Player Matchup

Ra
Ra
GreeeeeenaDe24
Ra
Level 128
God Stats
0W - 2L
1,271 SR
Queue Stats
25W - 46L
1,338 Elo+
Party 2
Odin
Odin
Virgulatefish09
Odin
Level 106
God Stats
1W - 1L
1,474 SR
Queue Stats
6W - 16L
1,291 Elo+
Party 2
Khepri
Khepri
javiiiii_valle
Khepri
Level 64
God Stats
0W - 1L
1,431 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Team Averages
Level 99
1,392 SR
1,273 Elo+

VS

Team Averages
Level 25
1,640 SR
1,821 Elo+
Bellona
Bellona
MatheuszHK
Bellona
Level 22
God Stats
3W - 0L
1,570 SR
Queue Stats
71W - 15L
1,781 Elo+
Party 1
Tiamat
Tiamat
SmurfDoKelven
Tiamat
Level 27
God Stats
1W - 0L
1,850 SR
Queue Stats
52W - 12L
1,744 Elo+
Party 1
Nike
Nike
huzzraah
Nike
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 12L
1,937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,231
623
4,432
9,373
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 1
5,873
587
2,629
8,420
2,459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 1
6,145
615
1,873
8,553
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MatheuszHK
Bellona
12
7 / 0 / 6
8,366
837
8,190
8,132
6,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
8 / 0 / 6
8,534
853
12,556
5,041
3,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
7
0 / 2 / 5
6,202
620
1,749
4,035
1,450
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
15
15
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Bellona
MatheuszHK
Bellona
7
0
6
10
W
8
0
6
11
L
0
5
1
0.1
W
Nike
0
2
5
1.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,934
Damage
22,495
26,346
Taken
17,208
8,435
Mitigated
11,465
3,764
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,432
342
342
2,015
9,373
2,770
0
3,626
5,194
24,602
0
W
Bellona
MatheuszHK
Bellona
8,190
2,096
0
1,771
8,132
6,369
475
2,064
5,898
0
21,842
W
12,556
1,697
0
2,377
5,041
3,646
476
1,828
3,115
31,442
0
L
2,629
454
0
457
8,420
2,459
0
3,650
4,396
0
12,030
W
Nike
1,749
57
0
1,150
4,035
1,450
0
2,352
1,583
0
8,691
L
1,873
272
0
950
8,553
3,206
0
4,829
3,120
7,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,249
Gold Earned
23,102
85
Minions Killed
99
5
Camps Cleared
4
528,864
Distance Traveled
499,653
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,231
623
49
5
3
184,339
1
W
Bellona
8,366
837
40
4
1
193,563
3
W
Tiamat
8,534
853
49
5
2
199,148
4
L
Odin
5,873
587
21
2
2
172,587
1
W
Nike
6,202
620
10
1
1
106,942
3
L
Khepri
6,145
615
15
2
0
171,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role