Player Matchup

Medusa
Medusa
Dredskii
Medusa
Level 17
God Stats
1W - 1L
1,547 SR
Queue Stats
45W - 44L
1,502 Elo+
Solo
Chaac
Chaac
ElChaka02
Chaac
Level 28
God Stats
3W - 5L
1,531 SR
Queue Stats
168W - 143L
1,576 Elo+
Solo
Nu Wa
Nu Wa
Guru_Slatt
Nu Wa
Level 27
God Stats
51W - 48L
1,502 SR
Queue Stats
245W - 219L
1,579 Elo+
Solo
Nemesis
Nemesis
PSYCO-Leonidas
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Eset
Eset
YoJonDOE
Eset
Level 28
God Stats
3W - 2L
1,464 SR
Queue Stats
190W - 158L
1,529 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,537 Elo+

VS

Team Averages
Level 43
1,695 SR
1,688 Elo+
Cthulhu
Cthulhu
DeltaS2328
Cthulhu
Level 18
God Stats
57W - 49L
1,492 SR
Queue Stats
135W - 128L
1,401 Elo+
Solo
Scylla
Scylla
Faceless_Fetus
Scylla
Level 22
God Stats
19W - 2L
1,948 SR
Queue Stats
143W - 20L
1,850 Elo+
Party 1
Fenrir
Fenrir
Ninjas_Be_Wildin
Fenrir
Level 17
God Stats
2W - 0L
1,712 SR
Queue Stats
128W - 20L
1,866 Elo+
Party 1
Cernunnos
Cernunnos
naudyboy
Cernunnos
Level 139
God Stats
6W - 1L
1,826 SR
Queue Stats
607W - 164L
1,821 Elo+
Party 1
Merlin
Merlin
saray2803
Merlin
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dredskii
Medusa
16
4 / 10 / 4
10,808
983
12,364
21,522
7,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Chaac
ElChaka02
Chaac
17
1 / 3 / 6
10,782
980
17,740
26,599
24,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
16
1 / 6 / 3
9,510
865
12,876
14,964
5,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 12 / 3
9,238
840
3,018
17,498
8,923
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
16
2 / 10 / 3
9,847
895
10,023
18,124
6,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

51

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeltaS2328
Cthulhu
19
4 / 0 / 26
12,053
1,096
15,591
14,514
14,387
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 2 / 18
10,930
994
17,278
8,504
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
17 / 1 / 19
13,826
1,257
20,570
17,072
26,384
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
naudyboy
Cernunnos
19
10 / 2 / 19
12,011
1,092
21,121
11,304
4,760
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
saray2803
Merlin
18
6 / 3 / 16
11,112
1,010
15,978
9,522
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
139
8
Kills
41
41
Deaths
8
19
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeltaS2328
Cthulhu
4
0
26
17
L
Medusa
Dredskii
Medusa
4
10
4
0.6
L
Chaac
ElChaka02
Chaac
1
3
6
1.33
W
4
2
18
6.5
L
Nu Wa
1
6
3
0.42
W
17
1
19
26.5
L
0
12
3
0.13
L
Eset
2
10
3
0.35
W
Cernunnos
naudyboy
Cernunnos
10
2
19
9.75
W
Merlin
saray2803
Merlin
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,021
Damage
90,538
98,707
Taken
60,916
52,358
Mitigated
52,473
12,921
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeltaS2328
Cthulhu
15,591
877
1,263
2,808
14,514
14,387
0
7,553
6,961
47,714
0
L
Medusa
Dredskii
Medusa
12,364
5,194
0
1,243
21,522
7,658
0
10,012
11,510
0
32,086
L
Chaac
ElChaka02
Chaac
17,740
2,980
365
7,566
26,599
24,093
0
16,211
10,388
0
38,017
W
17,278
636
0
0
8,504
3,278
0
2,082
6,422
27,129
0
L
Nu Wa
12,876
3,778
0
356
14,964
5,394
0
7,877
7,087
30,343
0
W
20,570
4,359
0
1,792
17,072
26,384
0
5,783
11,001
0
27,230
L
3,018
1,230
0
1,028
17,498
8,923
0
7,272
10,226
0
13,688
L
Eset
10,023
307
999
1,364
18,124
6,290
0
7,475
10,649
26,711
0
W
Cernunnos
naudyboy
Cernunnos
21,121
13,757
0
193
11,304
4,760
0
4,608
6,696
0
30,885
W
Merlin
saray2803
Merlin
15,978
1,063
528
748
9,522
3,664
0
2,873
6,649
40,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,185
Gold Earned
59,932
177
Minions Killed
194
8
Camps Cleared
4
943,984
Distance Traveled
1,069,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,053
1,096
70
6
0
249,265
0
L
Medusa
10,808
983
37
3
0
189,306
0
L
Chaac
10,782
980
48
4
0
213,510
0
W
Scylla
10,930
994
21
2
0
193,687
0
L
Nu Wa
9,510
865
36
3
2
174,203
0
W
Fenrir
13,826
1,257
12
1
1
230,774
0
L
Nemesis
9,238
840
15
1
5
190,892
0
L
Eset
9,847
895
41
4
1
176,073
0
W
Cernunnos
12,011
1,092
22
2
2
200,457
0
W
Merlin
11,112
1,010
69
6
1
195,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role