Player Matchup

Zhong Kui
Zhong Kui
CatTheHippo
Zhong Kui
Level 28
God Stats
6W - 2L
1,427 SR
Queue Stats
148W - 89L
1,740 Elo+
Solo
Danzaburou
Danzaburou
Elyas1425
Danzaburou
Level 18
God Stats
17W - 13L
1,691 SR
Queue Stats
93W - 84L
1,505 Elo+
Party 2
Charybdis
Charybdis
TamerelaVache
Charybdis
Level 11
God Stats
3W - 1L
1,587 SR
Queue Stats
9W - 7L
1,545 Elo+
Party 2
Tiamat
Tiamat
louisfrey
Tiamat
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
133W - 122L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
onmappelleovni
Kukulkan
Level 22
God Stats
10W - 9L
1,461 SR
Queue Stats
84W - 92L
1,448 Elo+
Party 2
Team Averages
Level 19
1,533 SR
1,539 Elo+

VS

Team Averages
Level 22
1,532 SR
1,583 Elo+
Xing Tian
Xing Tian
CheapScrub
Xing Tian
Level 30
God Stats
7W - 6L
1,642 SR
Queue Stats
180W - 151L
1,535 Elo+
Solo
Medusa
Medusa
DeeepRiver666
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,467 Elo+
Solo
Ra
Ra
Eukalyptos
Ra
Level 26
God Stats
0W - 1L
1,691 SR
Queue Stats
8W - 6L
1,919 Elo+
Party 1
Horus
Horus
Jazard69
Horus
Level 23
God Stats
0W - 2L
1,326 SR
Queue Stats
32W - 22L
1,477 Elo+
Solo
Kali
Kali
Warrnus
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 72L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CatTheHippo
Zhong Kui
14
6 / 0 / 1
8,124
739
6,973
4,248
3,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Elyas1425
Danzaburou
9
3 / 0 / 4
5,996
545
4,595
3,017
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
TamerelaVache
Charybdis
9
3 / 1 / 3
5,798
527
4,173
5,718
1,434
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
louisfrey
Tiamat
10
4 / 0 / 6
6,372
579
4,694
5,315
3,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
10
3 / 4 / 3
6,238
567
8,997
6,315
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CheapScrub
Xing Tian
8
1 / 1 / 2
5,430
494
2,515
9,350
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 5 / 2
4,192
381
1,032
4,977
1,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 4 / 2
5,370
488
2,836
6,474
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Jazard69
Horus
8
1 / 4 / 1
4,910
446
3,202
9,030
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
Warrnus
Kali
7
2 / 5 / 1
5,436
494
3,252
8,531
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
19
Kills
5
5
Deaths
19
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CatTheHippo
Zhong Kui
6
0
1
6.5
L
Xing Tian
CheapScrub
Xing Tian
1
1
2
2
L
0
5
2
0.2
W
Danzaburou
Elyas1425
Danzaburou
3
0
4
5
L
1
4
2
0.5
L
Horus
Jazard69
Horus
1
4
1
0.38
W
Charybdis
TamerelaVache
Charybdis
3
1
3
4.5
L
Kali
Warrnus
Kali
2
5
1
0.5
W
Tiamat
louisfrey
Tiamat
4
0
6
7
W
Kukulkan
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,432
Damage
12,837
24,613
Taken
38,362
11,218
Mitigated
17,529
8,891
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CatTheHippo
Zhong Kui
6,973
834
0
2,806
4,248
3,099
0
408
3,270
45,429
8,122
L
Xing Tian
CheapScrub
Xing Tian
2,515
65
0
1,710
9,350
4,920
0
3,056
6,294
12,288
0
L
1,032
379
0
366
4,977
1,489
0
3,349
1,628
0
5,323
W
Danzaburou
Elyas1425
Danzaburou
4,595
1,782
347
1,528
3,017
896
487
378
2,576
0
19,887
L
2,836
323
303
1,338
6,474
2,037
272
4,408
2,066
26,848
0
L
Horus
Jazard69
Horus
3,202
919
223
1,779
9,030
5,845
0
5,194
3,836
3,164
9,758
W
Charybdis
TamerelaVache
Charybdis
4,173
2,575
296
1,539
5,718
1,434
165
1,308
4,307
0
19,283
L
Kali
Warrnus
Kali
3,252
1,562
0
2,859
8,531
3,238
0
4,223
4,308
0
21,436
W
Tiamat
louisfrey
Tiamat
4,694
849
44
2,331
5,315
3,748
0
908
4,314
21,846
4,609
W
Kukulkan
8,997
1,319
0
0
6,315
2,041
756
2,885
3,125
35,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
25,338
287
Minions Killed
174
0
Camps Cleared
0
1,024,702
Distance Traveled
977,447
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,124
739
109
10
0
201,498
1
L
Xing Tian
5,430
494
22
2
0
219,693
0
L
Medusa
4,192
381
15
1
0
166,915
1
W
Danzaburou
5,996
545
43
4
0
204,143
3
L
Ra
5,370
488
64
6
0
190,034
2
L
Horus
4,910
446
27
2
0
203,896
2
W
Charybdis
5,798
527
25
2
0
206,312
1
L
Kali
5,436
494
46
4
0
196,909
3
W
Tiamat
6,372
579
48
4
0
209,903
0
W
Kukulkan
6,238
567
62
6
0
202,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role