Player Matchup

Cu Chulainn
Cu Chulainn
Kumajinster
Cu Chulainn
Level 108
God Stats
1W - 2L
1,272 SR
Queue Stats
142W - 93L
1,671 Elo+
Party 1
Sol
Sol
TheBiggestGay
Sol
Level 125
God Stats
11W - 8L
1,492 SR
Queue Stats
65W - 52L
1,605 Elo+
Party 1
Geb
Geb
stepbrohelpme
Geb
Level 157
God Stats
248W - 140L
1,735 SR
Queue Stats
973W - 806L
1,635 Elo+
Party 1
Team Averages
Level 130
1,499 SR
1,637 Elo+

VS

Team Averages
Level 73
1,567 SR
1,541 Elo+
Artio
Artio
MrMimic
Artio
Level 108
God Stats
1W - 4L
1,495 SR
Queue Stats
344W - 396L
1,594 Elo+
Solo
Rama
Rama
SantaStolle
Rama
Level 67
God Stats
15W - 7L
1,629 SR
Queue Stats
91W - 79L
1,516 Elo+
Party 2
Anubis
Anubis
mubbe13
Anubis
Level 44
God Stats
4W - 3L
1,576 SR
Queue Stats
6W - 8L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Kumajinster
Cu Chulainn
14
8 / 2 / 8
10,498
750
12,171
17,583
14,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 1 / 7
10,425
745
16,155
7,880
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 0 / 15
10,725
766
6,895
11,375
12,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
MrMimic
Artio
10
0 / 5 / 3
7,652
547
5,851
16,649
16,403
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
2 / 7 / 1
8,406
600
10,087
12,042
4,590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
mubbe13
Anubis
11
1 / 5 / 2
8,145
582
6,311
10,407
5,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
17
Kills
3
3
Deaths
17
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Kumajinster
Cu Chulainn
8
2
8
6
L
Artio
MrMimic
Artio
0
5
3
0.3
L
2
7
1
0.36
W
7
1
7
10.5
L
Anubis
mubbe13
Anubis
1
5
2
0.4
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,221
Damage
22,249
36,838
Taken
39,098
30,934
Mitigated
26,484
12,566
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Kumajinster
Cu Chulainn
12,171
2,604
937
5,594
17,583
14,688
163
6,660
10,923
0
43,907
L
Artio
MrMimic
Artio
5,851
807
1,149
4,725
16,649
16,403
30
8,283
8,366
17,550
0
L
10,087
7,578
0
1,826
12,042
4,590
148
7,727
4,315
0
27,353
W
16,155
6,728
0
3,522
7,880
3,473
2,535
2,685
5,195
55,825
6,272
L
Anubis
mubbe13
Anubis
6,311
362
0
1,718
10,407
5,491
160
5,710
4,697
29,184
0
W
6,895
530
0
2,513
11,375
12,773
200
3,829
7,546
13,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,648
Gold Earned
24,203
178
Minions Killed
140
9
Camps Cleared
3
785,112
Distance Traveled
688,442
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,498
750
52
4
2
258,545
2
L
Artio
7,652
547
29
2
1
260,505
3
L
Rama
8,406
600
51
4
1
209,228
4
W
Sol
10,425
745
117
8
7
251,273
2
L
Anubis
8,145
582
60
4
1
218,709
3
W
Geb
10,725
766
9
1
0
275,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role