Player Matchup

Chaac
Chaac
Demona
Chaac
Level 157
God Stats
1W - 0L
1,867 SR
Queue Stats
58W - 17L
1,868 Elo+
Party 1
Bacchus
Bacchus
ModeloTimeFoos
Bacchus
Level 63
God Stats
4W - 2L
1,528 SR
Queue Stats
9W - 2L
1,943 Elo+
Party 1
Kali
Kali
PanTheSeedot
Kali
Level 160
God Stats
6W - 0L
2,156 SR
Queue Stats
412W - 71L
2,040 Elo+
Party 1
Chronos
Chronos
Raesintoast
Chronos
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 37L
1,844 Elo+
Party 1
Team Averages
Level 125
1,763 SR
1,924 Elo+

VS

Team Averages
Level 112
1,526 SR
1,422 Elo+
Cerberus
Cerberus
Bullitt0622
Cerberus
Level 76
God Stats
1W - 1L
1,777 SR
Queue Stats
97W - 73L
1,597 Elo+
Solo
Medusa
Medusa
Follkers
Medusa
Level 89
God Stats
0W - 1L
1,193 SR
Queue Stats
36W - 59L
1,346 Elo+
Party 2
Pele
Pele
Galdds
Pele
Level 123
God Stats
0W - 2L
1,534 SR
Queue Stats
31W - 55L
1,265 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VillainInShades
Morgan Le Fay
Level 160
God Stats
4W - 3L
1,602 SR
Queue Stats
58W - 76L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Demona
Chaac
15
3 / 2 / 15
9,377
938
12,578
11,828
10,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 1 / 2
9,001
900
5,014
9,704
10,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
9 / 2 / 6
10,068
1,007
9,342
11,100
4,772
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
Raesintoast
Chronos
13
1 / 3 / 4
8,088
809
5,597
7,227
2,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bullitt0622
Cerberus
15
4 / 2 / 4
8,926
893
6,479
12,084
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Follkers
Medusa
13
1 / 6 / 5
7,646
765
5,830
8,395
2,514
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
Galdds
Pele
13
2 / 5 / 3
7,907
791
5,494
8,885
3,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
VillainInShades
Morgan Le Fay
14
1 / 5 / 2
7,830
783
5,827
7,604
2,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
8
8
Deaths
18
27
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bullitt0622
Cerberus
4
2
4
3
W
Chaac
Demona
Chaac
3
2
15
5.25
L
Medusa
Follkers
Medusa
1
6
5
0.58
L
Pele
Galdds
Pele
2
5
3
0.7
W
5
1
2
6
W
9
2
6
6
W
Chronos
Raesintoast
Chronos
1
3
4
1
L
Morgan Le Fay
VillainInShades
Morgan Le Fay
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
23,630
39,859
Taken
36,968
27,642
Mitigated
18,997
10,976
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bullitt0622
Cerberus
6,479
197
0
2,229
12,084
10,267
0
3,939
8,145
20,494
0
W
Chaac
Demona
Chaac
12,578
1,929
0
3,968
11,828
10,305
186
3,750
7,993
0
34,555
L
Medusa
Follkers
Medusa
5,830
2,652
0
402
8,395
2,514
0
2,253
6,142
0
13,078
L
Pele
Galdds
Pele
5,494
861
0
1,239
8,885
3,573
1,216
3,502
5,383
70
22,079
W
5,014
649
0
792
9,704
10,259
278
2,303
7,200
12,577
0
W
9,342
4,951
0
5,107
11,100
4,772
1,108
3,077
7,719
0
25,726
W
Chronos
Raesintoast
Chronos
5,597
2,195
0
1,109
7,227
2,306
1,318
2,915
4,184
28,672
0
L
Morgan Le Fay
VillainInShades
Morgan Le Fay
5,827
274
0
226
7,604
2,643
0
1,366
6,238
32,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,534
Gold Earned
32,309
164
Minions Killed
169
10
Camps Cleared
10
821,135
Distance Traveled
684,218
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,926
893
58
6
1
192,011
1
W
Chaac
9,377
938
57
6
2
203,617
2
L
Medusa
7,646
765
21
2
2
153,216
4
L
Pele
7,907
791
37
4
3
167,757
2
W
Bacchus
9,001
900
11
1
1
212,753
3
W
Kali
10,068
1,007
42
4
4
218,120
0
W
Chronos
8,088
809
54
5
3
186,645
1
L
Morgan Le Fay
7,830
783
53
5
4
171,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role