Player Matchup

Neith
Neith
FullMonkeyMode
Neith
Level 22
God Stats
3W - 2L
1,897 SR
Queue Stats
44W - 41L
1,564 Elo+
Solo
Anubis
Anubis
GodOfMortality
Anubis
Level 7
God Stats
2W - 6L
1,238 SR
Queue Stats
12W - 19L
1,485 Elo+
Solo
Odin
Odin
IanRecchion
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,712 Elo+
Solo
Baron Samedi
Baron Samedi
NDeuz
Baron Samedi
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 81L
1,625 Elo+
Solo
Nemesis
Nemesis
xDonkeyxote
Nemesis
Level 29
God Stats
2W - 4L
1,483 SR
Queue Stats
167W - 148L
1,655 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,608 Elo+

VS

Team Averages
Level 37
1,474 SR
1,643 Elo+
Ullr
Ullr
CARNISJR
Ullr
Level 139
God Stats
1W - 1L
1,303 SR
Queue Stats
22W - 28L
1,538 Elo+
Party 1
Ares
Ares
MEMUERODELASCO
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,496 Elo+
Party 1
Ravana
Ravana
THATCRACKER3990
Ravana
Level 12
God Stats
1W - 1L
1,327 SR
Queue Stats
46W - 17L
1,706 Elo+
Party 2
King Arthur
King Arthur
TimeforBeans
King Arthur
Level 18
God Stats
2W - 0L
1,740 SR
Queue Stats
191W - 89L
1,697 Elo+
Party 2
Anubis
Anubis
juangamer351651
Anubis
Level 12
God Stats
13W - 3L
1,500 SR
Queue Stats
153W - 119L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,814
535
3,554
4,352
1,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 2 / 0
3,506
390
1,153
2,793
735
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 0
4,144
460
1,739
7,188
3,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
NDeuz
Baron Samedi
9
0 / 3 / 2
4,785
532
1,975
4,803
1,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
xDonkeyxote
Nemesis
10
2 / 1 / 0
5,273
586
3,327
5,901
2,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
2 / 0 / 0
5,664
629
3,327
3,447
833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 0 / 3
4,908
545
529
3,518
1,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 1 / 1
5,599
622
2,140
4,401
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
TimeforBeans
King Arthur
11
3 / 0 / 0
6,116
680
6,835
6,186
3,999
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 1
6,208
690
4,926
4,951
2,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
10
10
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
0
0
2
L
0
1
0
0
L
0
2
0
0
L
0
3
0
0
W
0
0
3
1.5
L
Baron Samedi
NDeuz
Baron Samedi
0
3
2
0.33
W
2
1
1
2.5
W
King Arthur
TimeforBeans
King Arthur
3
0
0
3
W
3
1
1
3.5
L
Nemesis
xDonkeyxote
Nemesis
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,748
Damage
17,757
25,037
Taken
22,503
9,036
Mitigated
10,008
9,135
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
3,327
1,113
0
708
3,447
833
0
305
3,142
0
32,689
L
3,554
858
0
1,917
4,352
1,050
0
33
4,319
0
24,244
L
1,153
449
49
606
2,793
735
0
496
2,297
7,454
0
L
1,739
519
0
3,698
7,188
3,750
0
0
7,188
28
14,016
W
529
51
0
496
3,518
1,930
0
944
2,574
4,565
0
L
Baron Samedi
NDeuz
Baron Samedi
1,975
335
104
906
4,803
1,102
0
3,243
1,560
22,561
0
W
2,140
701
0
2,749
4,401
1,221
0
955
3,318
0
28,486
W
King Arthur
TimeforBeans
King Arthur
6,835
1,658
0
1,886
6,186
3,999
81
28
5,658
0
38,337
W
4,926
511
0
3,589
4,951
2,025
322
1,084
3,736
38,511
0
L
Nemesis
xDonkeyxote
Nemesis
3,327
1,682
0
1,855
5,901
2,399
0
1,683
4,218
0
30,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,522
Gold Earned
28,495
215
Minions Killed
294
0
Camps Cleared
0
808,316
Distance Traveled
881,290
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,664
629
74
8
0
167,239
4
L
Neith
4,814
535
53
6
0
163,900
3
L
Anubis
3,506
390
8
1
0
103,880
2
L
Odin
4,144
460
28
3
0
177,079
1
W
Ares
4,908
545
7
1
0
149,676
0
L
Baron Samedi
4,785
532
60
7
0
158,353
4
W
Ravana
5,599
622
61
7
0
203,213
1
W
King Arthur
6,116
680
70
8
0
203,539
3
W
Anubis
6,208
690
82
9
0
157,623
4
L
Nemesis
5,273
586
66
7
0
205,104
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role