Player Matchup

Kumbhakarna
Kumbhakarna
Birch
Kumbhakarna
Level 147
God Stats
2W - 0L
1,370 SR
Queue Stats
70W - 29L
1,757 Elo+
Party 2
Ne Zha
Ne Zha
JÉLLY
Ne Zha
Level 140
God Stats
4W - 2L
1,690 SR
Queue Stats
58W - 32L
1,755 Elo+
Party 2
Heimdallr
Heimdallr
TotemGetter
Heimdallr
Level 18
God Stats
1W - 0L
1,848 SR
Queue Stats
27W - 3L
1,861 Elo+
Party 2
Charybdis
Charybdis
ViktorVaughnDoom
Charybdis
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,803 Elo+
Party 2
Team Averages
Level 96
1,602 SR
1,794 Elo+

VS

Team Averages
Level 53
1,504 SR
1,653 Elo+
Thanatos
Thanatos
Isallen
Thanatos
Level 42
God Stats
0W - 1L
1,305 SR
Queue Stats
4W - 4L
1,650 Elo+
Party 1
Vamana
Vamana
PhilPhil14
Vamana
Level 39
God Stats
0W - 1L
1,329 SR
Queue Stats
5W - 2L
1,713 Elo+
Party 1
Neith
Neith
SunnyxSide
Neith
Level 17
God Stats
0W - 1L
1,843 SR
Queue Stats
3W - 2L
1,598 Elo+
Party 1
Sol
Sol
veasy
Sol
Level 115
God Stats
3W - 2L
1,537 SR
Queue Stats
4W - 4L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Birch
Kumbhakarna
18
8 / 1 / 14
12,602
900
7,125
14,842
22,629
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
JÉLLY
Ne Zha
19
8 / 3 / 13
12,824
916
19,753
13,503
11,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
TotemGetter
Heimdallr
17
7 / 4 / 8
11,945
853
16,014
12,929
6,768
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
16
3 / 5 / 14
11,057
790
13,318
10,871
4,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Isallen
Thanatos
16
3 / 8 / 8
10,129
724
5,296
14,840
5,379
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
PhilPhil14
Vamana
15
1 / 5 / 7
9,572
684
7,553
19,124
22,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
15
3 / 7 / 2
9,283
663
5,172
12,675
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
veasy
Sol
18
6 / 6 / 5
11,394
814
13,022
17,087
5,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
35
26
Kills
13
13
Deaths
26
49
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Birch
Kumbhakarna
8
1
14
15
L
Thanatos
Isallen
Thanatos
3
8
8
0.88
W
Ne Zha
JÉLLY
Ne Zha
8
3
13
4.83
L
Vamana
PhilPhil14
Vamana
1
5
7
0.9
L
Neith
3
7
2
0.57
W
Heimdallr
TotemGetter
Heimdallr
7
4
8
2.75
W
Charybdis
3
5
14
2
L
Sol
veasy
Sol
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,210
Damage
31,043
52,145
Taken
63,726
45,612
Mitigated
37,263
12,108
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Birch
Kumbhakarna
7,125
662
1,065
3,674
14,842
22,629
561
4,000
10,842
24,678
0
L
Thanatos
Isallen
Thanatos
5,296
1,436
0
5,447
14,840
5,379
0
1,979
12,861
0
20,690
W
Ne Zha
JÉLLY
Ne Zha
19,753
6,024
0
4,675
13,503
11,810
2,088
3,357
9,514
1,037
64,384
L
Vamana
PhilPhil14
Vamana
7,553
2,794
0
4,439
19,124
22,710
0
1,725
17,399
0
19,672
L
Neith
5,172
2,595
0
2,460
12,675
4,076
378
2,069
10,603
0
25,337
W
Heimdallr
TotemGetter
Heimdallr
16,014
7,821
0
1,990
12,929
6,768
2,602
3,039
9,890
0
44,608
W
Charybdis
13,318
7,603
0
704
10,871
4,405
1,546
3,364
7,507
0
37,620
L
Sol
veasy
Sol
13,022
4,722
0
2,763
17,087
5,098
0
1,996
15,091
42,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
40,378
236
Minions Killed
168
16
Camps Cleared
7
1,113,563
Distance Traveled
883,280
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,602
900
35
3
3
312,766
2
L
Thanatos
10,129
724
35
3
2
202,336
1
W
Ne Zha
12,824
916
85
6
6
285,540
1
L
Vamana
9,572
684
23
2
0
219,458
1
L
Neith
9,283
663
47
3
4
191,066
2
W
Heimdallr
11,945
853
56
4
5
258,453
0
W
Charybdis
11,057
790
60
4
2
256,804
1
L
Sol
11,394
814
63
5
1
270,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role