567
33,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Hulkispink
Izanami
18
3 / 7 / 12
15,304
589
12,553
18,836
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
51
23
Kills
21
21
Deaths
23
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
15
6
0.4
W
Kukulkan
GimmeDaYeet
Kukulkan
12
9
7
1.72
L
Baba Yaga
HotHands31
Baba Yaga
8
4
8
3
W
6
7
11
1.64
W
Izanami
Hulkispink
Izanami
3
7
12
1.29
L
Guan Yu
JiggleHeady
Guan Yu
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,271
Damage
61,286
76,798
Taken
64,936
59,162
Mitigated
47,498
25,813
Healing
7,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,239
2,515
0
146
22,433
7,615
0
9,840
12,593
0
40,674
W
Kukulkan
GimmeDaYeet
Kukulkan
30,990
2,113
0
3,221
20,533
7,853
533
8,101
12,432
91,175
0
L
Baba Yaga
HotHands31
Baba Yaga
22,955
1,145
86
8,867
22,786
10,807
120
10,553
12,233
81,053
0
W
17,743
2,064
0
3,106
25,567
33,052
50
8,158
17,409
378
52,714
W
Izanami
Hulkispink
Izanami
12,553
5,246
0
1,148
18,836
6,593
2,841
6,930
11,906
0
72,744
L
Guan Yu
JiggleHeady
Guan Yu
17,077
1,351
2,876
13,838
31,579
40,740
2,081
12,252
19,327
34
54,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,115
Gold Earned
50,639
223
Minions Killed
282
10
Camps Cleared
10
1,336,295
Distance Traveled
1,267,482
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
15,067
580
49
2
2
409,758
5
W
Kukulkan
19,033
732
124
5
2
397,128
4
L
Baba Yaga
17,073
657
116
4
6
434,896
1
W
Nike
16,302
627
51
2
2
451,904
7
W
Izanami
15,304
589
107
4
6
418,450
2
L
Guan Yu
18,975
730
58
2
2
491,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role