Player Matchup

Sun Wukong
Sun Wukong
A Beast king 1
Sun Wukong
Level 150
God Stats
0W - 2L
1,580 SR
Queue Stats
63W - 77L
1,452 Elo+
Party 2
Geb
Geb
PTERAJACKTYL
Geb
Level 137
God Stats
0W - 2L
1,570 SR
Queue Stats
10W - 22L
1,425 Elo+
Party 2
Anhur
Anhur
St3althZoneYT
Anhur
Level 122
God Stats
1W - 1L
1,851 SR
Queue Stats
20W - 24L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TokinWOLF420
Morgan Le Fay
Level 118
God Stats
0W - 1L
1,582 SR
Queue Stats
9W - 22L
1,329 Elo+
Party 2
Team Averages
Level 132
1,646 SR
1,415 Elo+

VS

Team Averages
Level 96
1,759 SR
1,784 Elo+
Poseidon
Poseidon
Birch
Poseidon
Level 147
God Stats
1W - 0L
1,545 SR
Queue Stats
70W - 29L
1,751 Elo+
Party 1
Mercury
Mercury
JÉLLY
Mercury
Level 140
God Stats
4W - 0L
1,727 SR
Queue Stats
58W - 32L
1,751 Elo+
Party 1
Chaac
Chaac
TotemGetter
Chaac
Level 18
God Stats
1W - 0L
1,866 SR
Queue Stats
27W - 3L
1,844 Elo+
Party 1
Sylvanus
Sylvanus
ViktorVaughnDoom
Sylvanus
Level 77
God Stats
4W - 1L
1,897 SR
Queue Stats
28W - 15L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
A Beast king 1
Sun Wukong
14
1 / 4 / 1
8,482
771
6,338
12,579
12,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 7 / 4
8,162
742
6,868
14,952
13,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 9 / 1
9,327
848
5,034
11,484
4,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
TokinWOLF420
Morgan Le Fay
14
1 / 7 / 2
8,237
749
4,847
9,671
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Birch
Poseidon
16
7 / 0 / 10
10,241
931
11,647
7,127
2,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
JÉLLY
Mercury
17
9 / 4 / 7
10,491
954
11,132
9,779
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
10 / 2 / 9
10,481
953
12,100
14,817
9,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 17
9,607
873
5,921
6,303
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
7
Kills
27
27
Deaths
7
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
A Beast king 1
Sun Wukong
1
4
1
0.38
W
Poseidon
Birch
Poseidon
7
0
10
12
W
Mercury
JÉLLY
Mercury
9
4
7
3.13
L
0
7
4
0.29
L
5
9
1
0.61
L
Morgan Le Fay
TokinWOLF420
Morgan Le Fay
1
7
2
0.29
W
10
2
9
7.25
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,087
Damage
40,800
48,686
Taken
38,026
33,438
Mitigated
22,154
2,903
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
A Beast king 1
Sun Wukong
6,338
1,402
0
782
12,579
12,242
304
3,541
8,456
0
25,747
W
Poseidon
Birch
Poseidon
11,647
2,243
255
937
7,127
2,397
845
2,570
4,481
37,078
0
W
Mercury
JÉLLY
Mercury
11,132
6,109
0
1,033
9,779
3,591
1,302
2,976
6,713
0
38,592
L
6,868
555
0
1,358
14,952
13,040
0
5,549
8,779
19,771
0
L
5,034
1,806
0
265
11,484
4,344
0
4,468
6,685
0
24,261
L
Morgan Le Fay
TokinWOLF420
Morgan Le Fay
4,847
1,049
0
498
9,671
3,812
232
3,512
5,881
20,183
0
W
12,100
4,591
0
6,259
14,817
9,003
1,055
4,212
10,491
0
31,667
W
5,921
2,203
1,838
3,445
6,303
7,163
321
2,087
4,103
14,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,208
Gold Earned
40,820
159
Minions Killed
194
5
Camps Cleared
13
696,776
Distance Traveled
963,516
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,482
771
47
4
1
220,111
0
W
Poseidon
10,241
931
69
6
3
253,531
3
W
Mercury
10,491
954
59
5
7
231,219
1
L
Geb
8,162
742
19
2
3
175,228
2
L
Anhur
9,327
848
49
4
0
144,527
2
L
Morgan Le Fay
8,237
749
44
4
1
156,910
2
W
Chaac
10,481
953
33
3
1
251,831
1
W
Sylvanus
9,607
873
33
3
2
226,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role