Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
HanzoRonin
The Morrigan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 211L
1,618 Elo+
Solo
Tyr
Tyr
Tirynis
Tyr
Level 148
God Stats
5W - 5L
1,645 SR
Queue Stats
71W - 57L
1,626 Elo+
Solo
Medusa
Medusa
cheniz5849
Medusa
Level 156
God Stats
2W - 7L
1,420 SR
Queue Stats
493W - 511L
1,479 Elo+
Solo
Team Averages
Level 135
1,513 SR
1,545 Elo+

VS

Team Averages
Level 117
1,581 SR
1,558 Elo+
Chiron
Chiron
 
Chiron
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BookedBris
Baron Samedi
Level 56
God Stats
13W - 6L
1,746 SR
Queue Stats
194W - 109L
1,623 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StaticGPD
Kumbhakarna
Level 125
God Stats
26W - 8L
1,759 SR
Queue Stats
271W - 167L
1,620 Elo+
Party 1
Bastet
Bastet
superscrappydoo
Bastet
Level 135
God Stats
5W - 4L
1,449 SR
Queue Stats
86W - 110L
1,457 Elo+
Solo
Ymir
Ymir
xKILLERxRAINx
Ymir
Level 147
God Stats
9W - 18L
1,450 SR
Queue Stats
474W - 500L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
5 / 4 / 6
12,404
954
11,596
12,948
14,555
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nox
 
Nox
18
3 / 3 / 6
12,102
931
9,843
11,491
3,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Morrigan
HanzoRonin
The Morrigan
17
1 / 4 / 2
11,049
850
7,813
12,015
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
18
1 / 1 / 5
11,156
858
8,252
13,934
9,034
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
cheniz5849
Medusa
18
2 / 5 / 6
12,115
932
16,942
12,154
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

169

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
5 / 3 / 9
12,863
989
18,254
12,098
6,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
BookedBris
Baron Samedi
18
3 / 1 / 9
11,880
914
6,599
8,316
10,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
StaticGPD
Kumbhakarna
18
0 / 2 / 16
11,567
890
6,535
11,804
13,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 6 / 7
12,893
992
20,436
15,792
7,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 0 / 11
11,752
904
8,213
12,230
16,655
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
12
Kills
17
17
Deaths
12
25
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
4
6
2
L
Nox
 
Nox
3
3
6
2
W
Chiron
 
Chiron
5
3
9
3.17
W
Baron Samedi
BookedBris
Baron Samedi
3
1
9
7.5
L
The Morrigan
HanzoRonin
The Morrigan
1
4
2
0.5
W
Kumbhakarna
StaticGPD
Kumbhakarna
0
2
16
4
L
Tyr
1
1
5
3.5
L
Medusa
cheniz5849
Medusa
2
5
6
1
W
6
6
7
1.58
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,446
Damage
60,037
62,542
Taken
60,240
34,681
Mitigated
54,398
4,583
Healing
11,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
11,596
3,736
0
843
12,948
14,555
0
3,511
9,437
701
16,069
L
Nox
 
Nox
9,843
491
144
225
11,491
3,527
0
4,660
6,831
27,581
0
W
Chiron
 
Chiron
18,254
5,723
2,573
2,383
12,098
6,284
0
1,014
11,084
0
55,978
W
Baron Samedi
BookedBris
Baron Samedi
6,599
596
2,430
1,499
8,316
10,634
0
3,255
5,061
17,413
0
L
The Morrigan
HanzoRonin
The Morrigan
7,813
827
0
265
12,015
3,438
0
2,843
9,172
28,284
2,140
W
Kumbhakarna
StaticGPD
Kumbhakarna
6,535
156
600
1,363
11,804
13,755
0
4,795
7,009
28,039
0
L
Tyr
8,252
1,134
0
1,826
13,934
9,034
0
4,580
9,354
0
21,877
L
Medusa
cheniz5849
Medusa
16,942
4,901
0
1,280
12,154
4,127
0
5,753
6,401
0
48,725
W
20,436
5,013
0
996
15,792
7,070
0
2,262
13,530
0
39,238
W
8,213
1,282
0
0
12,230
16,655
0
4,800
7,430
20,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,826
Gold Earned
60,955
217
Minions Killed
211
10
Camps Cleared
9
1,265,378
Distance Traveled
1,310,908
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,404
954
10
1
0
241,688
0
L
Nox
12,102
931
61
5
1
245,278
0
W
Chiron
12,863
989
95
7
1
242,548
1
W
Baron Samedi
11,880
914
26
2
1
236,193
2
L
The Morrigan
11,049
850
58
4
2
226,069
2
W
Kumbhakarna
11,567
890
22
2
1
291,573
0
L
Tyr
11,156
858
30
2
1
302,178
2
L
Medusa
12,115
932
58
4
6
250,165
3
W
Bastet
12,893
992
28
2
6
279,722
1
W
Ymir
11,752
904
40
3
0
260,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role