Player Matchup

Ne Zha
Ne Zha
ARIMAkill
Ne Zha
Level 60
God Stats
83W - 74L
1,513 SR
Queue Stats
258W - 357L
1,369 Elo+
Party 1
Set
Set
LOLISLAYER1908
Set
Level 39
God Stats
4W - 5L
1,433 SR
Queue Stats
124W - 195L
1,278 Elo+
Party 1
Merlin
Merlin
SHIBUSENN
Merlin
Level 88
God Stats
1W - 3L
1,481 SR
Queue Stats
17W - 29L
1,342 Elo+
Solo
Cu Chulainn
Cu Chulainn
kaiobbala
Cu Chulainn
Level 49
God Stats
2W - 8L
1,337 SR
Queue Stats
111W - 115L
1,429 Elo+
Solo
Hachiman
Hachiman
lacazino94
Hachiman
Level 47
God Stats
0W - 4L
1,088 SR
Queue Stats
140W - 195L
1,343 Elo+
Solo
Team Averages
Level 57
1,370 SR
1,352 Elo+

VS

Team Averages
Level 62
1,527 SR
1,395 Elo+
Izanami
Izanami
DanielJeeves
Izanami
Level 45
God Stats
77W - 62L
1,549 SR
Queue Stats
99W - 102L
1,454 Elo+
Party 2
Achilles
Achilles
HenriqueDelNero
Achilles
Level 88
God Stats
21W - 26L
1,396 SR
Queue Stats
333W - 345L
1,404 Elo+
Party 2
Arachne
Arachne
ImGodoy
Arachne
Level 58
God Stats
21W - 14L
1,514 SR
Queue Stats
181W - 191L
1,406 Elo+
Party 2
Athena
Athena
PhonicTenX
Athena
Level 47
God Stats
26W - 29L
1,344 SR
Queue Stats
138W - 166L
1,330 Elo+
Party 2
Vulcan
Vulcan
geroades07
Vulcan
Level 74
God Stats
4W - 0L
1,832 SR
Queue Stats
78W - 89L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ARIMAkill
Ne Zha
8
2 / 4 / 0
5,363
488
2,247
6,805
2,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 1
5,731
521
3,281
6,975
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SHIBUSENN
Merlin
11
2 / 2 / 1
5,941
540
4,737
4,948
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
kaiobbala
Cu Chulainn
8
1 / 3 / 2
5,325
484
3,314
9,608
4,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
lacazino94
Hachiman
8
0 / 6 / 0
4,971
452
2,638
6,932
1,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DanielJeeves
Izanami
11
3 / 1 / 3
6,616
601
4,704
4,369
1,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
10
4 / 0 / 5
5,865
533
6,711
9,497
6,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
ImGodoy
Arachne
11
6 / 1 / 5
6,993
636
4,915
5,954
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
PhonicTenX
Athena
11
5 / 0 / 3
6,765
615
4,519
4,494
2,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
geroades07
Vulcan
10
0 / 3 / 4
5,826
530
2,623
4,497
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
18
18
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ARIMAkill
Ne Zha
2
4
0
0.5
W
Izanami
DanielJeeves
Izanami
3
1
3
4.5
W
Achilles
4
0
5
6.5
W
Arachne
ImGodoy
Arachne
6
1
5
8.5
L
0
3
1
0.17
W
Athena
PhonicTenX
Athena
5
0
3
6.5
L
Merlin
SHIBUSENN
Merlin
2
2
1
1.25
W
Vulcan
geroades07
Vulcan
0
3
4
0.67
L
Cu Chulainn
kaiobbala
Cu Chulainn
1
3
2
0.67
L
Hachiman
lacazino94
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,217
Damage
23,472
35,268
Taken
28,811
11,243
Mitigated
13,662
6,973
Healing
10,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ARIMAkill
Ne Zha
2,247
462
0
1,697
6,805
2,276
0
968
5,672
0
25,309
W
Izanami
DanielJeeves
Izanami
4,704
2,786
0
994
4,369
1,349
2,751
251
4,118
0
40,927
W
Achilles
6,711
2,466
0
4,035
9,497
6,351
150
2,012
7,485
0
21,484
W
Arachne
ImGodoy
Arachne
4,915
3,742
0
2,864
5,954
2,251
0
566
5,388
0
40,192
L
3,281
1,487
0
2,012
6,975
2,139
0
2,442
4,447
0
29,100
W
Athena
PhonicTenX
Athena
4,519
946
0
2,204
4,494
2,040
0
162
4,332
26,022
0
L
Merlin
SHIBUSENN
Merlin
4,737
187
0
661
4,948
1,299
0
1,434
3,327
35,616
0
W
Vulcan
geroades07
Vulcan
2,623
857
0
642
4,497
1,671
0
1,808
2,689
30,873
0
L
Cu Chulainn
kaiobbala
Cu Chulainn
3,314
832
135
1,676
9,608
4,033
0
2,043
7,402
0
15,838
L
Hachiman
lacazino94
Hachiman
2,638
1,380
0
792
6,932
1,496
0
255
6,608
0
20,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
32,065
268
Minions Killed
304
0
Camps Cleared
0
1,055,430
Distance Traveled
1,140,128
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,363
488
49
4
0
229,273
0
W
Izanami
6,616
601
91
8
0
201,443
0
W
Achilles
5,865
533
26
2
0
226,768
0
W
Arachne
6,993
636
72
7
0
270,684
5
L
Set
5,731
521
72
7
0
217,274
2
W
Athena
6,765
615
62
6
0
222,135
3
L
Merlin
5,941
540
70
6
0
208,006
2
W
Vulcan
5,826
530
53
5
0
219,098
2
L
Cu Chulainn
5,325
484
27
2
0
209,173
3
L
Hachiman
4,971
452
50
5
0
191,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role