Player Matchup

Thanatos
Thanatos
OutTheUdders-_-
Thanatos
Level 30
God Stats
0W - 3L
1,042 SR
Queue Stats
31W - 35L
1,301 Elo+
Party 1
Bacchus
Bacchus
Poison_Ivy_boy
Bacchus
Level 28
God Stats
1W - 2L
1,612 SR
Queue Stats
34W - 45L
1,270 Elo+
Party 1
Ullr
Ullr
ThaDevil0fRamadi
Ullr
Level 23
God Stats
21W - 61L
1,293 SR
Queue Stats
120W - 180L
1,260 Elo+
Solo
Team Averages
Level 27
1,316 SR
1,277 Elo+

VS

Team Averages
Level 50
1,427 SR
1,383 Elo+
Chaac
Chaac
Fiveonit732
Chaac
Level 25
God Stats
11W - 7L
1,561 SR
Queue Stats
70W - 99L
1,266 Elo+
Solo
Neith
Neith
Psynthic
Neith
Level 22
God Stats
36W - 26L
1,557 SR
Queue Stats
66W - 57L
1,464 Elo+
Party 2
Sol
Sol
macroswhite
Sol
Level 103
God Stats
33W - 39L
1,162 SR
Queue Stats
321W - 360L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 4 / 0
7,214
601
7,513
13,825
4,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 0
7,219
602
4,034
14,708
9,930
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
6,790
566
5,350
10,906
3,445
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
8,448
704
5,435
11,746
9,496
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Psynthic
Neith
13
9 / 0 / 3
9,619
802
14,970
6,375
2,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 12
8,274
690
10,036
8,273
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
12
12
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
Thanatos
1
4
0
0.25
L
1
4
0
0.25
W
Neith
Psynthic
Neith
9
0
3
10.5
L
0
4
1
0.13
W
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,897
Damage
30,441
39,439
Taken
26,394
18,294
Mitigated
14,781
9,194
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,435
821
626
5,542
11,746
9,496
230
2,502
9,244
0
23,588
L
Thanatos
7,513
1,149
437
5,890
13,825
4,919
0
3,318
10,507
0
25,294
L
4,034
272
135
876
14,708
9,930
0
4,323
10,385
19,238
0
W
Neith
Psynthic
Neith
14,970
6,334
0
3,581
6,375
2,218
1,152
446
5,929
0
34,680
L
5,350
1,549
328
1,528
10,906
3,445
0
2,498
8,408
0
17,557
W
10,036
2,137
466
3,298
8,273
3,067
1,639
1,579
6,694
27,929
2,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,223
Gold Earned
26,341
97
Minions Killed
123
4
Camps Cleared
5
598,606
Distance Traveled
676,674
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,448
704
35
3
1
226,523
5
L
Thanatos
7,214
601
38
3
2
228,164
1
L
Bacchus
7,219
602
25
2
2
191,521
0
W
Neith
9,619
802
39
3
0
236,892
5
L
Ullr
6,790
566
34
3
0
178,921
3
W
Sol
8,274
690
49
4
4
213,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role