Player Matchup

Cthulhu
Cthulhu
DinoJoga
Cthulhu
Level 6
God Stats
0W - 1L
1,062 SR
Queue Stats
7W - 9L
1,667 Elo+
Party 2
Arachne
Arachne
TodorokiKun
Arachne
Level 26
God Stats
10W - 7L
1,688 SR
Queue Stats
21W - 16L
1,632 Elo+
Solo
Achilles
Achilles
Z4G470
Achilles
Level 27
God Stats
64W - 48L
1,580 SR
Queue Stats
79W - 68L
1,561 Elo+
Solo
Artemis
Artemis
bobsoares3
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,667 Elo+
Party 2
The Morrigan
The Morrigan
suvacodecobra1
The Morrigan
Level 21
God Stats
1W - 2L
1,621 SR
Queue Stats
13W - 17L
1,425 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,590 Elo+

VS

Team Averages
Level 36
1,552 SR
1,609 Elo+
Sylvanus
Sylvanus
JuniinGoGoBoy
Sylvanus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,937 Elo+
Party 1
Nemesis
Nemesis
OlinaDSemel
Nemesis
Level 127
God Stats
8W - 6L
1,521 SR
Queue Stats
839W - 810L
1,586 Elo+
Party 1
Ganesha
Ganesha
PirateBaby
Ganesha
Level 7
God Stats
5W - 4L
1,508 SR
Queue Stats
7W - 6L
1,466 Elo+
Solo
Neith
Neith
XxxGokuBlackXxx
Neith
Level 8
God Stats
2W - 4L
1,374 SR
Queue Stats
25W - 14L
1,635 Elo+
Party 1
Ra
Ra
bau_ssj10
Ra
Level 28
God Stats
5W - 4L
1,858 SR
Queue Stats
153W - 165L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DinoJoga
Cthulhu
6
0 / 2 / 0
3,428
490
1,091
4,300
1,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
TodorokiKun
Arachne
3
0 / 0 / 1
3,314
473
372
931
267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
Z4G470
Achilles
6
2 / 1 / 0
4,105
586
1,458
4,822
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
bobsoares3
Artemis
5
0 / 3 / 1
3,376
482
1,817
3,225
813
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
suvacodecobra1
The Morrigan
6
1 / 3 / 0
3,889
556
1,748
3,863
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JuniinGoGoBoy
Sylvanus
8
3 / 1 / 1
4,587
655
4,250
4,419
1,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
OlinaDSemel
Nemesis
9
2 / 0 / 0
5,019
717
2,752
3,623
1,036
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
PirateBaby
Ganesha
6
0 / 1 / 4
3,784
541
145
2,982
1,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
2 / 0 / 0
4,440
634
1,298
2,261
522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
4,527
647
2,567
3,197
922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
3
Kills
9
9
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DinoJoga
Cthulhu
0
2
0
0
W
Sylvanus
JuniinGoGoBoy
Sylvanus
3
1
1
3.5
W
Nemesis
OlinaDSemel
Nemesis
2
0
0
2
W
Ganesha
PirateBaby
Ganesha
0
1
4
2
L
Arachne
TodorokiKun
Arachne
0
0
1
0.5
W
2
0
0
2
L
Achilles
Z4G470
Achilles
2
1
0
2
W
2
1
0
2
L
Artemis
bobsoares3
Artemis
0
3
1
0.17
L
The Morrigan
suvacodecobra1
The Morrigan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,486
Damage
11,012
17,141
Taken
16,482
6,638
Mitigated
6,281
4,697
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DinoJoga
Cthulhu
1,091
305
0
1,138
4,300
1,979
0
0
4,300
8,422
0
W
Sylvanus
JuniinGoGoBoy
Sylvanus
4,250
1,498
566
2,094
4,419
1,974
786
0
4,419
21,432
5,724
W
Nemesis
OlinaDSemel
Nemesis
2,752
771
0
1,339
3,623
1,036
0
826
2,532
0
22,651
W
Ganesha
PirateBaby
Ganesha
145
107
75
465
2,982
1,827
154
306
2,676
5,474
0
L
Arachne
TodorokiKun
Arachne
372
372
0
348
931
267
0
0
931
0
5,791
W
1,298
546
0
1,634
2,261
522
200
144
2,117
0
13,916
L
Achilles
Z4G470
Achilles
1,458
400
0
1,694
4,822
2,369
0
1,896
2,889
0
6,500
W
2,567
157
0
1,259
3,197
922
0
1,162
2,035
17,502
0
L
Artemis
bobsoares3
Artemis
1,817
922
0
840
3,225
813
0
1,911
1,274
0
8,119
L
The Morrigan
suvacodecobra1
The Morrigan
1,748
400
0
677
3,863
1,210
0
2,211
1,384
10,590
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,112
Gold Earned
22,357
77
Minions Killed
212
0
Camps Cleared
0
586,325
Distance Traveled
644,032
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,428
490
13
2
0
132,862
0
W
Sylvanus
4,587
655
68
10
0
114,849
0
W
Nemesis
5,019
717
65
9
0
152,404
2
W
Ganesha
3,784
541
2
0
0
111,216
1
L
Arachne
3,314
473
15
2
0
55,939
0
W
Neith
4,440
634
40
6
0
124,838
1
L
Achilles
4,105
586
9
1
0
131,847
1
W
Ra
4,527
647
37
5
0
140,725
0
L
Artemis
3,376
482
20
3
0
128,299
2
L
The Morrigan
3,889
556
20
3
0
137,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role